Player Matchup

Danzaburou
Danzaburou
Dcapt
Danzaburou
Level 23
God Stats
30W - 42L
1,484 SR
Queue Stats
46W - 79L
1,394 Elo+
Party 1
Yemoja
Yemoja
KobeniPlush
Yemoja
Level 49
God Stats
2W - 7L
1,377 SR
Queue Stats
328W - 366L
1,416 Elo+
Party 1
Janus
Janus
MonkeyLuffy5807
Janus
Level 58
God Stats
2W - 4L
1,255 SR
Queue Stats
306W - 310L
1,439 Elo+
Solo
Thanatos
Thanatos
SenseiP
Thanatos
Level 62
God Stats
20W - 23L
1,582 SR
Queue Stats
367W - 403L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zelristik
Cu Chulainn
Level 62
God Stats
4W - 6L
1,512 SR
Queue Stats
236W - 261L
1,439 Elo+
Party 1
Team Averages
Level 51
1,442 SR
1,426 Elo+

VS

Team Averages
Level 76
1,464 SR
1,502 Elo+
Tyr
Tyr
RAGNOT
Tyr
Level 69
God Stats
41W - 42L
1,477 SR
Queue Stats
130W - 117L
1,512 Elo+
Solo
Odin
Odin
Tybotomusrex
Odin
Level 45
God Stats
1W - 1L
1,343 SR
Queue Stats
56W - 58L
1,454 Elo+
Solo
Chernobog
Chernobog
haymartt
Chernobog
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 27L
1,755 Elo+
Solo
Chang'e
Chang'e
isithunzi
Chang'e
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 50L
1,380 Elo+
Solo
Mercury
Mercury
joshydestructor
Mercury
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dcapt
Danzaburou
13
1 / 6 / 1
8,258
435
3,133
14,713
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
1 / 2 / 3
8,453
445
4,367
14,481
16,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 3 / 2
7,451
392
7,890
6,811
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
SenseiP
Thanatos
15
5 / 3 / 0
9,254
487
9,280
19,634
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
zelristik
Cu Chulainn
15
2 / 1 / 1
8,939
470
4,190
12,823
9,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
RAGNOT
Tyr
13
1 / 3 / 4
9,364
493
5,451
22,063
21,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 2
9,705
511
5,966
12,507
9,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
haymartt
Chernobog
18
6 / 0 / 4
11,824
622
20,552
9,241
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
isithunzi
Chang'e
14
2 / 3 / 4
9,672
509
8,660
15,025
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 3
10,822
570
8,783
12,587
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
15
15
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dcapt
Danzaburou
1
6
1
0.25
L
Yemoja
1
2
3
1.25
L
1
3
2
0.67
W
Tyr
RAGNOT
Tyr
1
3
4
1
L
Thanatos
SenseiP
Thanatos
5
3
0
1.67
W
0
3
2
0.33
W
Chernobog
haymartt
Chernobog
6
0
4
8
W
Chang'e
isithunzi
Chang'e
2
3
4
1.33
W
6
1
3
7.5
L
Cu Chulainn
zelristik
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
49,412
68,462
Taken
71,423
43,002
Mitigated
44,951
17,229
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dcapt
Danzaburou
3,133
1,164
0
1,603
14,713
5,599
0
526
14,187
0
55,256
L
Yemoja
4,367
1,248
304
1,421
14,481
16,559
0
4,648
9,833
28,615
0
L
7,890
204
0
686
6,811
2,709
0
996
5,815
42,335
0
W
Tyr
RAGNOT
Tyr
5,451
350
0
7,468
22,063
21,412
13
3,407
18,656
0
31,806
L
Thanatos
SenseiP
Thanatos
9,280
2,564
0
9,868
19,634
8,565
0
1,864
17,770
0
70,729
W
5,966
1,313
0
1,051
12,507
9,532
509
1,081
11,426
725
57,866
W
Chernobog
haymartt
Chernobog
20,552
14,729
0
5,205
9,241
4,305
4,889
954
8,287
0
127,602
W
Chang'e
isithunzi
Chang'e
8,660
1,521
2,528
5,397
15,025
4,972
773
5,792
9,233
53,478
0
W
8,783
5,164
0
3,607
12,587
4,730
947
1,366
11,221
0
82,083
L
Cu Chulainn
zelristik
Cu Chulainn
4,190
751
0
3,347
12,823
9,570
0
755
12,068
144
58,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
51,387
380
Minions Killed
500
0
Camps Cleared
0
1,699,501
Distance Traveled
1,910,770
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,258
435
102
5
0
338,497
0
L
Yemoja
8,453
445
38
2
0
351,962
0
L
Janus
7,451
392
77
4
0
215,424
0
W
Tyr
9,364
493
48
3
0
382,705
5
L
Thanatos
9,254
487
78
4
0
420,056
0
W
Odin
9,705
511
88
5
0
352,428
3
W
Chernobog
11,824
622
162
9
0
388,866
3
W
Chang'e
9,672
509
96
5
0
337,873
0
W
Mercury
10,822
570
106
6
0
448,898
0
L
Cu Chulainn
8,939
470
85
4
0
373,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role