Player Matchup

Raijin
Raijin
BigHen
Raijin
Level 109
God Stats
6W - 0L
1,843 SR
Queue Stats
357W - 315L
1,570 Elo+
Party 1
Anubis
Anubis
Byle69
Anubis
Level 81
God Stats
17W - 11L
1,589 SR
Queue Stats
248W - 211L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
KourosVasileiou
Sylvanus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,527 Elo+
Solo
Thor
Thor
ShadowXbeast666
Thor
Level 141
God Stats
15W - 5L
1,655 SR
Queue Stats
147W - 123L
1,540 Elo+
Solo
Chiron
Chiron
TheSweetTea
Chiron
Level 126
God Stats
10W - 3L
1,669 SR
Queue Stats
365W - 343L
1,524 Elo+
Solo
Team Averages
Level 99
1,651 SR
1,543 Elo+

VS

Team Averages
Level 126
1,554 SR
1,528 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Gbirds58
Zhong Kui
Level 102
God Stats
3W - 3L
1,499 SR
Queue Stats
269W - 259L
1,616 Elo+
Solo
Chernobog
Chernobog
OldManGoose
Chernobog
Level 87
God Stats
10W - 12L
1,544 SR
Queue Stats
188W - 151L
1,486 Elo+
Solo
Mercury
Mercury
Ponkamena
Mercury
Level 155
God Stats
2W - 2L
1,799 SR
Queue Stats
237W - 216L
1,461 Elo+
Solo
Thor
Thor
ShrimpTail1230
Thor
Level 129
God Stats
11W - 24L
1,429 SR
Queue Stats
275W - 220L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigHen
Raijin
18
2 / 1 / 4
11,143
586
8,750
12,592
8,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Byle69
Anubis
17
8 / 3 / 6
11,311
595
12,854
13,355
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
14
2 / 1 / 9
9,634
507
6,513
13,515
11,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 2 / 6
11,399
600
19,469
17,872
8,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
17
4 / 3 / 1
10,608
558
15,818
17,272
7,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 2
8,567
451
7,042
14,097
11,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Gbirds58
Zhong Kui
15
1 / 5 / 3
10,184
536
9,787
16,255
15,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
OldManGoose
Chernobog
15
1 / 4 / 2
9,389
494
13,284
19,030
7,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Ponkamena
Mercury
16
3 / 9 / 2
9,872
520
5,967
19,520
6,709
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 4 / 5
9,703
511
11,028
18,013
7,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
23
Kills
10
10
Deaths
23
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
2
2
W
Raijin
BigHen
Raijin
2
1
4
4
W
Anubis
Byle69
Anubis
8
3
6
3.67
L
Zhong Kui
Gbirds58
Zhong Kui
1
5
3
0.5
W
Sylvanus
2
1
9
6.5
L
Chernobog
OldManGoose
Chernobog
1
4
2
0.5
L
Mercury
Ponkamena
Mercury
3
9
2
0.44
W
7
2
6
5
L
4
4
5
1.63
W
Chiron
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,404
Damage
47,108
74,606
Taken
86,915
43,088
Mitigated
48,047
37,386
Healing
17,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,042
1,605
3,416
3,291
14,097
11,508
26
5,777
8,320
30,291
0
W
Raijin
BigHen
Raijin
8,750
835
0
7,689
12,592
8,382
0
4,742
7,850
101,084
0
W
Anubis
Byle69
Anubis
12,854
525
0
6,460
13,355
7,030
0
3,076
10,279
104,631
0
L
Zhong Kui
Gbirds58
Zhong Kui
9,787
1,927
0
5,237
16,255
15,182
529
9,977
6,278
73,442
12,341
W
Sylvanus
6,513
1,501
4,122
3,987
13,515
11,453
0
5,056
8,459
18,496
0
L
Chernobog
OldManGoose
Chernobog
13,284
8,580
0
3,323
19,030
7,485
958
2,219
16,811
0
82,771
L
Mercury
Ponkamena
Mercury
5,967
3,495
0
1,800
19,520
6,709
0
7,105
12,415
0
58,345
W
19,469
4,900
0
8,930
17,872
8,443
0
2,819
15,053
0
100,753
L
11,028
2,978
0
880
18,013
7,163
0
3,039
14,974
0
62,832
W
Chiron
15,818
6,099
479
5,719
17,272
7,780
388
1,379
15,893
0
106,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,095
Gold Earned
47,715
619
Minions Killed
490
0
Camps Cleared
0
1,807,007
Distance Traveled
1,745,013
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,567
451
42
2
0
299,506
4
W
Raijin
11,143
586
178
9
0
361,402
0
W
Anubis
11,311
595
144
8
0
362,177
0
L
Zhong Kui
10,184
536
133
7
0
289,205
3
W
Sylvanus
9,634
507
22
1
0
354,528
5
L
Chernobog
9,389
494
150
8
0
365,871
0
L
Mercury
9,872
520
94
5
0
398,167
0
W
Thor
11,399
600
123
6
0
403,750
4
L
Thor
9,703
511
71
4
0
392,264
2
W
Chiron
10,608
558
152
8
0
325,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role