Player Matchup

Thanatos
Thanatos
Regxl
Thanatos
Level 144
God Stats
16W - 13L
1,508 SR
Queue Stats
118W - 113L
1,514 Elo+
Solo
Ix Chel
Ix Chel
SaweetCheeks
Ix Chel
Level 107
God Stats
7W - 6L
1,417 SR
Queue Stats
67W - 52L
1,472 Elo+
Party 2
Ullr
Ullr
TrulyyTragic
Ullr
Level 109
God Stats
3W - 3L
1,730 SR
Queue Stats
107W - 90L
1,488 Elo+
Party 2
Loki
Loki
staticSomi
Loki
Level 49
God Stats
0W - 4L
1,522 SR
Queue Stats
92W - 120L
1,358 Elo+
Solo
Bacchus
Bacchus
whattuI
Bacchus
Level 66
God Stats
13W - 20L
1,312 SR
Queue Stats
88W - 75L
1,481 Elo+
Party 2
Team Averages
Level 95
1,498 SR
1,463 Elo+

VS

Team Averages
Level 97
1,526 SR
1,358 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KomaKlo
Hou Yi
Level 32
God Stats
3W - 0L
1,692 SR
Queue Stats
35W - 49L
1,165 Elo+
Party 1
Nike
Nike
Playerwas
Nike
Level 55
God Stats
4W - 2L
1,353 SR
Queue Stats
47W - 32L
1,098 Elo+
Party 1
Vulcan
Vulcan
mafiozo12345
Vulcan
Level 157
God Stats
22W - 17L
1,585 SR
Queue Stats
128W - 119L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Regxl
Thanatos
13
2 / 3 / 0
7,838
560
6,162
13,389
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
SaweetCheeks
Ix Chel
10
0 / 7 / 0
6,152
439
3,943
11,982
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 2
7,599
543
9,402
12,235
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,792
199
0
0
0
Bacchus
whattuI
Bacchus
11
3 / 1 / 2
7,674
548
3,957
11,637
12,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
15
6 / 0 / 1
9,034
645
8,148
11,008
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
 
Bellona
13
1 / 2 / 2
8,183
585
6,135
10,399
10,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
KomaKlo
Hou Yi
10
0 / 4 / 1
6,254
447
4,789
9,284
3,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nike
10
0 / 1 / 1
6,211
444
6,196
10,955
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
15
5 / 1 / 2
9,487
678
8,749
5,715
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
12
12
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
6
0
1
6.5
W
Bellona
 
Bellona
1
2
2
1
W
Hou Yi
KomaKlo
Hou Yi
0
4
1
0.13
W
Nike
0
1
1
0.5
L
Thanatos
Regxl
Thanatos
2
3
0
0.67
L
Ix Chel
SaweetCheeks
Ix Chel
0
7
0
0
L
3
1
2
4
W
Vulcan
5
1
2
6
L
0
0
0
0
L
Bacchus
whattuI
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
34,017
49,243
Taken
47,361
30,092
Mitigated
27,253
21,457
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
8,148
572
0
7,650
11,008
4,566
0
1,560
9,448
79,336
2,003
W
Bellona
 
Bellona
6,135
2,109
53
2,085
10,399
10,298
785
0
10,399
719
46,216
W
Hou Yi
KomaKlo
Hou Yi
4,789
2,423
0
1,064
9,284
3,481
0
1,674
7,610
0
33,075
W
Nike
6,196
651
0
1,333
10,955
6,637
84
1,873
9,082
155
26,245
L
Thanatos
Regxl
Thanatos
6,162
2,514
0
9,231
13,389
8,135
0
3,075
10,269
0
54,170
L
Ix Chel
SaweetCheeks
Ix Chel
3,943
269
50
2,484
11,982
4,711
237
9,414
2,568
38,618
0
L
9,402
3,750
0
3,660
12,235
4,887
0
3,297
8,625
0
69,091
W
Vulcan
8,749
3,940
0
1,093
5,715
2,271
1,602
2,793
2,922
79,430
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
whattuI
Bacchus
3,957
732
1,813
4,219
11,637
12,359
192
1,476
9,725
20,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
39,169
286
Minions Killed
410
0
Camps Cleared
0
1,069,904
Distance Traveled
1,487,029
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,034
645
114
8
0
333,633
0
W
Bellona
8,183
585
75
5
0
300,200
3
W
Hou Yi
6,254
447
57
4
0
269,235
0
W
Nike
6,211
444
37
3
0
305,691
2
L
Thanatos
7,838
560
91
7
0
239,845
6
L
Ix Chel
6,152
439
52
4
0
266,814
1
L
Ullr
7,599
543
113
8
0
252,807
0
W
Vulcan
9,487
678
127
9
0
278,270
0
L
Loki
2,792
199
0
0
0
0
0
L
Bacchus
7,674
548
30
2
0
310,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role