Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Cast1213
Osiris
Level 68
God Stats
1W - 1L
1,273 SR
Queue Stats
236W - 227L
1,511 Elo+
Party 1
Raijin
Raijin
Laurie_Choad
Raijin
Level 129
God Stats
3W - 0L
1,849 SR
Queue Stats
197W - 189L
1,519 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MaxGirthNoLength
Kumbhakarna
Level 144
God Stats
10W - 5L
1,531 SR
Queue Stats
223W - 215L
1,519 Elo+
Party 1
Ra
Ra
itsfrickintyler
Ra
Level 145
God Stats
7W - 6L
1,421 SR
Queue Stats
1,032W - 1,029L
1,438 Elo+
Solo
Team Averages
Level 127
1,515 SR
1,497 Elo+

VS

Team Averages
Level 101
1,582 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Deathgod556
Camazotz
Level 80
God Stats
1W - 1L
1,735 SR
Queue Stats
115W - 111L
1,457 Elo+
Solo
Ares
Ares
DouglastheKind
Ares
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 102L
1,489 Elo+
Solo
Hachiman
Hachiman
SteadyDabbing
Hachiman
Level 88
God Stats
4W - 2L
1,675 SR
Queue Stats
172W - 141L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 2 / 7
8,343
1,043
8,109
5,894
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Cast1213
Osiris
12
0 / 1 / 9
7,126
891
7,654
7,834
9,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
14
5 / 1 / 5
8,472
1,059
9,400
6,647
2,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
MaxGirthNoLength
Kumbhakarna
12
1 / 1 / 8
7,777
972
2,652
7,345
6,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 8
7,936
992
10,542
4,279
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 4 / 3
7,262
908
7,394
13,758
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
 
Ix Chel
12
2 / 4 / 3
6,657
832
6,107
8,628
4,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Deathgod556
Camazotz
12
2 / 3 / 2
6,728
841
6,321
9,238
4,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 4
5,837
730
2,902
10,985
13,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
SteadyDabbing
Hachiman
8
0 / 0 / 2
5,725
716
2,258
663
248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
14
Kills
6
6
Deaths
14
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
2
7
4.75
L
Bacchus
 
Bacchus
2
4
3
0.88
L
Ix Chel
 
Ix Chel
2
4
3
0.88
W
Osiris
Cast1213
Osiris
0
1
9
4.5
L
Camazotz
Deathgod556
Camazotz
2
3
2
1
L
0
3
4
0.67
W
Raijin
5
1
5
7.5
W
Kumbhakarna
MaxGirthNoLength
Kumbhakarna
1
1
8
5
L
Hachiman
SteadyDabbing
Hachiman
0
0
2
1
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,357
Damage
24,982
31,999
Taken
43,272
22,559
Mitigated
43,319
15,348
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,109
910
912
1,278
5,894
2,533
1,185
3,215
2,679
14,547
0
L
Bacchus
 
Bacchus
7,394
609
1,167
3,896
13,758
20,222
0
8,333
4,583
12,323
0
L
Ix Chel
 
Ix Chel
6,107
718
1,646
1,176
8,628
4,744
0
5,973
2,222
17,825
0
W
Osiris
Cast1213
Osiris
7,654
1,626
1,000
1,498
7,834
9,036
1,158
3,815
4,019
0
8,895
L
Camazotz
Deathgod556
Camazotz
6,321
1,341
162
2,504
9,238
4,464
0
5,613
3,089
0
12,150
L
2,902
482
0
0
10,985
13,641
0
7,375
2,395
6,739
0
W
Raijin
9,400
812
1,042
764
6,647
2,630
448
3,715
2,909
20,877
0
W
Kumbhakarna
MaxGirthNoLength
Kumbhakarna
2,652
248
263
588
7,345
6,673
243
3,620
3,725
3,765
0
L
Hachiman
SteadyDabbing
Hachiman
2,258
1,727
1,082
223
663
248
0
307
280
0
8,506
W
10,542
1,135
6,404
1,599
4,279
1,687
1,045
1,896
2,264
22,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
32,209
90
Minions Killed
65
0
Camps Cleared
0
834,236
Distance Traveled
624,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,343
1,043
20
3
0
139,834
0
L
Bacchus
7,262
908
6
1
0
139,464
0
L
Ix Chel
6,657
832
19
2
0
146,516
0
W
Osiris
7,126
891
2
0
0
165,929
0
L
Camazotz
6,728
841
20
3
0
148,141
0
L
Ares
5,837
730
6
1
0
134,018
0
W
Raijin
8,472
1,059
31
4
0
153,938
0
W
Kumbhakarna
7,777
972
3
0
0
202,178
0
L
Hachiman
5,725
716
14
2
0
56,155
0
W
Ra
7,936
992
34
4
0
172,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role