Player Matchup

Awilix
Awilix
DunderxMifflin1
Awilix
Level 158
God Stats
5W - 2L
1,574 SR
Queue Stats
366W - 375L
1,507 Elo+
Party 2
Thoth
Thoth
iDIPcopenhagen1
Thoth
Level 159
God Stats
16W - 18L
1,502 SR
Queue Stats
655W - 670L
1,483 Elo+
Party 2
Ymir
Ymir
ionicmercury398
Ymir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo
Ah Puch
Ah Puch
papapeaden
Ah Puch
Level 125
God Stats
6W - 1L
1,624 SR
Queue Stats
268W - 252L
1,548 Elo+
Party 2
Ra
Ra
xSteelersFAN318
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
749W - 744L
1,467 Elo+
Party 2
Team Averages
Level 128
1,540 SR
1,484 Elo+

VS

Team Averages
Level 97
1,640 SR
1,498 Elo+
Sun Wukong
Sun Wukong
Kaedemii
Sun Wukong
Level 86
God Stats
2W - 1L
1,772 SR
Queue Stats
104W - 84L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
PapaSullyc
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,549 Elo+
Solo
Vamana
Vamana
Rammsteinel
Vamana
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
23W - 34L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
ShNoakes
Kukulkan
Level 120
God Stats
9W - 9L
1,608 SR
Queue Stats
560W - 531L
1,550 Elo+
Solo
Ah Puch
Ah Puch
ill Anomaly
Ah Puch
Level 169
God Stats
3W - 4L
1,587 SR
Queue Stats
406W - 426L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
8,233
748
6,143
12,825
6,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 6
8,806
801
9,885
7,758
3,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 10
7,885
717
3,009
15,680
18,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
papapeaden
Ah Puch
16
2 / 2 / 10
8,774
798
19,124
13,079
6,019
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 4
8,586
781
5,818
10,845
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kaedemii
Sun Wukong
15
3 / 3 / 6
8,443
768
12,376
12,659
11,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
PapaSullyc
Ix Chel
14
0 / 4 / 9
7,670
697
7,393
9,065
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
14
1 / 4 / 6
7,639
694
6,065
12,429
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ShNoakes
Kukulkan
15
4 / 2 / 5
8,543
777
12,525
6,552
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ill Anomaly
Ah Puch
15
3 / 2 / 8
8,590
781
17,188
9,437
3,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
15
Kills
11
11
Deaths
15
37
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Sun Wukong
Kaedemii
Sun Wukong
3
3
6
2
L
Ix Chel
PapaSullyc
Ix Chel
0
4
9
1.13
L
Vamana
1
4
6
1
L
Kukulkan
ShNoakes
Kukulkan
4
2
5
3.25
W
5
2
6
4
L
Ah Puch
ill Anomaly
Ah Puch
3
2
8
3.5
W
0
3
10
1.67
W
Ah Puch
papapeaden
Ah Puch
2
2
10
3.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,979
Damage
55,547
60,187
Taken
50,142
41,049
Mitigated
31,055
29,446
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,143
845
531
774
12,825
6,312
0
7,720
5,018
0
14,460
L
Sun Wukong
Kaedemii
Sun Wukong
12,376
1,521
1,164
2,342
12,659
11,785
39
8,522
4,098
0
17,428
L
Ix Chel
PapaSullyc
Ix Chel
7,393
995
3,044
1,524
9,065
3,600
0
7,488
1,500
23,096
0
L
Vamana
6,065
1,870
839
1,525
12,429
9,887
84
8,957
3,472
0
8,198
L
Kukulkan
ShNoakes
Kukulkan
12,525
469
1,898
1,235
6,552
2,522
0
4,926
1,626
30,675
0
W
9,885
531
768
650
7,758
3,569
513
4,577
3,133
23,159
0
L
Ah Puch
ill Anomaly
Ah Puch
17,188
119
900
3,362
9,437
3,261
0
7,760
1,610
27,508
0
W
3,009
589
2,082
2,426
15,680
18,613
0
8,788
6,551
6,355
0
W
Ah Puch
papapeaden
Ah Puch
19,124
542
1,124
3,240
13,079
6,019
0
8,999
3,900
30,106
0
W
5,818
465
10,650
7,201
10,845
6,536
132
7,022
3,702
20,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
40,885
121
Minions Killed
128
0
Camps Cleared
0
977,622
Distance Traveled
1,040,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,233
748
14
1
0
196,558
0
L
Sun Wukong
8,443
768
10
1
0
213,850
0
L
Ix Chel
7,670
697
35
3
0
212,300
0
L
Vamana
7,639
694
11
1
0
206,914
0
L
Kukulkan
8,543
777
53
5
0
193,646
0
W
Thoth
8,806
801
30
3
0
182,579
0
L
Ah Puch
8,590
781
19
2
0
213,509
0
W
Ymir
7,885
717
9
1
0
191,032
0
W
Ah Puch
8,774
798
36
3
0
221,037
0
W
Ra
8,586
781
32
3
0
186,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role