Player Matchup

Odin
Odin
EC Quasar
Odin
Level 115
God Stats
2W - 2L
1,477 SR
Queue Stats
62W - 63L
1,426 Elo+
Solo
Fenrir
Fenrir
IVIetalcandy
Fenrir
Level 136
God Stats
4W - 4L
1,506 SR
Queue Stats
225W - 237L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
MilehighChef
Baron Samedi
Level 147
God Stats
7W - 4L
1,879 SR
Queue Stats
391W - 384L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
bearwolfxo
Ratatoskr
Level 141
God Stats
3W - 2L
1,414 SR
Queue Stats
303W - 304L
1,468 Elo+
Solo
Merlin
Merlin
loccdout87
Merlin
Level 158
God Stats
7W - 6L
1,455 SR
Queue Stats
736W - 701L
1,468 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,469 Elo+

VS

Team Averages
Level 106
1,567 SR
1,481 Elo+
Hachiman
Hachiman
Cyrras
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,320 Elo+
Solo
Ares
Ares
DustntheWind241
Ares
Level 111
God Stats
8W - 5L
1,721 SR
Queue Stats
542W - 543L
1,511 Elo+
Solo
Ullr
Ullr
Kacpi321
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 112L
1,561 Elo+
Solo
Atlas
Atlas
Queen0fSpades
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
meanguns35
Baron Samedi
Level 146
God Stats
2W - 4L
1,616 SR
Queue Stats
321W - 318L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 0 / 6
5,513
1,103
2,347
3,689
3,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
9
2 / 1 / 5
5,479
1,096
2,897
3,165
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MilehighChef
Baron Samedi
11
1 / 0 / 6
6,012
1,202
4,480
2,514
1,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
bearwolfxo
Ratatoskr
11
2 / 1 / 4
5,923
1,185
1,843
3,372
1,148
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
loccdout87
Merlin
12
2 / 0 / 6
6,134
1,227
6,439
1,805
720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cyrras
Hachiman
10
0 / 2 / 2
5,132
1,026
2,055
3,462
1,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 1 / 1
5,709
1,142
2,128
5,452
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
12
1 / 1 / 0
5,741
1,148
2,613
4,666
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,424
285
0
0
0
Baron Samedi
meanguns35
Baron Samedi
9
0 / 4 / 1
5,062
1,012
1,344
5,478
2,595
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
8
Kills
1
2
Deaths
8
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cyrras
Hachiman
0
2
2
0.5
L
0
1
1
0.5
W
Odin
1
0
6
4
W
Fenrir
2
1
5
4.5
L
Ullr
1
1
0
1
W
Baron Samedi
MilehighChef
Baron Samedi
1
0
6
4
L
0
0
0
0
W
Ratatoskr
bearwolfxo
Ratatoskr
2
1
4
4
W
Merlin
loccdout87
Merlin
2
0
6
5
L
Baron Samedi
meanguns35
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
8,140
14,545
Taken
19,058
7,383
Mitigated
10,624
8,922
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cyrras
Hachiman
2,055
1,076
0
335
3,462
1,262
0
1,864
1,598
0
6,438
L
2,128
83
90
2,058
5,452
4,770
0
3,305
2,147
4,362
0
W
Odin
2,347
96
979
1,620
3,689
3,135
0
1,193
2,496
825
2,626
W
Fenrir
2,897
154
547
274
3,165
1,321
0
758
2,217
0
3,435
L
Ullr
2,613
59
461
865
4,666
1,997
0
2,814
1,852
0
13,046
W
Baron Samedi
MilehighChef
Baron Samedi
4,480
66
1,799
1,321
2,514
1,059
146
476
2,038
11,683
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
bearwolfxo
Ratatoskr
1,843
159
0
1,002
3,372
1,148
0
239
3,133
0
10,396
W
Merlin
loccdout87
Merlin
6,439
0
985
395
1,805
720
30
806
999
17,572
0
L
Baron Samedi
meanguns35
Baron Samedi
1,344
182
626
205
5,478
2,595
0
3,519
1,959
6,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,061
Gold Earned
23,068
66
Minions Killed
56
0
Camps Cleared
0
561,054
Distance Traveled
405,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,132
1,026
16
3
0
87,079
0
L
Ares
5,709
1,142
3
1
0
113,494
0
W
Odin
5,513
1,103
6
1
0
112,564
0
W
Fenrir
5,479
1,096
2
0
0
79,959
0
L
Ullr
5,741
1,148
29
6
0
115,053
0
W
Baron Samedi
6,012
1,202
14
3
0
122,025
0
L
Atlas
1,424
285
0
0
0
0
0
W
Ratatoskr
5,923
1,185
16
3
0
138,480
0
W
Merlin
6,134
1,227
28
6
0
108,026
0
L
Baron Samedi
5,062
1,012
8
2
0
89,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role