Player Matchup

Chang'e
Chang'e
AlphaRaptor
Chang'e
Level 148
God Stats
14W - 12L
1,572 SR
Queue Stats
491W - 480L
1,537 Elo+
Solo
Nox
Nox
Chinorium
Nox
Level 119
God Stats
25W - 20L
1,741 SR
Queue Stats
674W - 700L
1,471 Elo+
Party 2
Athena
Athena
SuriCata883913
Athena
Level 115
God Stats
33W - 28L
1,558 SR
Queue Stats
599W - 627L
1,481 Elo+
Party 2
Medusa
Medusa
Vita xSplit
Medusa
Level 132
God Stats
3W - 2L
1,490 SR
Queue Stats
61W - 56L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Weissbiererich
Sun Wukong
Level 121
God Stats
13W - 6L
1,539 SR
Queue Stats
95W - 91L
1,484 Elo+
Solo
Team Averages
Level 127
1,580 SR
1,504 Elo+

VS

Team Averages
Level 136
1,460 SR
1,495 Elo+
Agni
Agni
AKR055
Agni
Level 220
God Stats
4W - 3L
1,550 SR
Queue Stats
278W - 268L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
Ariannaa
Aphrodite
Level 175
God Stats
33W - 33L
1,495 SR
Queue Stats
264W - 256L
1,503 Elo+
Party 1
Bastet
Bastet
Foxie_EU
Bastet
Level 53
God Stats
7W - 3L
1,500 SR
Queue Stats
279W - 305L
1,429 Elo+
Solo
Apollo
Apollo
TuPanchitoFav
Apollo
Level 105
God Stats
0W - 6L
1,327 SR
Queue Stats
320W - 268L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Tzyndac
Cthulhu
Level 125
God Stats
6W - 10L
1,427 SR
Queue Stats
132W - 134L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlphaRaptor
Chang'e
14
5 / 0 / 2
7,932
610
9,922
13,548
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 4
6,880
529
3,639
6,293
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 6
6,824
525
2,749
9,915
6,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
12
4 / 1 / 3
7,769
598
10,244
10,720
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Weissbiererich
Sun Wukong
14
3 / 0 / 0
8,684
668
11,683
12,507
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AKR055
Agni
12
2 / 5 / 1
7,030
541
9,052
9,051
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Ariannaa
Aphrodite
9
0 / 1 / 2
6,234
480
3,669
7,174
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Foxie_EU
Bastet
11
1 / 3 / 0
6,356
489
6,909
12,958
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 1
6,273
483
5,259
10,750
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Tzyndac
Cthulhu
12
0 / 2 / 0
6,632
510
6,305
13,100
7,617
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
3
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
AKR055
Agni
2
5
1
0.5
W
Chang'e
AlphaRaptor
Chang'e
5
0
2
6
L
Aphrodite
Ariannaa
Aphrodite
0
1
2
1
W
3
1
4
5
L
Bastet
Foxie_EU
Bastet
1
3
0
0.33
W
0
1
6
3
L
0
5
1
0.1
L
Cthulhu
Tzyndac
Cthulhu
0
2
0
0
W
Medusa
4
1
3
5.5
W
Sun Wukong
Weissbiererich
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
31,194
52,983
Taken
53,033
27,441
Mitigated
26,333
25,336
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AKR055
Agni
9,052
694
0
672
9,051
4,421
0
4,909
4,142
59,234
0
W
Chang'e
AlphaRaptor
Chang'e
9,922
551
1,146
8,796
13,548
4,947
0
2,628
10,862
75,747
0
L
Aphrodite
Ariannaa
Aphrodite
3,669
538
1,928
3,373
7,174
5,628
0
3,027
4,147
23,516
0
W
3,639
337
0
2,649
6,293
2,347
0
3,338
2,780
39,692
0
L
Bastet
Foxie_EU
Bastet
6,909
2,270
0
3,154
12,958
4,510
0
5,544
7,414
0
37,540
W
2,749
768
110
1,912
9,915
6,670
0
4,644
5,051
12,325
0
L
5,259
3,463
0
1,549
10,750
4,157
0
1,801
8,949
0
41,679
L
Cthulhu
Tzyndac
Cthulhu
6,305
983
29
6,204
13,100
7,617
0
1,029
12,071
52,159
0
W
Medusa
10,244
4,058
0
5,167
10,720
4,172
320
2,338
8,296
0
67,468
W
Sun Wukong
Weissbiererich
Sun Wukong
11,683
2,244
0
5,556
12,507
9,305
0
5,803
6,704
0
77,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
32,525
429
Minions Killed
374
0
Camps Cleared
0
1,383,128
Distance Traveled
1,346,829
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,030
541
102
8
0
246,206
4
W
Chang'e
7,932
610
107
8
0
294,572
0
L
Aphrodite
6,234
480
46
4
0
265,608
1
W
Nox
6,880
529
67
5
0
278,864
0
L
Bastet
6,356
489
55
4
0
305,145
0
W
Athena
6,824
525
18
1
0
308,797
0
L
Apollo
6,273
483
78
6
0
263,614
0
L
Cthulhu
6,632
510
93
7
0
266,256
2
W
Medusa
7,769
598
101
8
0
247,755
2
W
Sun Wukong
8,684
668
136
10
0
253,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role