Player Matchup

Thor
Thor
BRFLN
Thor
Level 89
God Stats
1W - 1L
1,240 SR
Queue Stats
351W - 328L
1,449 Elo+
Solo
Fafnir
Fafnir
Wardaddy11
Fafnir
Level 133
God Stats
1W - 1L
1,652 SR
Queue Stats
68W - 56L
1,712 Elo+
Solo
Arachne
Arachne
ZedsDeadIBETCHU
Arachne
Level 121
God Stats
7W - 6L
1,537 SR
Queue Stats
244W - 219L
1,521 Elo+
Solo
Hun Batz
Hun Batz
cuatrocientos
Hun Batz
Level 126
God Stats
2W - 2L
1,468 SR
Queue Stats
95W - 112L
1,385 Elo+
Solo
Shiva
Shiva
dakillapanda
Shiva
Level 99
God Stats
10W - 2L
1,639 SR
Queue Stats
161W - 158L
1,476 Elo+
Solo
Team Averages
Level 114
1,507 SR
1,509 Elo+

VS

Team Averages
Level 119
1,521 SR
1,432 Elo+
The Morrigan
The Morrigan
Coradean666
The Morrigan
Level 88
God Stats
2W - 6L
1,270 SR
Queue Stats
167W - 174L
1,449 Elo+
Solo
Bakasura
Bakasura
Dirtysusan
Bakasura
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
DrFloppyBoy
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,354 Elo+
Party 1
Chiron
Chiron
descabeludo5ever
Chiron
Level 132
God Stats
26W - 18L
1,637 SR
Queue Stats
681W - 717L
1,506 Elo+
Solo
Cernunnos
Cernunnos
evil octapus 89
Cernunnos
Level 155
God Stats
12W - 9L
1,698 SR
Queue Stats
413W - 408L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BRFLN
Thor
18
2 / 4 / 23
10,506
700
10,317
15,835
10,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Wardaddy11
Fafnir
18
5 / 2 / 25
11,240
749
9,497
22,383
37,799
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 21
11,019
735
10,681
14,967
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
cuatrocientos
Hun Batz
20
14 / 1 / 15
13,361
891
26,322
16,663
13,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 4 / 18
12,272
818
15,745
22,695
27,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Coradean666
The Morrigan
18
1 / 5 / 9
10,264
684
13,444
11,086
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Dirtysusan
Bakasura
16
3 / 8 / 6
10,016
668
8,673
15,710
7,865
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
DrFloppyBoy
Erlang Shen
14
1 / 8 / 6
8,873
592
9,645
24,154
32,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 8 / 6
10,879
725
17,303
17,241
6,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
evil octapus 89
Cernunnos
18
3 / 4 / 8
10,506
700
20,411
12,911
5,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
48
33
Kills
13
13
Deaths
33
102
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thor
BRFLN
Thor
2
4
23
3.38
L
The Morrigan
Coradean666
The Morrigan
1
5
9
1.1
L
Bakasura
Dirtysusan
Bakasura
3
8
6
0.75
L
Erlang Shen
DrFloppyBoy
Erlang Shen
1
8
6
0.5
W
Fafnir
Wardaddy11
Fafnir
5
2
25
8.75
W
4
2
21
7.25
W
Hun Batz
cuatrocientos
Hun Batz
14
1
15
21.5
W
8
4
18
4.25
L
5
8
6
1
L
Cernunnos
evil octapus 89
Cernunnos
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,562
Damage
69,476
92,543
Taken
81,102
101,964
Mitigated
56,783
37,761
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BRFLN
Thor
10,317
1,032
1,834
1,212
15,835
10,932
1,576
2,231
13,524
0
21,014
L
The Morrigan
Coradean666
The Morrigan
13,444
2,793
1,495
1,882
11,086
4,162
307
1,552
9,386
31,644
4,811
L
Bakasura
Dirtysusan
Bakasura
8,673
5,190
0
1,255
15,710
7,865
351
1,404
14,183
0
12,044
L
Erlang Shen
DrFloppyBoy
Erlang Shen
9,645
3,083
1,031
3,952
24,154
32,228
157
3,991
19,766
0
19,313
W
Fafnir
Wardaddy11
Fafnir
9,497
1,773
2,430
4,624
22,383
37,799
987
2,945
19,009
18,041
0
W
10,681
6,434
2,194
3,754
14,967
12,350
1,731
2,180
12,501
0
19,690
W
Hun Batz
cuatrocientos
Hun Batz
26,322
4,762
5,131
2,270
16,663
13,830
3,130
2,290
14,008
0
76,098
W
15,745
2,621
7,802
6,510
22,695
27,053
470
2,046
20,289
0
33,443
L
17,303
2,930
1,713
2,179
17,241
6,543
368
1,735
15,412
0
30,322
L
Cernunnos
evil octapus 89
Cernunnos
20,411
9,271
773
3,110
12,911
5,985
714
815
11,955
0
39,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,398
Gold Earned
50,538
173
Minions Killed
201
0
Camps Cleared
0
1,375,140
Distance Traveled
1,163,099
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,506
700
8
1
0
269,859
0
L
The Morrigan
10,264
684
71
5
0
237,837
0
L
Bakasura
10,016
668
24
2
0
246,736
0
L
Erlang Shen
8,873
592
18
1
0
260,122
0
W
Fafnir
11,240
749
15
1
0
279,728
0
W
Arachne
11,019
735
21
1
0
258,286
0
W
Hun Batz
13,361
891
104
7
0
275,600
4
W
Shiva
12,272
818
25
2
0
291,667
0
L
Chiron
10,879
725
44
3
0
199,597
0
L
Cernunnos
10,506
700
44
3
0
218,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role