Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KingMePerfection
Freya
Level 107
God Stats
2W - 5L
1,272 SR
Queue Stats
279W - 295L
1,471 Elo+
Solo
Artio
Artio
TrueMatty
Artio
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 167L
1,417 Elo+
Party 1
The Morrigan
The Morrigan
mochi42
The Morrigan
Level 104
God Stats
1W - 3L
1,498 SR
Queue Stats
78W - 119L
1,420 Elo+
Party 1
Nike
Nike
wzr03
Nike
Level 62
God Stats
2W - 3L
1,395 SR
Queue Stats
364W - 380L
1,439 Elo+
Solo
Team Averages
Level 108
1,433 SR
1,449 Elo+

VS

Team Averages
Level 117
1,523 SR
1,486 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ChimataistakeN
Discordia
Level 130
God Stats
6W - 1L
1,889 SR
Queue Stats
112W - 103L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
DrDelirium13
Kuzenbo
Level 109
God Stats
4W - 1L
1,227 SR
Queue Stats
69W - 49L
1,493 Elo+
Party 2
Rama
Rama
Emmre
Rama
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 87L
1,488 Elo+
Party 2
Cabrakan
Cabrakan
Jkzie
Cabrakan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 1 / 0
6,138
1,228
4,511
4,771
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 1
5,220
1,044
3,084
5,581
2,722
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
TrueMatty
Artio
10
0 / 2 / 4
5,480
1,096
2,820
7,790
6,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
mochi42
The Morrigan
11
1 / 2 / 2
5,443
1,089
4,385
3,768
1,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
wzr03
Nike
5
0 / 0 / 0
4,424
885
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 1 / 3
5,792
1,158
2,911
5,949
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ChimataistakeN
Discordia
10
2 / 1 / 4
5,752
1,150
10,006
2,988
1,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
DrDelirium13
Kuzenbo
11
2 / 1 / 5
6,381
1,276
2,375
4,879
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
Emmre
Rama
12
2 / 0 / 2
5,907
1,181
3,164
1,830
897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Jkzie
Cabrakan
10
0 / 2 / 5
5,861
1,172
1,313
5,539
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
8
8
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
1
0
4
W
Artio
 
Artio
2
1
3
3.5
W
Discordia
ChimataistakeN
Discordia
2
1
4
4
W
Kuzenbo
DrDelirium13
Kuzenbo
2
1
5
4.5
W
Rama
Emmre
Rama
2
0
2
3
W
Cabrakan
Jkzie
Cabrakan
0
2
5
1.25
L
0
3
1
0.17
L
Artio
TrueMatty
Artio
0
2
4
1
L
The Morrigan
mochi42
The Morrigan
1
2
2
1
L
Nike
wzr03
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,800
Damage
19,769
21,910
Taken
21,185
13,650
Mitigated
18,673
6,062
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,511
390
0
0
4,771
2,355
0
3,876
775
0
11,855
W
Artio
 
Artio
2,911
342
1,626
3,144
5,949
3,344
0
2,764
3,185
8,558
0
W
Discordia
ChimataistakeN
Discordia
10,006
96
309
644
2,988
1,227
52
1,267
1,721
16,326
0
W
Kuzenbo
DrDelirium13
Kuzenbo
2,375
859
353
890
4,879
6,452
161
3,097
1,782
6,438
0
W
Rama
Emmre
Rama
3,164
2,533
0
618
1,830
897
0
990
840
0
13,916
W
Cabrakan
Jkzie
Cabrakan
1,313
152
144
777
5,539
6,753
0
2,171
3,368
4,331
0
L
3,084
554
440
1,109
5,581
2,722
0
4,951
590
12,448
0
L
Artio
TrueMatty
Artio
2,820
190
1,587
2,416
7,790
6,771
0
4,336
3,196
3,960
0
L
The Morrigan
mochi42
The Morrigan
4,385
505
0
510
3,768
1,802
0
2,996
744
10,117
0
L
Nike
wzr03
Nike
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
29,693
60
Minions Killed
59
0
Camps Cleared
0
482,934
Distance Traveled
574,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,138
1,228
21
4
0
145,863
0
W
Artio
5,792
1,158
18
4
0
140,940
0
W
Discordia
5,752
1,150
10
2
0
108,958
0
W
Kuzenbo
6,381
1,276
6
1
0
120,456
0
W
Rama
5,907
1,181
20
4
0
112,989
0
W
Cabrakan
5,861
1,172
5
1
0
90,755
0
L
Freya
5,220
1,044
19
4
0
107,174
0
L
Artio
5,480
1,096
3
1
0
122,062
0
L
The Morrigan
5,443
1,089
17
3
0
107,835
0
L
Nike
4,424
885
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role