Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Emersumbigens
Janus
Level 225
God Stats
27W - 16L
1,676 SR
Queue Stats
1,684W - 1,191L
1,638 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HellsJoycee
Tsukuyomi
Level 166
God Stats
3W - 7L
1,304 SR
Queue Stats
657W - 702L
1,427 Elo+
Solo
Cernunnos
Cernunnos
Jackaverted
Cernunnos
Level 275
God Stats
19W - 5L
1,824 SR
Queue Stats
1,388W - 900L
1,648 Elo+
Party 1
Odin
Odin
gh0stp3wp3w
Odin
Level 156
God Stats
25W - 17L
1,603 SR
Queue Stats
1,596W - 1,013L
1,648 Elo+
Party 1
Team Averages
Level 190
1,581 SR
1,572 Elo+

VS

Team Averages
Level 92
1,513 SR
1,353 Elo+
Martichoras
Martichoras
Bigblack42013
Martichoras
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,136 Elo+
Party 2
Ne Zha
Ne Zha
ImehxFuture
Ne Zha
Level 125
God Stats
1W - 5L
1,245 SR
Queue Stats
215W - 230L
1,422 Elo+
Solo
Ymir
Ymir
SunlitSentia
Ymir
Level 190
God Stats
2W - 1L
1,818 SR
Queue Stats
113W - 108L
1,551 Elo+
Solo
Merlin
Merlin
TheLegendRooster
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,247 Elo+
Party 2
Hera
Hera
dsgnrmisfit
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 13
9,467
861
3,265
8,873
8,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 3 / 10
9,963
906
17,028
8,352
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
HellsJoycee
Tsukuyomi
13
0 / 3 / 13
7,932
721
3,913
7,438
3,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Jackaverted
Cernunnos
17
6 / 1 / 8
9,644
877
12,456
8,299
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 12
9,684
880
7,648
9,992
9,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bigblack42013
Martichoras
13
1 / 8 / 2
7,588
690
1,226
14,061
10,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
14
1 / 4 / 6
7,734
703
3,663
10,931
9,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
4 / 3 / 4
9,313
847
9,313
12,153
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 6
7,338
667
6,024
8,231
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 5
7,408
673
7,506
6,689
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
22
Kills
7
10
Deaths
22
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
13
9.5
L
Martichoras
Bigblack42013
Martichoras
1
8
2
0.25
W
6
3
10
3.67
W
Tsukuyomi
HellsJoycee
Tsukuyomi
0
3
13
2.17
L
Ne Zha
1
4
6
1
W
Cernunnos
Jackaverted
Cernunnos
6
1
8
10
L
4
3
4
2
L
0
3
6
1
L
1
4
5
0.88
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,310
Damage
27,732
42,954
Taken
52,065
30,346
Mitigated
42,471
18,420
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,265
282
2,861
3,709
8,873
8,325
56
6,208
2,665
8,474
0
L
Martichoras
Bigblack42013
Martichoras
1,226
223
259
523
14,061
10,029
0
6,292
7,645
0
8,030
W
17,028
1,071
723
1,782
8,352
4,269
69
5,194
3,158
35,789
0
W
Tsukuyomi
HellsJoycee
Tsukuyomi
3,913
730
1,672
1,229
7,438
3,941
1,759
3,854
3,584
0
11,174
L
Ne Zha
3,663
659
496
4,038
10,931
9,910
74
3,462
7,441
0
10,829
W
Cernunnos
Jackaverted
Cernunnos
12,456
6,362
996
3,291
8,299
4,050
447
3,908
4,391
0
30,863
L
9,313
971
326
1,558
12,153
15,642
84
4,134
7,929
14,993
0
L
6,024
211
0
1,728
8,231
4,148
42
3,755
4,430
21,037
0
L
7,506
1,632
305
1,588
6,689
2,742
240
2,340
4,327
14,266
0
W
7,648
1,606
0
2,157
9,992
9,761
657
3,679
6,313
0
12,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
39,381
118
Minions Killed
98
0
Camps Cleared
0
1,028,342
Distance Traveled
867,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,467
861
10
1
0
206,015
0
L
Martichoras
7,588
690
14
1
0
171,679
0
W
Janus
9,963
906
41
4
0
200,089
0
W
Tsukuyomi
7,932
721
8
1
0
203,711
0
L
Ne Zha
7,734
703
13
1
0
162,950
0
W
Cernunnos
9,644
877
46
4
0
207,984
0
L
Ymir
9,313
847
10
1
0
172,342
0
L
Merlin
7,338
667
36
3
0
193,910
0
L
Hera
7,408
673
25
2
0
166,859
0
W
Odin
9,684
880
13
1
0
210,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role