Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lightocean04
Ishtar
Level 107
God Stats
9W - 14L
1,522 SR
Queue Stats
99W - 92L
1,534 Elo+
Solo
Artio
Artio
OptimusSigh
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Overlord8478
Erlang Shen
Level 102
God Stats
2W - 5L
1,498 SR
Queue Stats
330W - 312L
1,533 Elo+
Solo
Hun Batz
Hun Batz
WESH18
Hun Batz
Level 127
God Stats
8W - 7L
1,625 SR
Queue Stats
125W - 117L
1,538 Elo+
Solo
Team Averages
Level 123
1,529 SR
1,524 Elo+

VS

Team Averages
Level 124
1,525 SR
1,480 Elo+
Kuzenbo
Kuzenbo
LinkP
Kuzenbo
Level 137
God Stats
1W - 1L
1,476 SR
Queue Stats
24W - 21L
1,473 Elo+
Party 2
Neith
Neith
evicadi
Neith
Level 52
God Stats
64W - 66L
1,503 SR
Queue Stats
65W - 68L
1,462 Elo+
Party 2
Osiris
Osiris
抖音TV靓仔
Osiris
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 105L
1,502 Elo+
Party 1
Arachne
Arachne
漫画店属羊的奔波儿灞
Arachne
Level 163
God Stats
2W - 0L
1,645 SR
Queue Stats
152W - 137L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
都是夜里听了巴赫的错
Zhong Kui
Level 209
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
3
0 / 1 / 0
2,668
534
669
1,803
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
5
0 / 0 / 0
3,212
642
1,716
2,535
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,418
684
975
4,333
1,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Overlord8478
Erlang Shen
6
0 / 1 / 0
3,181
636
1,354
3,300
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
WESH18
Hun Batz
6
0 / 1 / 0
3,376
675
623
3,644
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LinkP
Kuzenbo
5
0 / 0 / 0
3,387
677
1,822
2,377
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
evicadi
Neith
5
0 / 0 / 0
3,145
629
2,143
2,076
581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,545
709
1,332
3,711
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
3 / 0 / 0
4,143
829
1,451
2,958
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 2
3,945
789
833
2,283
1,406
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Ishtar
0
0
0
0
W
Kuzenbo
LinkP
Kuzenbo
0
0
0
0
L
0
0
0
0
L
Erlang Shen
Overlord8478
Erlang Shen
0
1
0
0
L
Hun Batz
WESH18
Hun Batz
0
1
0
0
W
Neith
evicadi
Neith
0
0
0
0
W
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,337
Damage
7,581
15,615
Taken
13,405
5,325
Mitigated
6,964
6,984
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
669
238
0
760
1,803
871
0
433
1,370
4,983
0
L
Ishtar
1,716
1,341
0
827
2,535
791
0
1,260
1,275
0
19,395
W
Kuzenbo
LinkP
Kuzenbo
1,822
1,161
0
1,290
2,377
1,949
0
630
1,747
9,193
0
L
975
109
1,061
2,007
4,333
1,572
0
562
3,771
9,670
0
L
Erlang Shen
Overlord8478
Erlang Shen
1,354
423
0
1,829
3,300
1,092
0
0
3,300
0
12,598
L
Hun Batz
WESH18
Hun Batz
623
75
0
500
3,644
999
0
400
3,244
0
18,191
W
Neith
evicadi
Neith
2,143
912
0
534
2,076
581
0
345
1,731
0
18,302
W
1,332
532
0
2,180
3,711
2,086
0
0
3,711
0
17,280
W
1,451
1,116
0
778
2,958
942
0
486
2,472
0
16,083
W
833
299
0
2,045
2,283
1,406
0
183
2,100
24,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,855
Gold Earned
18,165
135
Minions Killed
145
0
Camps Cleared
0
452,687
Distance Traveled
495,954
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,668
534
11
2
0
46,571
0
L
Ishtar
3,212
642
47
9
0
82,162
0
W
Kuzenbo
3,387
677
8
2
0
100,898
1
L
Artio
3,418
684
9
2
0
103,593
2
L
Erlang Shen
3,181
636
25
5
0
111,662
0
L
Hun Batz
3,376
675
43
9
0
108,699
0
W
Neith
3,145
629
35
7
0
90,482
0
W
Osiris
3,545
709
23
5
0
101,753
0
W
Arachne
4,143
829
37
7
0
109,693
0
W
Zhong Kui
3,945
789
42
8
0
93,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role