Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CuteVallerya
Loki
Level 149
God Stats
3W - 1L
1,877 SR
Queue Stats
75W - 77L
1,621 Elo+
Solo
Vamana
Vamana
Majorsssss
Vamana
Level 121
God Stats
1W - 1L
1,509 SR
Queue Stats
15W - 8L
1,554 Elo+
Party 1
Sol
Sol
SilentYomo
Sol
Level 152
God Stats
3W - 2L
1,679 SR
Queue Stats
542W - 549L
1,549 Elo+
Solo
Freya
Freya
usαgi
Freya
Level 147
God Stats
1W - 0L
1,743 SR
Queue Stats
8W - 10L
1,229 Elo+
Party 1
Team Averages
Level 140
1,662 SR
1,490 Elo+

VS

Team Averages
Level 112
1,465 SR
1,554 Elo+
Ganesha
Ganesha
Akaza_HakaiSatsu
Ganesha
Level 124
God Stats
8W - 9L
1,547 SR
Queue Stats
496W - 469L
1,593 Elo+
Solo
Chiron
Chiron
DangerDoom²
Chiron
Level 63
God Stats
3W - 2L
1,725 SR
Queue Stats
218W - 186L
1,645 Elo+
Solo
King Arthur
King Arthur
GhoostzG
King Arthur
Level 59
God Stats
0W - 2L
1,283 SR
Queue Stats
92W - 88L
1,495 Elo+
Solo
Loki
Loki
InsomniFrost
Loki
Level 157
God Stats
2W - 6L
1,607 SR
Queue Stats
547W - 483L
1,540 Elo+
Solo
Osiris
Osiris
ZeroLycan
Osiris
Level 157
God Stats
1W - 3L
1,163 SR
Queue Stats
284W - 266L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 2 / 24
9,623
802
14,053
14,848
14,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 2 / 13
10,363
864
13,111
11,011
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Majorsssss
Vamana
16
3 / 5 / 16
9,793
816
10,005
16,824
17,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 2 / 16
9,854
821
20,742
11,099
4,544
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
usαgi
Freya
16
8 / 3 / 11
10,012
834
18,949
13,841
7,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
9,130
761
7,111
24,183
23,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Chiron
16
5 / 4 / 3
8,961
747
23,174
13,092
6,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GhoostzG
King Arthur
15
3 / 7 / 4
8,678
723
7,957
18,365
23,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 7 / 4
8,667
722
12,039
12,732
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Osiris
ZeroLycan
Osiris
13
1 / 5 / 5
7,781
648
6,996
16,588
19,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
39
27
Kills
13
14
Deaths
27
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
24
6.5
L
0
4
10
1.25
W
9
2
13
7.75
L
Chiron
5
4
3
1.63
L
King Arthur
GhoostzG
King Arthur
3
7
4
0.71
L
4
7
4
0.86
W
Vamana
Majorsssss
Vamana
3
5
16
2.2
W
6
2
16
7
L
Osiris
ZeroLycan
Osiris
1
5
5
0.7
W
Freya
usαgi
Freya
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,860
Damage
57,277
67,623
Taken
84,960
48,233
Mitigated
79,879
21,058
Healing
25,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,053
2,970
0
1,960
14,848
14,176
408
2,507
12,070
29,323
1,304
L
7,111
451
2,743
10,309
24,183
23,349
0
16,428
7,755
12,021
0
W
13,111
1,424
1,810
2,806
11,011
4,609
0
563
10,224
0
28,035
L
Chiron
23,174
7,380
2,310
3,405
13,092
6,466
0
7,613
5,479
0
34,832
L
King Arthur
GhoostzG
King Arthur
7,957
683
747
1,190
18,365
23,497
0
11,702
6,663
0
15,191
L
12,039
1,120
666
997
12,732
7,016
0
6,619
6,113
0
27,542
W
Vamana
Majorsssss
Vamana
10,005
4,729
1,093
1,213
16,824
17,101
49
1,502
14,597
0
15,166
W
20,742
7,409
906
3,228
11,099
4,544
2,911
1,158
9,638
28,950
0
L
Osiris
ZeroLycan
Osiris
6,996
2,054
891
2,415
16,588
19,551
518
10,078
6,510
0
14,048
W
Freya
usαgi
Freya
18,949
4,965
1,955
6,087
13,841
7,803
897
1,381
12,042
26,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
43,217
127
Minions Killed
99
0
Camps Cleared
0
1,112,043
Distance Traveled
1,030,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,623
802
42
4
0
224,528
0
L
Ganesha
9,130
761
1
0
0
221,014
0
W
Loki
10,363
864
24
2
0
248,562
0
L
Chiron
8,961
747
31
3
0
206,629
0
L
King Arthur
8,678
723
21
2
0
201,837
0
L
Loki
8,667
722
22
2
0
211,448
0
W
Vamana
9,793
816
8
1
0
213,696
0
W
Sol
9,854
821
30
3
0
204,986
0
L
Osiris
7,781
648
24
2
0
189,552
0
W
Freya
10,012
834
23
2
0
220,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role