Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Destroyer1984
Ah Muzen Cab
Level 56
God Stats
9W - 5L
1,347 SR
Queue Stats
624W - 621L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Wiidgetss
Jormungandr
Level 34
God Stats
0W - 1L
1,246 SR
Queue Stats
96W - 91L
1,452 Elo+
Party 3
Ix Chel
Ix Chel
fredo319
Ix Chel
Level 149
God Stats
0W - 4L
1,159 SR
Queue Stats
348W - 339L
1,479 Elo+
Solo
Bacchus
Bacchus
nappypancakes
Bacchus
Level 83
God Stats
3W - 4L
1,346 SR
Queue Stats
194W - 209L
1,485 Elo+
Party 3
Team Averages
Level 95
1,320 SR
1,482 Elo+

VS

Team Averages
Level 147
1,424 SR
1,466 Elo+
Gilgamesh
Gilgamesh
Akaiiyuno
Gilgamesh
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
Sag75
Sylvanus
Level 143
God Stats
1W - 1L
1,304 SR
Queue Stats
23W - 32L
1,421 Elo+
Party 1
Yu Huang
Yu Huang
TheBigHorrus
Yu Huang
Level 149
God Stats
4W - 4L
1,460 SR
Queue Stats
301W - 264L
1,522 Elo+
Solo
Shiva
Shiva
ThundercaT3HD
Shiva
Level 132
God Stats
2W - 0L
1,323 SR
Queue Stats
112W - 109L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
iKoniqs
Cernunnos
Level 169
God Stats
2W - 2L
1,534 SR
Queue Stats
147W - 151L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 7 / 9
9,763
697
10,041
18,326
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Destroyer1984
Ah Muzen Cab
18
6 / 4 / 5
10,658
761
21,372
15,022
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Wiidgetss
Jormungandr
16
2 / 4 / 7
9,540
681
16,931
19,653
23,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
fredo319
Ix Chel
16
0 / 4 / 4
9,526
680
10,238
13,637
6,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
18
4 / 4 / 9
11,395
814
9,915
19,470
28,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akaiiyuno
Gilgamesh
14
0 / 7 / 16
9,067
648
8,999
22,746
21,528
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Sag75
Sylvanus
18
2 / 1 / 17
10,957
783
7,640
17,947
17,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
TheBigHorrus
Yu Huang
20
13 / 2 / 10
12,164
869
27,741
10,592
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 17
10,161
726
13,301
22,126
17,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
iKoniqs
Cernunnos
19
6 / 3 / 14
11,571
827
19,722
16,119
8,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
13
Kills
23
23
Deaths
18
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
9
0.79
W
Gilgamesh
Akaiiyuno
Gilgamesh
0
7
16
1.14
L
Ah Muzen Cab
Destroyer1984
Ah Muzen Cab
6
4
5
2.13
W
Sylvanus
Sag75
Sylvanus
2
1
17
10.5
W
Yu Huang
TheBigHorrus
Yu Huang
13
2
10
9
W
2
5
17
2.1
L
Jormungandr
Wiidgetss
Jormungandr
2
4
7
1.38
L
Ix Chel
fredo319
Ix Chel
0
4
4
0.5
W
Cernunnos
iKoniqs
Cernunnos
6
3
14
4.33
L
Bacchus
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,497
Damage
77,403
86,108
Taken
89,530
84,076
Mitigated
70,111
23,548
Healing
42,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,041
2,005
95
1,638
18,326
18,495
713
7,469
10,644
0
16,251
W
Gilgamesh
Akaiiyuno
Gilgamesh
8,999
1,793
989
2,076
22,746
21,528
395
8,863
13,497
0
14,922
L
Ah Muzen Cab
Destroyer1984
Ah Muzen Cab
21,372
7,189
1,330
1,153
15,022
7,415
395
5,392
9,406
110
37,437
W
Sylvanus
Sag75
Sylvanus
7,640
1,217
13,707
9,120
17,947
17,729
582
8,051
9,206
12,995
0
W
Yu Huang
TheBigHorrus
Yu Huang
27,741
1,707
1,291
2,294
10,592
5,391
1,193
3,303
6,760
43,365
0
W
13,301
1,732
5,370
3,600
22,126
17,222
0
8,904
12,600
93
22,561
L
Jormungandr
Wiidgetss
Jormungandr
16,931
1,802
877
3,558
19,653
23,812
176
6,845
12,555
26,557
0
L
Ix Chel
fredo319
Ix Chel
10,238
76
3,733
3,254
13,637
6,350
0
7,536
5,968
27,888
0
W
Cernunnos
iKoniqs
Cernunnos
19,722
10,295
1,400
2,801
16,119
8,241
3,723
6,336
9,290
0
48,617
L
Bacchus
9,915
385
2,755
5,155
19,470
28,004
22
8,232
10,881
25,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,882
Gold Earned
53,920
167
Minions Killed
187
0
Camps Cleared
0
1,331,675
Distance Traveled
1,293,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,763
697
13
1
0
256,575
0
W
Gilgamesh
9,067
648
19
1
0
261,938
0
L
Ah Muzen Cab
10,658
761
58
4
0
249,374
0
W
Sylvanus
10,957
783
16
1
0
273,001
0
W
Yu Huang
12,164
869
41
3
0
260,404
0
W
Shiva
10,161
726
29
2
0
241,934
0
L
Jormungandr
9,540
681
35
3
0
264,828
0
L
Ix Chel
9,526
680
39
3
0
294,448
0
W
Cernunnos
11,571
827
82
6
0
256,553
0
L
Bacchus
11,395
814
22
2
0
266,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role