Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Flashkiki
Horus
Level 116
God Stats
1W - 2L
1,250 SR
Queue Stats
147W - 134L
1,494 Elo+
Solo
Atlas
Atlas
KaizokuHaru
Atlas
Level 73
God Stats
1W - 0L
1,589 SR
Queue Stats
87W - 96L
1,432 Elo+
Solo
Aphrodite
Aphrodite
plesdontkellme
Aphrodite
Level 169
God Stats
2W - 0L
1,563 SR
Queue Stats
7W - 6L
1,544 Elo+
Solo
Danzaburou
Danzaburou
x29secwonderkid
Danzaburou
Level 121
God Stats
22W - 18L
1,521 SR
Queue Stats
239W - 296L
1,364 Elo+
Solo
Team Averages
Level 120
1,484 SR
1,467 Elo+

VS

Team Averages
Level 125
1,450 SR
1,473 Elo+
Neith
Neith
MrSnakemag
Neith
Level 126
God Stats
2W - 4L
1,488 SR
Queue Stats
174W - 172L
1,505 Elo+
Solo
Artio
Artio
Nexus2point0
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
TitaniaAbuser
Gilgamesh
Level 207
God Stats
44W - 40L
1,569 SR
Queue Stats
1,113W - 1,059L
1,495 Elo+
Solo
Janus
Janus
VaLeBoBo
Janus
Level 74
God Stats
6W - 8L
1,425 SR
Queue Stats
84W - 87L
1,461 Elo+
Solo
Thanatos
Thanatos
bigidy77
Thanatos
Level 109
God Stats
1W - 2L
1,271 SR
Queue Stats
47W - 53L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 2 / 4
8,043
670
7,379
6,344
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Flashkiki
Horus
11
1 / 1 / 7
7,119
593
2,963
10,178
7,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
3 / 1 / 8
7,134
595
4,977
12,086
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
plesdontkellme
Aphrodite
12
2 / 1 / 3
7,268
606
3,725
8,107
4,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
x29secwonderkid
Danzaburou
13
2 / 0 / 1
7,976
665
4,964
7,236
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 2
5,983
499
9,026
9,837
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 0
5,940
495
2,105
9,521
5,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TitaniaAbuser
Gilgamesh
1
0 / 0 / 0
3,862
322
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
VaLeBoBo
Janus
11
2 / 5 / 0
6,505
542
6,456
8,110
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
bigidy77
Thanatos
12
2 / 2 / 0
6,556
546
3,489
8,611
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
5
5
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
4
3
W
Horus
Flashkiki
Horus
1
1
7
4.5
W
3
1
8
7
L
Neith
0
3
2
0.33
L
1
2
0
0.5
L
Gilgamesh
TitaniaAbuser
Gilgamesh
0
0
0
0
L
Janus
VaLeBoBo
Janus
2
5
0
0.4
L
Thanatos
bigidy77
Thanatos
2
2
0
1
W
Aphrodite
plesdontkellme
Aphrodite
2
1
3
3.5
W
Danzaburou
x29secwonderkid
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
21,076
43,951
Taken
36,079
23,278
Mitigated
15,464
21,680
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,379
1,390
0
966
6,344
2,504
493
2,222
3,956
73,759
0
W
Horus
Flashkiki
Horus
2,963
1,660
3,869
5,830
10,178
7,045
125
1,651
8,375
0
15,974
W
4,977
2,093
0
500
12,086
5,911
174
1,509
10,503
39,725
1,117
L
Neith
9,026
3,923
0
1,865
9,837
3,495
0
2,444
7,393
0
44,980
L
2,105
249
544
2,453
9,521
5,880
0
3,488
6,033
27,731
0
L
Gilgamesh
TitaniaAbuser
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Janus
VaLeBoBo
Janus
6,456
460
0
1,440
8,110
2,754
0
5,976
2,134
39,352
0
L
Thanatos
bigidy77
Thanatos
3,489
91
0
5,249
8,611
3,335
0
3,852
4,759
0
43,929
W
Aphrodite
plesdontkellme
Aphrodite
3,725
827
1,206
5,038
8,107
4,434
726
2,319
5,718
41,628
0
W
Danzaburou
x29secwonderkid
Danzaburou
4,964
3,251
456
3,815
7,236
3,384
601
398
6,838
0
68,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
28,846
392
Minions Killed
262
0
Camps Cleared
0
1,198,761
Distance Traveled
962,561
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,043
670
119
10
0
229,956
2
W
Horus
7,119
593
22
2
0
273,051
6
W
Atlas
7,134
595
68
6
0
275,540
0
L
Neith
5,983
499
78
7
0
217,221
2
L
Artio
5,940
495
35
3
0
206,691
0
L
Gilgamesh
3,862
322
0
0
0
6,653
0
L
Janus
6,505
542
76
6
0
253,749
0
L
Thanatos
6,556
546
73
6
0
278,247
0
W
Aphrodite
7,268
606
67
6
0
195,292
0
W
Danzaburou
7,976
665
116
10
0
224,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role