Player Matchup

Awilix
Awilix
Leivathan
Awilix
Level 46
God Stats
9W - 7L
1,618 SR
Queue Stats
88W - 78L
1,483 Elo+
Party 2
King Arthur
King Arthur
TheBigDaddyDanny
King Arthur
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 60L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
TizzerMc
Kukulkan
Level 59
God Stats
0W - 2L
1,256 SR
Queue Stats
12W - 18L
1,395 Elo+
Solo
Anhur
Anhur
Vayline
Anhur
Level 104
God Stats
5W - 9L
1,439 SR
Queue Stats
222W - 211L
1,421 Elo+
Solo
Aphrodite
Aphrodite
ekaitz17
Aphrodite
Level 82
God Stats
21W - 12L
1,382 SR
Queue Stats
47W - 37L
1,446 Elo+
Solo
Team Averages
Level 68
1,439 SR
1,440 Elo+

VS

Team Averages
Level 87
1,501 SR
1,458 Elo+
Bacchus
Bacchus
 
Bacchus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GoodCap
Zeus
Level 19
God Stats
4W - 7L
1,168 SR
Queue Stats
74W - 91L
1,369 Elo+
Party 1
Set
Set
Killerhimpro
Set
Level 59
God Stats
10W - 3L
1,829 SR
Queue Stats
418W - 398L
1,429 Elo+
Party 1
Anubis
Anubis
O Shield O9262
Anubis
Level 66
God Stats
8W - 5L
1,500 SR
Queue Stats
143W - 126L
1,479 Elo+
Solo
Izanami
Izanami
sweet_nisshoku
Izanami
Level 126
God Stats
205W - 172L
1,509 SR
Queue Stats
461W - 449L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Leivathan
Awilix
15
4 / 1 / 1
8,436
527
5,509
11,277
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TheBigDaddyDanny
King Arthur
13
1 / 5 / 2
7,296
456
4,348
17,924
9,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TizzerMc
Kukulkan
14
2 / 5 / 0
7,979
499
5,596
9,061
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Vayline
Anhur
9
1 / 2 / 1
6,082
380
6,458
9,375
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
ekaitz17
Aphrodite
13
0 / 5 / 2
7,034
440
3,113
11,060
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 1 / 5
8,849
553
7,581
13,634
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
GoodCap
Zeus
14
1 / 2 / 1
8,501
531
5,680
6,693
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 1
9,011
563
6,074
11,608
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 2 / 0
10,402
650
12,242
12,568
6,449
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 3
9,301
581
9,603
10,046
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
18
18
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
5
5.5
W
Zeus
GoodCap
Zeus
1
2
1
0.75
W
5
2
1
2.75
L
Awilix
Leivathan
Awilix
4
1
1
4.5
W
7
2
0
3.5
L
King Arthur
TheBigDaddyDanny
King Arthur
1
5
2
0.4
L
Kukulkan
TizzerMc
Kukulkan
2
5
0
0.4
L
Anhur
Vayline
Anhur
1
2
1
0.75
L
Aphrodite
ekaitz17
Aphrodite
0
5
2
0.2
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
41,180
58,697
Taken
54,549
25,385
Mitigated
33,871
16,467
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,581
542
0
3,429
13,634
15,832
33
1,795
11,839
28,526
0
W
Zeus
GoodCap
Zeus
5,680
693
0
745
6,693
2,612
330
3,166
3,527
57,451
0
W
6,074
2,257
0
2,948
11,608
5,636
0
2,406
9,202
0
61,964
L
Awilix
Leivathan
Awilix
5,509
2,289
0
3,948
11,277
4,634
0
4,285
6,992
0
63,053
W
12,242
978
0
8,168
12,568
6,449
969
237
12,331
82,317
0
L
King Arthur
TheBigDaddyDanny
King Arthur
4,348
216
0
3,390
17,924
9,511
0
11,713
6,211
1,538
39,504
L
Kukulkan
TizzerMc
Kukulkan
5,596
1,518
0
759
9,061
3,436
0
4,620
4,441
54,441
0
L
Anhur
Vayline
Anhur
6,458
2,664
0
2,333
9,375
3,302
140
2,702
6,673
0
30,249
L
Aphrodite
ekaitz17
Aphrodite
3,113
739
2,027
4,010
11,060
4,502
0
2,183
8,877
50,262
0
W
9,603
5,217
287
4,591
10,046
3,342
3,208
1,450
8,596
0
89,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
46,064
382
Minions Killed
486
0
Camps Cleared
0
1,451,052
Distance Traveled
1,431,133
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,849
553
29
2
0
280,637
4
W
Zeus
8,501
531
104
7
0
284,998
0
W
Set
9,011
563
85
5
0
268,132
0
L
Awilix
8,436
527
106
7
0
359,539
0
W
Anubis
10,402
650
120
8
0
291,058
0
L
King Arthur
7,296
456
49
3
0
376,689
0
L
Kukulkan
7,979
499
88
6
0
260,802
0
L
Anhur
6,082
380
53
3
0
174,942
1
L
Aphrodite
7,034
440
86
5
0
279,080
0
W
Izanami
9,301
581
148
9
0
306,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role