Player Matchup

Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Maxedout2442
Anubis
Level 23
God Stats
7W - 2L
1,634 SR
Queue Stats
34W - 47L
1,344 Elo+
Party 1
Shiva
Shiva
Sagelion
Shiva
Level 48
God Stats
3W - 1L
1,824 SR
Queue Stats
59W - 85L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
nhlingo_goal_poa
Gilgamesh
Level 109
God Stats
27W - 27L
1,256 SR
Queue Stats
176W - 173L
1,390 Elo+
Solo
Team Averages
Level 72
1,543 SR
1,419 Elo+

VS

Team Averages
Level 78
1,429 SR
1,429 Elo+
Charon
Charon
Gillgames
Charon
Level 95
God Stats
7W - 7L
1,615 SR
Queue Stats
47W - 46L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
LankyBoy463
Gilgamesh
Level 46
God Stats
2W - 4L
1,316 SR
Queue Stats
6W - 12L
1,416 Elo+
Solo
Artemis
Artemis
alffff92
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,380 Elo+
Party 2
Anubis
Anubis
arasheslami90
Anubis
Level 64
God Stats
0W - 5L
1,192 SR
Queue Stats
43W - 36L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
samu-amaya18
Tsukuyomi
Level 63
God Stats
2W - 4L
1,520 SR
Queue Stats
42W - 56L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 0 / 5
7,782
599
5,063
9,782
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
 
Hachiman
11
0 / 0 / 1
6,351
489
6,895
5,025
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
5 / 2 / 0
7,984
614
8,948
8,311
2,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Sagelion
Shiva
14
6 / 0 / 1
8,777
675
8,994
9,879
6,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
12
1 / 0 / 1
6,686
514
4,218
10,694
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gillgames
Charon
9
0 / 1 / 0
6,021
463
5,052
10,549
6,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
LankyBoy463
Gilgamesh
10
0 / 4 / 0
6,091
469
6,205
11,828
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
alffff92
Artemis
9
0 / 1 / 0
5,792
446
3,381
6,734
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 0
6,764
520
5,232
10,156
4,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
samu-amaya18
Tsukuyomi
11
0 / 4 / 0
5,851
450
4,092
11,662
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
15
Kills
2
2
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
5
5.5
W
Hachiman
 
Hachiman
0
0
1
0.5
L
Charon
Gillgames
Charon
0
1
0
0
L
Gilgamesh
LankyBoy463
Gilgamesh
0
4
0
0
W
Anubis
5
2
0
2.5
W
Shiva
Sagelion
Shiva
6
0
1
6.5
L
Artemis
alffff92
Artemis
0
1
0
0
L
2
5
0
0.4
W
Gilgamesh
1
0
1
1.5
L
Tsukuyomi
samu-amaya18
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,118
Damage
23,962
43,691
Taken
50,929
24,052
Mitigated
24,493
14,082
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,063
1,442
0
2,093
9,782
7,847
0
2,490
7,247
17,241
0
W
Hachiman
 
Hachiman
6,895
3,028
0
1,431
5,025
1,686
0
1,150
3,875
0
37,062
L
Charon
Gillgames
Charon
5,052
1,024
1,417
3,819
10,549
6,585
23
2,914
7,635
19,772
0
L
Gilgamesh
LankyBoy463
Gilgamesh
6,205
1,933
0
1,606
11,828
7,660
0
771
11,057
0
33,224
W
Anubis
8,948
421
0
4,470
8,311
2,953
735
5,664
2,647
60,551
0
W
Shiva
Sagelion
Shiva
8,994
1,685
0
4,272
9,879
6,497
397
0
9,385
0
70,009
L
Artemis
alffff92
Artemis
3,381
784
212
1,608
6,734
2,262
563
1,339
5,395
0
35,269
L
5,232
168
0
2,520
10,156
4,002
0
5,920
4,236
43,685
0
W
Gilgamesh
4,218
1,317
0
1,816
10,694
5,069
0
980
9,644
0
59,228
L
Tsukuyomi
samu-amaya18
Tsukuyomi
4,092
1,270
15
4,479
11,662
3,984
0
3,067
8,595
0
41,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
30,519
355
Minions Killed
280
0
Camps Cleared
0
1,352,325
Distance Traveled
1,137,710
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,782
599
17
1
0
290,423
0
W
Hachiman
6,351
489
61
5
0
245,852
0
L
Charon
6,021
463
21
2
0
233,606
6
L
Gilgamesh
6,091
469
47
4
0
210,932
0
W
Anubis
7,984
614
87
7
0
230,095
0
W
Shiva
8,777
675
108
8
0
290,725
0
L
Artemis
5,792
446
66
5
0
226,273
3
L
Anubis
6,764
520
74
6
0
210,289
0
W
Gilgamesh
6,686
514
82
6
0
295,230
0
L
Tsukuyomi
5,851
450
72
6
0
256,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role