Player Matchup

Serqet
Serqet
HarukiJunek
Serqet
Level 129
God Stats
6W - 4L
1,668 SR
Queue Stats
129W - 107L
1,583 Elo+
Party 2
Fenrir
Fenrir
OnlyMrSpyro
Fenrir
Level 143
God Stats
40W - 38L
1,541 SR
Queue Stats
489W - 631L
1,456 Elo+
Solo
Ullr
Ullr
ScxR3CroW
Ullr
Level 69
God Stats
10W - 14L
1,412 SR
Queue Stats
105W - 96L
1,518 Elo+
Solo
Anubis
Anubis
YashaPositive
Anubis
Level 127
God Stats
77W - 44L
1,647 SR
Queue Stats
295W - 264L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zalupishna
Morgan Le Fay
Level 47
God Stats
6W - 5L
1,304 SR
Queue Stats
131W - 122L
1,490 Elo+
Party 2
Team Averages
Level 103
1,514 SR
1,516 Elo+

VS

Team Averages
Level 116
1,561 SR
1,510 Elo+
Aphrodite
Aphrodite
AkzelE
Aphrodite
Level 137
God Stats
6W - 4L
1,688 SR
Queue Stats
193W - 188L
1,523 Elo+
Party 1
Loki
Loki
MegaSuu
Loki
Level 37
God Stats
2W - 1L
1,703 SR
Queue Stats
27W - 23L
1,541 Elo+
Solo
Bellona
Bellona
Thedkrogue
Bellona
Level 116
God Stats
5W - 6L
1,401 SR
Queue Stats
358W - 316L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
kabrog
Danzaburou
Level 162
God Stats
15W - 19L
1,461 SR
Queue Stats
395W - 388L
1,497 Elo+
Solo
Thoth
Thoth
yanna35
Thoth
Level 127
God Stats
0W - 1L
1,552 SR
Queue Stats
170W - 166L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 0 / 2
4,855
694
717
4,445
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Fenrir
6
0 / 0 / 0
3,974
568
843
3,178
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
7
0 / 0 / 0
3,784
541
1,749
3,454
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
4,998
714
3,368
5,054
1,939
Morgan Le Fay
zalupishna
Morgan Le Fay
8
1 / 0 / 0
4,875
696
1,442
1,971
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AkzelE
Aphrodite
7
0 / 0 / 0
4,268
610
1,186
2,241
664
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
MegaSuu
Loki
8
1 / 1 / 0
4,521
646
2,758
5,813
1,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Thedkrogue
Bellona
3
0 / 1 / 0
3,081
440
394
2,565
863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
kabrog
Danzaburou
7
0 / 0 / 0
4,200
600
2,277
3,304
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
yanna35
Thoth
8
0 / 1 / 0
4,280
611
1,030
2,467
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AkzelE
Aphrodite
0
0
0
0
W
Serqet
0
0
2
1
L
Loki
MegaSuu
Loki
1
1
0
1
W
Fenrir
0
0
0
0
W
Ullr
0
0
0
0
L
Bellona
Thedkrogue
Bellona
0
1
0
0
W
2
1
0
2
L
Danzaburou
kabrog
Danzaburou
0
0
0
0
L
Thoth
yanna35
Thoth
0
1
0
0
W
Morgan Le Fay
zalupishna
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,119
Damage
7,645
18,102
Taken
16,390
6,926
Mitigated
4,738
7,121
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AkzelE
Aphrodite
1,186
476
1,688
1,097
2,241
664
0
0
2,241
16,264
0
W
Serqet
717
111
0
480
4,445
1,582
0
358
4,087
0
30,660
L
Loki
MegaSuu
Loki
2,758
420
0
1,833
5,813
1,218
0
3,076
2,737
0
27,872
W
Fenrir
843
38
0
1,722
3,178
1,681
0
889
2,289
0
3,983
W
Ullr
1,749
894
0
1,407
3,454
1,054
0
297
3,157
0
27,840
L
Bellona
Thedkrogue
Bellona
394
0
0
430
2,565
863
0
863
1,702
0
5,615
W
3,368
225
0
2,762
5,054
1,939
0
0
5,054
29,729
0
L
Danzaburou
kabrog
Danzaburou
2,277
546
0
845
3,304
1,304
0
0
3,304
0
29,573
L
Thoth
yanna35
Thoth
1,030
42
0
500
2,467
689
0
871
1,596
28,033
0
W
Morgan Le Fay
zalupishna
Morgan Le Fay
1,442
346
0
750
1,971
670
86
672
1,299
32,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,486
Gold Earned
20,350
232
Minions Killed
204
0
Camps Cleared
0
656,074
Distance Traveled
579,706
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,268
610
26
4
0
126,743
0
W
Serqet
4,855
694
62
9
0
166,947
0
L
Loki
4,521
646
45
6
0
150,211
2
W
Fenrir
3,974
568
5
1
0
128,056
2
W
Ullr
3,784
541
55
8
0
126,776
0
L
Bellona
3,081
440
14
2
0
54,062
0
W
Anubis
4,998
714
54
8
0
105,591
4
L
Danzaburou
4,200
600
61
9
0
116,639
0
L
Thoth
4,280
611
58
8
0
132,051
1
W
Morgan Le Fay
4,875
696
56
8
0
128,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role