Player Matchup

Jing Wei
Jing Wei
Friggai
Jing Wei
Level 95
God Stats
27W - 31L
1,464 SR
Queue Stats
157W - 157L
1,388 Elo+
Solo
Ix Chel
Ix Chel
Golden_Donkey21
Ix Chel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,126 Elo+
Solo
Bellona
Bellona
Hyleos
Bellona
Level 119
God Stats
20W - 23L
1,680 SR
Queue Stats
255W - 248L
1,430 Elo+
Solo
Thanatos
Thanatos
MasterRoshi3882
Thanatos
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 9L
1,109 Elo+
Party 1
Yemoja
Yemoja
PandaZX98
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 1
Team Averages
Level 92
1,486 SR
1,265 Elo+

VS

Team Averages
Level 83
1,546 SR
1,419 Elo+
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BraytonWilliams
Chaac
Level 80
God Stats
8W - 11L
1,552 SR
Queue Stats
14W - 18L
1,407 Elo+
Solo
Charon
Charon
Emogirl Love
Charon
Level 116
God Stats
36W - 15L
1,769 SR
Queue Stats
648W - 593L
1,501 Elo+
Solo
Camazotz
Camazotz
GeN x CRoNiN
Camazotz
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
462W - 440L
1,449 Elo+
Solo
Hades
Hades
vengeful_fly373
Hades
Level 29
God Stats
1W - 1L
1,408 SR
Queue Stats
41W - 69L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Friggai
Jing Wei
4
0 / 1 / 1
4,110
374
660
2,506
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 5 / 1
5,327
484
3,748
9,431
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Hyleos
Bellona
10
3 / 2 / 1
5,727
521
5,892
10,284
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
7
0 / 6 / 3
4,921
447
1,996
8,969
3,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
PandaZX98
Yemoja
10
3 / 4 / 2
6,360
578
4,365
11,996
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 4 / 3
6,011
546
5,497
8,997
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 3
7,127
648
4,843
2,538
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charon
10
3 / 0 / 5
7,117
647
4,131
6,658
4,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
GeN x CRoNiN
Camazotz
13
7 / 1 / 4
7,429
675
6,170
13,017
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 5
6,408
583
9,085
9,203
4,638
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
18
18
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
4
3
1.13
W
4
0
3
5.5
W
Charon
3
0
5
5.5
L
Jing Wei
Friggai
Jing Wei
0
1
1
0.5
W
Camazotz
GeN x CRoNiN
Camazotz
7
1
4
9
L
1
5
1
0.3
L
Bellona
Hyleos
Bellona
3
2
1
1.75
L
Thanatos
0
6
3
0.25
L
Yemoja
PandaZX98
Yemoja
3
4
2
1
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,661
Damage
29,726
43,186
Taken
40,413
23,642
Mitigated
19,103
8,232
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,497
2,939
0
3,176
8,997
3,060
449
1,140
7,857
0
38,735
W
4,843
407
0
501
2,538
1,947
523
396
2,142
0
36,659
W
Charon
4,131
714
325
2,002
6,658
4,559
182
2,449
4,209
26,179
0
L
Jing Wei
Friggai
Jing Wei
660
490
0
473
2,506
669
0
934
1,572
0
5,201
W
Camazotz
GeN x CRoNiN
Camazotz
6,170
2,522
0
5,939
13,017
4,899
0
640
12,377
0
56,606
L
3,748
509
136
2,176
9,431
3,905
0
6,000
3,431
29,145
0
L
Bellona
Hyleos
Bellona
5,892
2,990
0
1,036
10,284
5,983
0
897
9,387
0
33,049
L
Thanatos
1,996
931
0
2,172
8,969
3,075
0
1,707
7,262
0
17,993
L
Yemoja
PandaZX98
Yemoja
4,365
1,921
731
1,508
11,996
10,010
0
3,678
8,318
18,648
0
W
9,085
556
0
4,643
9,203
4,638
504
3,488
5,715
42,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
34,092
176
Minions Killed
295
0
Camps Cleared
0
843,146
Distance Traveled
985,721
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,011
546
48
4
0
183,188
0
W
Chaac
7,127
648
61
6
0
208,632
0
W
Charon
7,117
647
34
3
0
193,327
2
L
Jing Wei
4,110
374
10
1
0
56,030
0
W
Camazotz
7,429
675
86
8
0
225,244
0
L
Ix Chel
5,327
484
49
4
0
187,532
0
L
Bellona
5,727
521
56
5
0
219,870
0
L
Thanatos
4,921
447
32
3
0
198,889
0
L
Yemoja
6,360
578
29
3
0
180,825
0
W
Hades
6,408
583
66
6
0
175,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role