Player Matchup

Bacchus
Bacchus
Chanzui
Bacchus
Level 61
God Stats
1W - 1L
1,246 SR
Queue Stats
11W - 11L
1,493 Elo+
Solo
Shiva
Shiva
Nogicrus
Shiva
Level 64
God Stats
72W - 35L
1,647 SR
Queue Stats
176W - 156L
1,509 Elo+
Solo
Arachne
Arachne
Pyranna87
Arachne
Level 146
God Stats
17W - 5L
1,717 SR
Queue Stats
167W - 145L
1,608 Elo+
Solo
Neith
Neith
Riujin
Neith
Level 145
God Stats
4W - 2L
1,515 SR
Queue Stats
101W - 91L
1,545 Elo+
Solo
Ra
Ra
kodisfar3
Ra
Level 30
God Stats
10W - 7L
1,500 SR
Queue Stats
17W - 23L
1,302 Elo+
Solo
Team Averages
Level 89
1,525 SR
1,491 Elo+

VS

Team Averages
Level 132
1,549 SR
1,489 Elo+
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
MétalSpyro64
Martichoras
Level 52
God Stats
1W - 1L
1,603 SR
Queue Stats
7W - 11L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Tybouh
Sylvanus
Level 159
God Stats
13W - 9L
1,614 SR
Queue Stats
510W - 488L
1,545 Elo+
Solo
Lancelot
Lancelot
rjyjackblt
Lancelot
Level 157
God Stats
1W - 1L
1,480 SR
Queue Stats
351W - 353L
1,490 Elo+
Solo
Ra
Ra
漫画店属羊的奔波儿灞
Ra
Level 163
God Stats
6W - 9L
1,547 SR
Queue Stats
152W - 137L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chanzui
Bacchus
9
0 / 0 / 1
5,556
505
3,566
5,138
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
Nogicrus
Shiva
13
3 / 0 / 0
7,805
710
7,060
8,933
7,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Pyranna87
Arachne
11
2 / 0 / 1
6,117
556
3,908
8,706
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Riujin
Neith
10
0 / 1 / 1
5,634
512
5,343
6,039
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 2
7,636
694
4,973
7,876
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
1 / 1 / 0
6,073
552
5,072
7,774
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
MétalSpyro64
Martichoras
8
0 / 0 / 0
4,966
451
3,781
5,160
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Tybouh
Sylvanus
9
0 / 2 / 0
5,471
497
1,947
10,525
6,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
rjyjackblt
Lancelot
11
0 / 3 / 0
5,875
534
3,953
11,348
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 0
6,812
619
3,484
4,272
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
W
Bacchus
Chanzui
Bacchus
0
0
1
0.5
L
Martichoras
MétalSpyro64
Martichoras
0
0
0
0
W
Shiva
Nogicrus
Shiva
3
0
0
3
W
Arachne
Pyranna87
Arachne
2
0
1
2.5
W
Neith
Riujin
Neith
0
1
1
0.5
L
Sylvanus
Tybouh
Sylvanus
0
2
0
0
W
2
0
2
3
L
Lancelot
rjyjackblt
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
18,237
36,692
Taken
39,079
20,593
Mitigated
18,275
14,729
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,072
1,921
0
921
7,774
3,088
0
1,190
6,506
0
53,700
W
Bacchus
Chanzui
Bacchus
3,566
641
0
1,906
5,138
5,047
0
638
4,500
14,525
0
L
Martichoras
MétalSpyro64
Martichoras
3,781
1,810
0
1,757
5,160
2,190
0
1,741
3,419
0
39,217
W
Shiva
Nogicrus
Shiva
7,060
1,046
0
1,365
8,933
7,160
315
0
8,933
330
57,136
W
Arachne
Pyranna87
Arachne
3,908
2,851
0
4,295
8,706
3,116
0
687
7,933
0
39,308
W
Neith
Riujin
Neith
5,343
1,931
0
2,388
6,039
1,977
225
979
5,060
0
45,228
L
Sylvanus
Tybouh
Sylvanus
1,947
299
491
4,310
10,525
6,335
0
3,359
7,166
15,572
0
W
4,973
398
234
4,541
7,876
3,293
0
2,724
4,835
85,527
0
L
Lancelot
rjyjackblt
Lancelot
3,953
786
0
1,739
11,348
4,935
0
363
10,985
0
41,333
L
3,484
204
277
1,392
4,272
1,727
0
2,094
2,134
63,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
29,197
420
Minions Killed
383
0
Camps Cleared
0
1,186,261
Distance Traveled
1,195,972
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,073
552
80
7
0
249,564
0
W
Bacchus
5,556
505
16
1
0
232,963
6
L
Martichoras
4,966
451
62
6
0
229,152
0
W
Shiva
7,805
710
107
10
0
231,071
0
W
Arachne
6,117
556
67
6
0
258,156
0
W
Neith
5,634
512
93
8
0
201,628
0
L
Sylvanus
5,471
497
32
3
0
215,308
3
W
Ra
7,636
694
137
12
0
262,443
6
L
Lancelot
5,875
534
75
7
0
247,844
6
L
Ra
6,812
619
134
12
0
254,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role