Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BootyWarrior232
Cernunnos
Level 115
God Stats
2W - 1L
1,489 SR
Queue Stats
15W - 21L
1,398 Elo+
Party 2
Kali
Kali
GallonofMilk
Kali
Level 13
God Stats
2W - 0L
1,728 SR
Queue Stats
8W - 14L
1,239 Elo+
Party 2
Achilles
Achilles
Hazydayz707
Achilles
Level 87
God Stats
50W - 34L
1,387 SR
Queue Stats
119W - 112L
1,452 Elo+
Solo
Anubis
Anubis
bulepurple
Anubis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,312 Elo+
Solo
Team Averages
Level 90
1,521 SR
1,380 Elo+

VS

Team Averages
Level 117
1,507 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AlexMagallan
Izanami
Level 102
God Stats
30W - 28L
1,520 SR
Queue Stats
144W - 156L
1,475 Elo+
Party 1
Maman Brigitte
Maman Brigitte
GloiganJenkins4
Maman Brigitte
Level 157
God Stats
5W - 9L
1,381 SR
Queue Stats
94W - 106L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
KEALOHA678
Baron Samedi
Level 156
God Stats
3W - 7L
1,539 SR
Queue Stats
138W - 158L
1,488 Elo+
Solo
Atlas
Atlas
samadiaz
Atlas
Level 64
God Stats
6W - 5L
1,593 SR
Queue Stats
122W - 136L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 0 / 21
11,197
1,120
12,285
7,976
5,795
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
BootyWarrior232
Cernunnos
18
2 / 2 / 23
11,295
1,130
19,373
7,900
3,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 4 / 13
12,307
1,231
17,234
17,655
8,172
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Hazydayz707
Achilles
18
7 / 1 / 15
11,811
1,181
15,149
13,587
12,566
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
bulepurple
Anubis
19
12 / 2 / 13
13,928
1,393
27,695
10,416
5,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

261

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 5 / 6
11,087
1,109
10,646
22,963
8,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
AlexMagallan
Izanami
15
1 / 5 / 7
10,316
1,032
11,212
21,474
7,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maman Brigitte
GloiganJenkins4
Maman Brigitte
16
3 / 13 / 4
10,734
1,073
17,400
24,721
20,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
KEALOHA678
Baron Samedi
14
0 / 1 / 1
8,836
884
1,506
1,845
626
Atlas
samadiaz
Atlas
16
2 / 6 / 7
11,567
1,157
10,757
26,277
31,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
34
30
Kills
9
9
Deaths
30
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
21
12.5
L
Loki
 
Loki
3
5
6
1.2
L
Izanami
AlexMagallan
Izanami
1
5
7
0.9
W
Cernunnos
BootyWarrior232
Cernunnos
2
2
23
6.75
W
7
4
13
3.38
L
Maman Brigitte
GloiganJenkins4
Maman Brigitte
3
13
4
0.38
W
Achilles
Hazydayz707
Achilles
7
1
15
14.5
L
Baron Samedi
KEALOHA678
Baron Samedi
0
1
1
0.5
W
Anubis
bulepurple
Anubis
12
2
13
9.25
L
Atlas
samadiaz
Atlas
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,736
Damage
51,521
57,534
Taken
97,280
35,944
Mitigated
68,643
13,213
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,285
68
0
605
7,976
5,795
0
4,525
3,277
29,293
788
L
Loki
 
Loki
10,646
3,597
0
0
22,963
8,087
0
11,348
11,615
0
30,181
L
Izanami
AlexMagallan
Izanami
11,212
7,994
0
7
21,474
7,519
0
8,207
13,267
0
37,332
W
Cernunnos
BootyWarrior232
Cernunnos
19,373
9,434
0
859
7,900
3,430
0
4,097
3,735
0
35,156
W
17,234
7,896
0
3,773
17,655
8,172
0
8,562
8,869
0
27,678
L
Maman Brigitte
GloiganJenkins4
Maman Brigitte
17,400
665
0
0
24,721
20,856
0
10,128
14,593
27,392
0
W
Achilles
Hazydayz707
Achilles
15,149
5,108
0
1,991
13,587
12,566
0
6,499
6,932
1,308
23,951
L
Baron Samedi
KEALOHA678
Baron Samedi
1,506
129
210
114
1,845
626
0
403
1,442
5,042
0
W
Anubis
bulepurple
Anubis
27,695
984
0
5,985
10,416
5,981
0
5,100
5,058
61,046
0
L
Atlas
samadiaz
Atlas
10,757
3,847
0
2,554
26,277
31,555
0
10,414
15,863
24,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,538
Gold Earned
52,540
214
Minions Killed
186
13
Camps Cleared
3
975,215
Distance Traveled
771,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,197
1,120
45
5
3
210,919
0
L
Loki
11,087
1,109
52
5
0
210,316
0
L
Izanami
10,316
1,032
70
7
1
162,656
0
W
Cernunnos
11,295
1,130
38
4
1
181,942
0
W
Kali
12,307
1,231
26
3
1
217,608
0
L
Maman Brigitte
10,734
1,073
30
3
0
164,571
0
W
Achilles
11,811
1,181
25
3
0
197,442
0
L
Baron Samedi
8,836
884
10
1
0
32,205
0
W
Anubis
13,928
1,393
80
8
8
167,304
0
L
Atlas
11,567
1,157
24
2
2
202,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role