Player Matchup

King Arthur
King Arthur
Absolut__CapTain
King Arthur
Level 102
God Stats
6W - 13L
1,343 SR
Queue Stats
122W - 155L
1,400 Elo+
Party 1
Scylla
Scylla
Absolut__NeSti
Scylla
Level 108
God Stats
1W - 3L
1,399 SR
Queue Stats
146W - 191L
1,357 Elo+
Party 1
Mercury
Mercury
XiuRenDDDa
Mercury
Level 143
God Stats
3W - 4L
1,725 SR
Queue Stats
78W - 73L
1,488 Elo+
Solo
Hades
Hades
leonidysik
Hades
Level 125
God Stats
5W - 6L
1,408 SR
Queue Stats
119W - 98L
1,422 Elo+
Solo
Izanami
Izanami
ofekPL
Izanami
Level 148
God Stats
49W - 35L
1,566 SR
Queue Stats
423W - 386L
1,457 Elo+
Solo
Team Averages
Level 125
1,488 SR
1,425 Elo+

VS

Team Averages
Level 102
1,549 SR
1,461 Elo+
Zeus
Zeus
Edanatos
Zeus
Level 158
God Stats
18W - 11L
1,670 SR
Queue Stats
627W - 624L
1,469 Elo+
Solo
Awilix
Awilix
NPL-96
Awilix
Level 109
God Stats
9W - 10L
1,327 SR
Queue Stats
51W - 50L
1,421 Elo+
Solo
Charon
Charon
daghene
Charon
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,556 Elo+
Solo
Artemis
Artemis
mamiborde
Artemis
Level 84
God Stats
4W - 2L
1,609 SR
Queue Stats
154W - 132L
1,448 Elo+
Solo
Anubis
Anubis
yilijx-
Anubis
Level 41
God Stats
2W - 3L
1,638 SR
Queue Stats
22W - 27L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Absolut__CapTain
King Arthur
17
6 / 2 / 2
10,621
559
10,959
18,801
16,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 4
7,902
416
8,256
11,114
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
XiuRenDDDa
Mercury
16
4 / 3 / 4
9,496
500
6,981
15,741
6,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
14
0 / 7 / 3
8,651
455
5,990
18,110
19,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ofekPL
Izanami
16
1 / 4 / 4
9,527
501
5,150
10,824
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 1 / 2
11,587
610
15,497
7,056
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
NPL-96
Awilix
15
8 / 3 / 6
10,785
568
9,389
13,586
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
daghene
Charon
14
1 / 4 / 10
9,598
505
6,550
17,448
16,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
mamiborde
Artemis
16
0 / 1 / 10
10,487
552
10,282
10,147
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
yilijx-
Anubis
16
1 / 2 / 4
10,916
575
9,141
12,661
10,974
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
18
18
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Absolut__CapTain
King Arthur
6
2
2
3.5
L
0
2
4
1
W
Zeus
8
1
2
9
W
Awilix
NPL-96
Awilix
8
3
6
3.67
L
Mercury
XiuRenDDDa
Mercury
4
3
4
2
W
Charon
daghene
Charon
1
4
10
1.5
L
Hades
0
7
3
0.21
W
Artemis
mamiborde
Artemis
0
1
10
5
L
Izanami
ofekPL
Izanami
1
4
4
0.75
W
Anubis
yilijx-
Anubis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,336
Damage
50,859
74,590
Taken
60,898
51,096
Mitigated
41,005
15,010
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Absolut__CapTain
King Arthur
10,959
929
0
3,434
18,801
16,584
231
8,967
9,834
0
65,246
L
8,256
184
0
2,378
11,114
3,739
0
5,894
5,220
41,841
0
W
Zeus
15,497
1,484
0
3,043
7,056
3,262
784
2,706
4,104
89,779
0
W
Awilix
NPL-96
Awilix
9,389
2,916
0
2,274
13,586
6,028
3,968
2,885
10,623
0
63,908
L
Mercury
XiuRenDDDa
Mercury
6,981
2,918
0
2,710
15,741
6,066
0
6,127
9,614
0
79,425
W
Charon
daghene
Charon
6,550
1,203
0
2,229
17,448
16,094
459
3,552
13,656
28,707
0
L
Hades
5,990
460
495
4,796
18,110
19,849
84
6,484
11,626
45,973
0
W
Artemis
mamiborde
Artemis
10,282
4,715
0
5,547
10,147
4,647
2,510
3,082
7,035
0
85,480
L
Izanami
ofekPL
Izanami
5,150
2,661
0
1,197
10,824
4,858
1,034
3,716
7,108
0
79,032
W
Anubis
yilijx-
Anubis
9,141
537
0
6,363
12,661
10,974
437
1,743
10,826
80,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,197
Gold Earned
53,373
487
Minions Killed
519
0
Camps Cleared
0
1,811,665
Distance Traveled
1,792,050
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,621
559
98
5
0
367,141
1
L
Scylla
7,902
416
68
4
0
355,556
1
W
Zeus
11,587
610
130
7
0
362,370
8
W
Awilix
10,785
568
83
4
0
423,401
0
L
Mercury
9,496
500
119
6
0
433,526
0
W
Charon
9,598
505
29
2
0
342,755
10
L
Hades
8,651
455
83
4
0
351,713
10
W
Artemis
10,487
552
151
8
0
323,968
0
L
Izanami
9,527
501
119
6
0
303,729
0
W
Anubis
10,916
575
126
7
0
339,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role