Player Matchup

Hercules
Hercules
Hipocratas
Hercules
Level 85
God Stats
1W - 7L
1,271 SR
Queue Stats
142W - 146L
1,425 Elo+
Solo
Merlin
Merlin
Kishuriki
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,386 Elo+
Party 1
Serqet
Serqet
PesadeloCovid
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,516 Elo+
Party 1
Team Averages
Level 60
1,424 SR
1,443 Elo+

VS

Team Averages
Level 85
1,491 SR
1,435 Elo+
Neith
Neith
Cytropus
Neith
Level 126
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Defez777
Xing Tian
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 62L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Geadaek
Morgan Le Fay
Level 54
God Stats
4W - 4L
1,576 SR
Queue Stats
5W - 12L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hipocratas
Hercules
9
2 / 2 / 0
7,400
740
5,303
9,876
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Kishuriki
Merlin
9
0 / 9 / 1
6,611
661
5,787
9,376
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
6,763
676
4,812
9,060
4,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cytropus
Neith
13
9 / 0 / 5
9,634
963
10,791
6,706
2,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Defez777
Xing Tian
10
3 / 1 / 9
8,655
866
5,061
11,286
10,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morgan Le Fay
Geadaek
Morgan Le Fay
11
4 / 1 / 6
8,753
875
8,595
5,171
2,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
16
16
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Cytropus
Neith
9
0
5
11.5
W
Xing Tian
Defez777
Xing Tian
3
1
9
7.5
W
Morgan Le Fay
Geadaek
Morgan Le Fay
4
1
6
7
L
Hercules
Hipocratas
Hercules
2
2
0
1
L
Merlin
Kishuriki
Merlin
0
9
1
0.06
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
24,447
28,312
Taken
23,163
16,454
Mitigated
15,159
1,707
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cytropus
Neith
10,791
4,271
0
2,576
6,706
2,376
975
1,698
4,739
0
39,792
W
Xing Tian
Defez777
Xing Tian
5,061
327
0
1,361
11,286
10,432
0
3,334
7,565
9,367
0
W
Morgan Le Fay
Geadaek
Morgan Le Fay
8,595
1,347
0
425
5,171
2,351
360
1,371
3,712
40,397
0
L
Hercules
Hipocratas
Hercules
5,303
754
0
1,327
9,876
8,649
0
5,676
3,743
0
15,790
L
Merlin
Kishuriki
Merlin
5,787
366
0
130
9,376
3,462
0
3,040
6,266
23,074
0
L
4,812
539
0
250
9,060
4,343
0
4,578
4,153
0
18,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,774
Gold Earned
27,042
64
Minions Killed
112
0
Camps Cleared
0
525,720
Distance Traveled
611,036
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,634
963
56
6
0
208,094
3
W
Xing Tian
8,655
866
9
1
0
201,108
0
W
Morgan Le Fay
8,753
875
47
5
0
201,834
0
L
Hercules
7,400
740
11
1
0
191,569
0
L
Merlin
6,611
661
27
3
0
145,607
0
L
Serqet
6,763
676
26
3
0
188,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role