Player Matchup

Sun Wukong
Sun Wukong
Brocookies
Sun Wukong
Level 144
God Stats
1W - 3L
1,161 SR
Queue Stats
132W - 101L
1,432 Elo+
Party 2
Yu Huang
Yu Huang
Midnight1799
Yu Huang
Level 109
God Stats
1W - 3L
1,206 SR
Queue Stats
46W - 49L
1,245 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Onimanju
Kumbhakarna
Level 29
God Stats
1W - 3L
1,485 SR
Queue Stats
83W - 110L
1,442 Elo+
Solo
Hel
Hel
VenomousDonut
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 80L
1,418 Elo+
Party 2
Chaac
Chaac
xXBrotatoChipXx
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 62L
1,468 Elo+
Solo
Team Averages
Level 67
1,370 SR
1,401 Elo+

VS

Team Averages
Level 132
1,554 SR
1,492 Elo+
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Beau_et_bette85
Ares
Level 119
God Stats
10W - 1L
1,862 SR
Queue Stats
851W - 853L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Donza093
Ah Puch
Level 156
God Stats
17W - 9L
1,633 SR
Queue Stats
988W - 712L
1,647 Elo+
Party 1
Arachne
Arachne
F-Gangsta187
Arachne
Level 146
God Stats
2W - 4L
1,277 SR
Queue Stats
1,128W - 1,117L
1,534 Elo+
Solo
Janus
Janus
Xenbone
Janus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brocookies
Sun Wukong
14
1 / 4 / 1
8,014
668
10,433
17,509
21,514
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Midnight1799
Yu Huang
12
0 / 5 / 2
7,307
609
7,534
11,333
4,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Onimanju
Kumbhakarna
14
0 / 3 / 1
8,120
677
2,211
24,957
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 2 / 1
7,241
603
2,370
11,851
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 0
8,293
691
11,558
15,504
9,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 0 / 5
8,363
697
1,703
3,940
3,336
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 1 / 6
9,511
793
11,851
14,972
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Donza093
Ah Puch
18
9 / 0 / 3
10,993
916
31,201
7,585
4,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
F-Gangsta187
Arachne
14
1 / 2 / 10
8,677
723
13,484
13,537
8,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Xenbone
Janus
15
0 / 1 / 6
8,738
728
17,106
8,006
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
14
14
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
5
3.5
W
3
1
6
6
L
Sun Wukong
Brocookies
Sun Wukong
1
4
1
0.38
W
Ah Puch
Donza093
Ah Puch
9
0
3
10.5
W
Arachne
F-Gangsta187
Arachne
1
2
10
3
L
Yu Huang
Midnight1799
Yu Huang
0
5
2
0.2
L
Kumbhakarna
Onimanju
Kumbhakarna
0
3
1
0.17
L
0
2
1
0.25
W
Janus
Xenbone
Janus
0
1
6
3
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
75,345
81,154
Taken
48,040
56,260
Mitigated
37,699
38,437
Healing
28,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,703
777
19,162
2,159
3,940
3,336
0
846
3,094
4,185
0
W
11,851
332
22
2,178
14,972
16,711
305
4,099
10,873
16,096
0
L
Sun Wukong
Brocookies
Sun Wukong
10,433
1,333
1,752
3,567
17,509
21,514
0
12,937
4,284
0
28,894
W
Ah Puch
Donza093
Ah Puch
31,201
1,248
636
991
7,585
4,558
183
864
6,721
59,025
0
W
Arachne
F-Gangsta187
Arachne
13,484
10,096
828
1,563
13,537
8,652
268
3,770
9,767
0
21,290
L
Yu Huang
Midnight1799
Yu Huang
7,534
196
0
0
11,333
4,505
0
8,881
2,246
19,126
0
L
Kumbhakarna
Onimanju
Kumbhakarna
2,211
63
1,064
7,236
24,957
14,993
0
19,307
5,250
11,369
0
L
2,370
193
12,005
7,174
11,851
5,579
0
8,988
2,765
13,079
0
W
Janus
Xenbone
Janus
17,106
224
321
234
8,006
4,442
749
2,536
5,470
32,721
0
L
11,558
477
1,310
4,329
15,504
9,669
0
10,612
4,748
0
30,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
46,282
182
Minions Killed
139
0
Camps Cleared
0
1,159,003
Distance Traveled
1,185,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,363
697
10
1
0
228,831
0
W
Ares
9,511
793
3
0
0
216,575
0
L
Sun Wukong
8,014
668
51
4
0
230,543
0
W
Ah Puch
10,993
916
56
5
0
245,074
0
W
Arachne
8,677
723
22
2
0
233,977
0
L
Yu Huang
7,307
609
28
2
0
219,009
0
L
Kumbhakarna
8,120
677
18
2
0
204,269
0
L
Hel
7,241
603
36
3
0
208,850
0
W
Janus
8,738
728
48
4
0
261,428
0
L
Chaac
8,293
691
49
4
0
296,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role