Player Matchup

The Morrigan
The Morrigan
FeelLingGood
The Morrigan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,387 Elo+
Party 2
Neith
Neith
JuséNRoll
Neith
Level 57
God Stats
3W - 4L
1,248 SR
Queue Stats
206W - 191L
1,473 Elo+
Solo
Chang'e
Chang'e
LowerPolecat443
Chang'e
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 208L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
TONAYYYYY
Zhong Kui
Level 135
God Stats
2W - 4L
1,295 SR
Queue Stats
575W - 599L
1,399 Elo+
Solo
Mercury
Mercury
TheGreatWiseOne
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,314 Elo+
Party 2
Team Averages
Level 104
1,409 SR
1,397 Elo+

VS

Team Averages
Level 77
1,555 SR
1,453 Elo+
Raijin
Raijin
Dangler27
Raijin
Level 96
God Stats
5W - 3L
1,602 SR
Queue Stats
213W - 219L
1,397 Elo+
Solo
Ra
Ra
Shuckle_1028
Ra
Level 102
God Stats
4W - 2L
1,386 SR
Queue Stats
501W - 470L
1,473 Elo+
Party 1
Arachne
Arachne
Snubb6975
Arachne
Level 72
God Stats
3W - 0L
1,753 SR
Queue Stats
108W - 93L
1,403 Elo+
Solo
Nike
Nike
XRaySupreme
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,521 Elo+
Solo
Hera
Hera
ivaneatslard
Hera
Level 67
God Stats
5W - 3L
1,535 SR
Queue Stats
215W - 210L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FeelLingGood
The Morrigan
18
4 / 9 / 7
10,039
772
11,513
13,016
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
3
0 / 1 / 2
3,635
280
0
1,105
219
17
3 / 6 / 5
10,314
793
3,603
14,343
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
TONAYYYYY
Zhong Kui
17
3 / 9 / 6
10,079
775
11,063
17,608
14,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 11 / 4
8,777
675
11,875
20,013
9,799
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dangler27
Raijin
17
2 / 3 / 18
10,783
829
9,874
11,821
4,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
4 / 1 / 17
11,781
906
9,180
14,430
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Snubb6975
Arachne
16
10 / 4 / 8
11,024
848
13,284
18,027
11,376
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 5 / 11
12,354
950
13,491
16,621
16,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 5 / 14
11,763
905
12,739
14,744
6,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
14
Kills
36
36
Deaths
18
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dangler27
Raijin
2
3
18
3.67
L
The Morrigan
FeelLingGood
The Morrigan
4
9
7
0.83
L
Neith
0
1
2
1
L
3
6
5
0.92
W
4
1
17
12.5
W
Arachne
Snubb6975
Arachne
10
4
8
3.5
L
Zhong Kui
TONAYYYYY
Zhong Kui
3
9
6
0.67
L
4
11
4
0.55
W
12
5
11
3.5
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,054
Damage
58,568
66,085
Taken
75,643
36,308
Mitigated
50,045
8,352
Healing
32,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dangler27
Raijin
9,874
1,465
1,118
2,526
11,821
4,796
805
1,879
9,815
30,060
0
L
The Morrigan
FeelLingGood
The Morrigan
11,513
2,620
0
556
13,016
5,924
0
6,720
5,960
26,668
402
L
Neith
0
0
0
0
1,105
219
0
847
258
0
0
L
3,603
560
1,513
3,006
14,343
5,546
0
5,109
8,703
17,221
0
W
9,180
1,061
8,855
8,844
14,430
11,556
2,399
7,691
6,739
30,301
0
W
Arachne
Snubb6975
Arachne
13,284
9,584
847
4,636
18,027
11,376
1,040
8,726
8,284
0
23,919
L
Zhong Kui
TONAYYYYY
Zhong Kui
11,063
1,202
476
1,192
17,608
14,820
0
8,381
9,030
26,921
0
L
11,875
5,991
31
1,578
20,013
9,799
0
10,608
9,050
0
25,012
W
13,491
1,291
1,015
2,320
16,621
16,117
117
5,841
9,940
0
29,523
W
12,739
4,239
854
1,880
14,744
6,200
1,764
5,392
9,352
27,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
57,705
96
Minions Killed
143
0
Camps Cleared
0
716,777
Distance Traveled
1,151,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,783
829
38
3
0
210,681
0
L
The Morrigan
10,039
772
31
2
0
153,319
0
L
Neith
3,635
280
0
0
0
0
0
L
Chang'e
10,314
793
23
2
0
210,157
0
W
Ra
11,781
906
33
3
0
240,080
0
W
Arachne
11,024
848
25
2
0
225,225
0
L
Zhong Kui
10,079
775
24
2
0
131,072
0
L
Mercury
8,777
675
18
1
0
222,229
0
W
Nike
12,354
950
22
2
0
241,581
0
W
Hera
11,763
905
25
2
0
233,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role