Player Matchup

Vulcan
Vulcan
Bramtj_
Vulcan
Level 69
God Stats
2W - 1L
1,778 SR
Queue Stats
70W - 72L
1,393 Elo+
Solo
Sol
Sol
DeWayne729
Sol
Level 129
God Stats
1W - 5L
1,227 SR
Queue Stats
289W - 271L
1,490 Elo+
Solo
Atlas
Atlas
Disturbia489
Atlas
Level 128
God Stats
3W - 3L
1,490 SR
Queue Stats
464W - 482L
1,501 Elo+
Solo
Aphrodite
Aphrodite
LordDado
Aphrodite
Level 154
God Stats
0W - 1L
1,253 SR
Queue Stats
14W - 24L
1,406 Elo+
Solo
Xing Tian
Xing Tian
QUtuong
Xing Tian
Level 115
God Stats
1W - 2L
1,551 SR
Queue Stats
266W - 267L
1,482 Elo+
Solo
Team Averages
Level 119
1,460 SR
1,454 Elo+

VS

Team Averages
Level 110
1,481 SR
1,487 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Chromashade
The Morrigan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,481 Elo+
Solo
Awilix
Awilix
HoneyBee3395
Awilix
Level 89
God Stats
2W - 2L
1,405 SR
Queue Stats
395W - 400L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smoore11
Ah Muzen Cab
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,349 Elo+
Party 1
Cerberus
Cerberus
TheLurchNasty
Cerberus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 44L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bramtj_
Vulcan
17
4 / 5 / 11
9,467
861
16,911
9,210
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 5 / 8
9,192
836
11,487
11,169
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 5 / 12
10,272
934
15,622
17,840
21,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
LordDado
Aphrodite
5
0 / 0 / 0
5,840
531
0
0
0
Xing Tian
QUtuong
Xing Tian
17
4 / 2 / 11
9,329
848
5,571
18,481
12,795
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 3 / 10
8,281
753
5,843
10,604
6,634
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Chromashade
The Morrigan
17
2 / 6 / 7
10,006
910
11,761
10,303
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
16
3 / 4 / 4
8,960
815
5,402
12,212
9,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Smoore11
Ah Muzen Cab
16
5 / 4 / 7
9,375
852
13,433
14,224
7,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TheLurchNasty
Cerberus
16
7 / 4 / 8
10,005
910
12,544
18,933
20,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
19
Kills
17
17
Deaths
21
42
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
10
1.67
L
Vulcan
Bramtj_
Vulcan
4
5
11
1.9
W
The Morrigan
Chromashade
The Morrigan
2
6
7
0.92
L
6
5
8
2
L
5
5
12
2.2
W
Awilix
3
4
4
1.25
L
Aphrodite
LordDado
Aphrodite
0
0
0
0
L
Xing Tian
QUtuong
Xing Tian
4
2
11
4.75
W
Ah Muzen Cab
Smoore11
Ah Muzen Cab
5
4
7
2.13
W
Cerberus
TheLurchNasty
Cerberus
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
48,983
56,700
Taken
66,276
41,840
Mitigated
48,896
16,456
Healing
23,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,843
460
6,551
4,058
10,604
6,634
703
7,733
2,871
10,483
0
L
Vulcan
Bramtj_
Vulcan
16,911
8,803
651
750
9,210
3,629
0
6,997
2,101
36,091
0
W
The Morrigan
Chromashade
The Morrigan
11,761
1,563
545
1,000
10,303
4,985
1,784
9,045
1,219
32,704
1,160
L
11,487
3,527
1,098
1,872
11,169
4,257
878
7,253
3,818
21,914
105
L
15,622
6,040
648
2,678
17,840
21,159
0
6,808
10,952
32,717
353
W
Awilix
5,402
1,396
728
853
12,212
9,515
1,124
9,125
3,087
0
19,210
L
Aphrodite
LordDado
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
QUtuong
Xing Tian
5,571
273
2,324
6,435
18,481
12,795
0
9,440
8,897
11,025
0
W
Ah Muzen Cab
Smoore11
Ah Muzen Cab
13,433
4,572
438
2,037
14,224
7,114
41
10,956
3,268
0
28,600
W
Cerberus
TheLurchNasty
Cerberus
12,544
540
1,290
6,138
18,933
20,648
258
12,316
6,617
20,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
46,627
144
Minions Killed
150
0
Camps Cleared
0
859,532
Distance Traveled
1,075,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,281
753
17
2
0
240,245
0
L
Vulcan
9,467
861
46
4
0
220,536
0
W
The Morrigan
10,006
910
63
6
0
185,765
0
L
Sol
9,192
836
46
4
0
197,422
0
L
Atlas
10,272
934
40
4
0
205,779
0
W
Awilix
8,960
815
9
1
0
230,081
0
L
Aphrodite
5,840
531
0
0
0
0
0
L
Xing Tian
9,329
848
12
1
0
235,795
0
W
Ah Muzen Cab
9,375
852
28
3
0
210,304
0
W
Cerberus
10,005
910
33
3
0
209,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role