Player Matchup

Sylvanus
Sylvanus
Chris_Gack
Sylvanus
Level 199
God Stats
1W - 0L
1,315 SR
Queue Stats
18W - 27L
1,368 Elo+
Party 2
Hun Batz
Hun Batz
Coffee_Black_7z
Hun Batz
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,430 Elo+
Party 2
He Bo
He Bo
Orlandoscovitch
He Bo
Level 123
God Stats
4W - 4L
1,497 SR
Queue Stats
645W - 655L
1,448 Elo+
Solo
Ganesha
Ganesha
Spartan_King_57
Ganesha
Level 109
God Stats
2W - 0L
1,324 SR
Queue Stats
40W - 45L
1,459 Elo+
Party 2
Tiamat
Tiamat
datloudperuano
Tiamat
Level 142
God Stats
9W - 5L
1,423 SR
Queue Stats
415W - 424L
1,459 Elo+
Solo
Team Averages
Level 132
1,412 SR
1,433 Elo+

VS

Team Averages
Level 92
1,416 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
Daingee
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
Ieora
Vamana
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,463 Elo+
Party 1
Vulcan
Vulcan
JAG7368
Vulcan
Level 159
God Stats
30W - 20L
1,605 SR
Queue Stats
1,218W - 1,219L
1,483 Elo+
Solo
Raijin
Raijin
Noxinyoface
Raijin
Level 87
God Stats
0W - 3L
1,230 SR
Queue Stats
110W - 120L
1,466 Elo+
Solo
Horus
Horus
Rudeboiii
Horus
Level 107
God Stats
0W - 2L
1,244 SR
Queue Stats
18W - 52L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chris_Gack
Sylvanus
11
4 / 0 / 3
6,376
911
3,932
8,290
3,688
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hun Batz
11
1 / 1 / 3
6,189
884
3,766
5,817
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 4
6,231
890
5,674
6,046
2,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 7
6,415
916
2,651
7,130
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 5
6,827
975
5,796
5,289
3,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daingee
Morgan Le Fay
12
2 / 2 / 1
6,502
929
7,351
5,201
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ieora
Vamana
11
1 / 2 / 1
6,021
860
3,081
6,875
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
JAG7368
Vulcan
13
0 / 0 / 2
6,483
926
7,654
2,094
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
10
0 / 2 / 1
5,641
806
9,245
4,699
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Rudeboiii
Horus
7
0 / 2 / 0
5,136
734
612
4,351
2,397
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
8
Kills
3
3
Deaths
8
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chris_Gack
Sylvanus
4
0
3
5.5
W
Hun Batz
1
1
3
2.5
L
Morgan Le Fay
Daingee
Morgan Le Fay
2
2
1
1.25
L
Vamana
Ieora
Vamana
1
2
1
0.75
L
Vulcan
JAG7368
Vulcan
0
0
2
1
L
Raijin
0
2
1
0.25
W
2
1
4
4
L
Horus
Rudeboiii
Horus
0
2
0
0
W
0
1
7
3.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,819
Damage
27,943
32,572
Taken
23,220
19,237
Mitigated
11,753
20,291
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chris_Gack
Sylvanus
3,932
759
5,558
5,037
8,290
3,688
0
6,325
1,840
8,847
0
W
Hun Batz
3,766
406
596
1,021
5,817
3,018
0
4,266
1,395
0
9,873
L
Morgan Le Fay
Daingee
Morgan Le Fay
7,351
425
0
293
5,201
2,186
0
3,499
1,702
15,129
0
L
Vamana
Ieora
Vamana
3,081
781
312
696
6,875
4,778
0
5,336
1,539
0
6,868
L
Vulcan
JAG7368
Vulcan
7,654
5,899
275
279
2,094
887
0
1,161
933
18,754
0
L
Raijin
9,245
499
407
1,340
4,699
1,505
0
4,274
425
13,512
0
W
5,674
352
1,333
1,272
6,046
2,316
0
3,884
2,036
8,117
0
L
Horus
Rudeboiii
Horus
612
353
932
853
4,351
2,397
0
3,783
568
0
778
W
2,651
69
1,978
2,092
7,130
7,023
0
5,328
1,589
10,174
0
W
5,796
250
431
973
5,289
3,192
0
4,447
811
22,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
29,783
71
Minions Killed
80
0
Camps Cleared
0
785,146
Distance Traveled
693,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,376
911
8
1
0
157,615
0
W
Hun Batz
6,189
884
8
1
0
156,882
0
L
Morgan Le Fay
6,502
929
22
3
0
140,880
0
L
Vamana
6,021
860
6
1
0
154,858
0
L
Vulcan
6,483
926
43
6
0
164,565
0
L
Raijin
5,641
806
9
1
0
139,700
0
W
He Bo
6,231
890
9
1
0
168,087
0
L
Horus
5,136
734
0
0
0
93,232
0
W
Ganesha
6,415
916
0
0
0
157,027
0
W
Tiamat
6,827
975
46
7
0
145,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role