Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Giyusan
Maui
Level 133
God Stats
4W - 10L
1,426 SR
Queue Stats
57W - 91L
1,388 Elo+
Party 1
Ishtar
Ishtar
GrrStorm
Ishtar
Level 142
God Stats
21W - 41L
1,452 SR
Queue Stats
1,384W - 1,333L
1,475 Elo+
Solo
Freya
Freya
Nova elixir
Freya
Level 102
God Stats
1W - 1L
1,696 SR
Queue Stats
88W - 117L
1,400 Elo+
Party 1
Janus
Janus
TheJmelt
Janus
Level 129
God Stats
14W - 15L
1,278 SR
Queue Stats
631W - 567L
1,507 Elo+
Solo
Team Averages
Level 122
1,470 SR
1,454 Elo+

VS

Team Averages
Level 71
1,597 SR
1,454 Elo+
Cerberus
Cerberus
IMP_-AMARELLO-_3
Cerberus
Level 95
God Stats
10W - 8L
1,537 SR
Queue Stats
225W - 216L
1,528 Elo+
Party 3
Zhong Kui
Zhong Kui
Redaeon727
Zhong Kui
Level 29
God Stats
1W - 0L
1,700 SR
Queue Stats
61W - 74L
1,325 Elo+
Party 2
Agni
Agni
Trb_Gypsy19
Agni
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 233L
1,527 Elo+
Party 3
Arachne
Arachne
isithunzi
Arachne
Level 38
God Stats
11W - 3L
1,670 SR
Queue Stats
38W - 50L
1,382 Elo+
Party 2
Izanami
Izanami
kcazmodo
Izanami
Level 69
God Stats
75W - 62L
1,576 SR
Queue Stats
207W - 193L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 4 / 0
5,926
456
4,967
11,309
7,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Giyusan
Maui
8
0 / 2 / 1
5,012
386
3,059
8,236
4,584
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
GrrStorm
Ishtar
11
1 / 1 / 0
6,337
487
5,557
7,850
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,384
414
1,973
7,548
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
TheJmelt
Janus
12
1 / 3 / 0
6,657
512
6,546
8,896
3,351
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,796
523
3,686
11,136
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Redaeon727
Zhong Kui
13
1 / 1 / 3
8,262
636
5,134
9,925
8,432
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 4
7,091
545
10,442
5,394
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
isithunzi
Arachne
13
6 / 0 / 1
7,744
596
7,801
9,781
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
kcazmodo
Izanami
13
3 / 1 / 0
7,651
589
3,281
4,588
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
0
0
L
Maui
Giyusan
Maui
0
2
1
0.25
L
Ishtar
GrrStorm
Ishtar
1
1
0
1
W
0
0
5
2.5
L
0
2
0
0
W
Zhong Kui
Redaeon727
Zhong Kui
1
1
3
2.5
L
Janus
TheJmelt
Janus
1
3
0
0.33
W
2
0
4
4
W
Arachne
isithunzi
Arachne
6
0
1
6.5
W
Izanami
kcazmodo
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,102
Damage
30,344
43,839
Taken
40,824
21,384
Mitigated
22,818
10,658
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,967
1,756
0
1,492
11,309
7,833
0
4,744
6,565
31,976
0
L
Maui
Giyusan
Maui
3,059
635
0
721
8,236
4,584
0
4,436
3,800
16,482
0
L
Ishtar
GrrStorm
Ishtar
5,557
3,100
0
2,509
7,850
2,710
378
3,456
4,394
0
51,277
W
3,686
255
409
4,506
11,136
7,247
98
3,047
8,089
26,687
0
L
1,973
744
0
2,087
7,548
2,906
0
584
6,964
32,337
0
W
Zhong Kui
Redaeon727
Zhong Kui
5,134
1,407
0
6,809
9,925
8,432
1,114
4,990
4,935
63,986
2,132
L
Janus
TheJmelt
Janus
6,546
503
0
3,849
8,896
3,351
0
6,007
2,889
51,991
0
W
10,442
988
0
560
5,394
1,755
283
2,683
2,711
48,709
0
W
Arachne
isithunzi
Arachne
7,801
5,855
0
1,455
9,781
3,819
0
4,473
5,308
0
53,372
W
Izanami
kcazmodo
Izanami
3,281
2,460
0
1,510
4,588
1,565
0
1,352
3,236
0
53,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
37,544
293
Minions Killed
424
0
Camps Cleared
0
1,150,678
Distance Traveled
1,266,252
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,926
456
59
5
0
236,688
1
L
Maui
5,012
386
15
1
0
214,700
3
L
Ishtar
6,337
487
78
6
0
213,950
4
W
Cerberus
6,796
523
56
4
0
249,642
6
L
Freya
5,384
414
58
4
0
255,156
0
W
Zhong Kui
8,262
636
101
8
0
213,357
0
L
Janus
6,657
512
83
6
0
230,184
0
W
Agni
7,091
545
84
6
0
266,354
1
W
Arachne
7,744
596
80
6
0
296,567
0
W
Izanami
7,651
589
103
8
0
240,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role