Player Matchup

Zeus
Zeus
FluffyCactus229
Zeus
Level 56
God Stats
5W - 6L
1,446 SR
Queue Stats
88W - 100L
1,367 Elo+
Party 2
Chaac
Chaac
Mrblankmind
Chaac
Level 43
God Stats
3W - 4L
1,227 SR
Queue Stats
6W - 9L
1,074 Elo+
Party 2
Izanami
Izanami
ixaiha
Izanami
Level 8
God Stats
0W - 4L
1,043 SR
Queue Stats
0W - 4L
1,019 Elo+
Party 2
Team Averages
Level 36
1,239 SR
1,154 Elo+

VS

Team Averages
Level 35
1,530 SR
1,283 Elo+
Sun Wukong
Sun Wukong
HerasBooty
Sun Wukong
Level 17
God Stats
1W - 0L
1,331 SR
Queue Stats
6W - 10L
1,273 Elo+
Party 1
Tiamat
Tiamat
Jeiser-S_25
Tiamat
Level 48
God Stats
3W - 1L
1,826 SR
Queue Stats
76W - 80L
1,397 Elo+
Solo
Set
Set
ZaBeast3
Set
Level 39
God Stats
5W - 2L
1,432 SR
Queue Stats
9W - 18L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
11,702
731
17,833
11,781
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 3
11,461
716
6,260
15,407
15,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
ixaiha
Izanami
6
0 / 0 / 1
8,925
558
0
615
76

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HerasBooty
Sun Wukong
14
0 / 5 / 3
10,892
681
4,080
17,932
17,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
16
1 / 1 / 2
12,135
758
13,973
12,101
9,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 1
12,059
754
6,347
9,383
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
3
3
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Sun Wukong
HerasBooty
Sun Wukong
0
5
3
0.3
W
Tiamat
1
1
2
2
L
5
1
3
6.5
W
2
2
1
1.25
L
Izanami
ixaiha
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
24,400
27,803
Taken
39,416
19,879
Mitigated
32,687
8,093
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,833
1,330
90
4,860
11,781
4,717
0
6,442
5,092
77,767
0
W
Sun Wukong
HerasBooty
Sun Wukong
4,080
500
0
3,574
17,932
17,553
292
8,742
9,190
0
28,031
W
Tiamat
13,973
492
0
3,229
12,101
9,714
722
5,689
6,412
75,272
0
L
6,260
1,328
0
3,143
15,407
15,086
0
7,060
7,673
0
26,962
W
6,347
2,121
0
1,584
9,383
5,420
1,444
4,307
5,076
0
39,429
L
Izanami
ixaiha
Izanami
0
0
0
0
615
76
0
346
269
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,088
Gold Earned
35,086
153
Minions Killed
186
0
Camps Cleared
0
535,946
Distance Traveled
923,071
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,702
731
113
7
0
263,373
3
W
Sun Wukong
10,892
681
24
2
0
287,552
0
W
Tiamat
12,135
758
118
7
0
315,637
0
L
Chaac
11,461
716
40
3
0
272,573
0
W
Set
12,059
754
44
3
0
319,882
0
L
Izanami
8,925
558
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role