Player Matchup

Surtr
Surtr
BlitzxShrimpx
Surtr
Level 109
God Stats
3W - 2L
1,388 SR
Queue Stats
58W - 59L
1,386 Elo+
Solo
Thanatos
Thanatos
EvadeAllu
Thanatos
Level 63
God Stats
22W - 24L
1,568 SR
Queue Stats
226W - 206L
1,520 Elo+
Solo
Jing Wei
Jing Wei
FredeTheMan
Jing Wei
Level 66
God Stats
23W - 22L
1,399 SR
Queue Stats
197W - 211L
1,388 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lego96kongen
Kumbhakarna
Level 74
God Stats
40W - 40L
1,352 SR
Queue Stats
268W - 288L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
S1MPSOUDA
Morgan Le Fay
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,177 Elo+
Solo
Team Averages
Level 74
1,442 SR
1,383 Elo+

VS

Team Averages
Level 102
1,489 SR
1,419 Elo+
Jormungandr
Jormungandr
Doggie_Styler420
Jormungandr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 305L
1,458 Elo+
Solo
Ullr
Ullr
MauroozZz
Ullr
Level 107
God Stats
23W - 20L
1,473 SR
Queue Stats
403W - 392L
1,381 Elo+
Solo
Raijin
Raijin
Sicelet
Raijin
Level 108
God Stats
7W - 11L
1,486 SR
Queue Stats
430W - 450L
1,394 Elo+
Solo
Thanatos
Thanatos
Vefaraydens3
Thanatos
Level 67
God Stats
1W - 3L
1,554 SR
Queue Stats
5W - 6L
1,393 Elo+
Solo
Danzaburou
Danzaburou
deadlydoodexter
Danzaburou
Level 154
God Stats
5W - 5L
1,429 SR
Queue Stats
45W - 34L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,609
534
4,275
17,802
18,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
EvadeAllu
Thanatos
17
11 / 0 / 5
11,560
642
16,950
14,302
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
FredeTheMan
Jing Wei
15
5 / 1 / 4
9,006
500
10,866
7,700
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Lego96kongen
Kumbhakarna
14
2 / 1 / 3
8,855
492
4,378
10,111
4,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
S1MPSOUDA
Morgan Le Fay
19
5 / 1 / 4
11,416
634
9,900
7,466
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doggie_Styler420
Jormungandr
10
1 / 5 / 1
7,204
400
3,946
20,112
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
14
2 / 4 / 3
8,999
500
8,634
13,787
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Sicelet
Raijin
15
2 / 5 / 1
9,040
502
4,315
11,428
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Vefaraydens3
Thanatos
10
2 / 5 / 2
7,200
400
6,153
9,275
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
deadlydoodexter
Danzaburou
14
1 / 4 / 0
8,235
458
7,423
13,367
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
8
8
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
L
Jormungandr
Doggie_Styler420
Jormungandr
1
5
1
0.3
W
Thanatos
EvadeAllu
Thanatos
11
0
5
13.5
W
Jing Wei
FredeTheMan
Jing Wei
5
1
4
7
W
Kumbhakarna
Lego96kongen
Kumbhakarna
2
1
3
3.5
L
Ullr
2
4
3
0.88
W
Morgan Le Fay
S1MPSOUDA
Morgan Le Fay
5
1
4
7
L
Raijin
Sicelet
Raijin
2
5
1
0.5
L
Thanatos
Vefaraydens3
Thanatos
2
5
2
0.6
L
Danzaburou
deadlydoodexter
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
30,471
57,381
Taken
67,969
35,040
Mitigated
33,409
23,119
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,275
1,407
0
4,064
17,802
18,427
703
831
16,917
396
74,051
L
Jormungandr
Doggie_Styler420
Jormungandr
3,946
679
0
1,308
20,112
15,333
40
3,150
16,962
27,387
453
W
Thanatos
EvadeAllu
Thanatos
16,950
5,637
0
14,298
14,302
6,230
2,350
2,004
12,244
0
85,671
W
Jing Wei
FredeTheMan
Jing Wei
10,866
8,235
0
556
7,700
2,662
746
1,244
6,418
0
54,578
W
Kumbhakarna
Lego96kongen
Kumbhakarna
4,378
364
1,719
1,439
10,111
4,566
697
1,769
8,302
41,012
0
L
Ullr
8,634
3,416
0
1,758
13,787
5,178
0
1,418
12,369
0
61,766
W
Morgan Le Fay
S1MPSOUDA
Morgan Le Fay
9,900
1,318
0
1,043
7,466
3,155
207
1,500
5,692
109,410
0
L
Raijin
Sicelet
Raijin
4,315
370
0
955
11,428
3,864
0
4,671
6,757
65,863
0
L
Thanatos
Vefaraydens3
Thanatos
6,153
1,827
0
3,658
9,275
3,008
0
2,358
6,917
0
29,478
L
Danzaburou
deadlydoodexter
Danzaburou
7,423
2,602
0
2,468
13,367
6,026
1,226
2,781
10,586
0
65,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,446
Gold Earned
40,678
532
Minions Killed
403
0
Camps Cleared
0
1,734,338
Distance Traveled
1,543,602
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,609
534
112
6
0
301,401
0
L
Jormungandr
7,204
400
27
2
0
329,338
0
W
Thanatos
11,560
642
123
7
0
431,135
0
W
Jing Wei
9,006
500
83
5
0
324,835
4
W
Kumbhakarna
8,855
492
61
3
0
325,295
0
L
Ullr
8,999
500
99
6
0
355,290
0
W
Morgan Le Fay
11,416
634
153
9
0
351,672
5
L
Raijin
9,040
502
141
8
0
322,834
2
L
Thanatos
7,200
400
39
2
0
234,124
0
L
Danzaburou
8,235
458
97
5
0
302,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role