Player Matchup

Artemis
Artemis
DonnyDonnagon
Artemis
Level 40
God Stats
25W - 8L
1,719 SR
Queue Stats
104W - 61L
1,547 Elo+
Party 2
Charon
Charon
InferableCub318
Charon
Level 67
God Stats
38W - 25L
1,627 SR
Queue Stats
256W - 371L
1,445 Elo+
Party 2
Fenrir
Fenrir
Rickmeister
Fenrir
Level 64
God Stats
142W - 227L
1,513 SR
Queue Stats
209W - 321L
1,443 Elo+
Party 2
Janus
Janus
Saneover
Janus
Level 80
God Stats
3W - 6L
1,238 SR
Queue Stats
307W - 385L
1,528 Elo+
Party 2
Thor
Thor
Type1Insul1n
Thor
Level 69
God Stats
9W - 4L
1,583 SR
Queue Stats
292W - 373L
1,512 Elo+
Party 2
Team Averages
Level 64
1,536 SR
1,495 Elo+

VS

Team Averages
Level 65
1,516 SR
1,448 Elo+
Anubis
Anubis
Da Man Jan5
Anubis
Level 44
God Stats
24W - 30L
1,555 SR
Queue Stats
71W - 75L
1,492 Elo+
Party 3
Tyr
Tyr
DeceptionPie
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,331 Elo+
Party 1
Osiris
Osiris
JadeNymph
Osiris
Level 45
God Stats
6W - 11L
1,431 SR
Queue Stats
83W - 117L
1,372 Elo+
Solo
Ullr
Ullr
Jahstins
Ullr
Level 141
God Stats
27W - 17L
1,593 SR
Queue Stats
91W - 81L
1,552 Elo+
Party 3
Raijin
Raijin
TigerBangz
Raijin
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 0 / 6
6,248
1,041
6,212
3,425
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 9
6,331
1,055
3,759
4,656
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
1 / 0 / 5
5,647
941
2,745
3,243
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Saneover
Janus
12
6 / 1 / 6
6,430
1,072
5,190
2,625
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 6
5,576
929
1,369
5,624
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 2
5,558
926
2,294
5,937
2,786
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
4,993
832
1,547
5,804
4,634
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
JadeNymph
Osiris
9
0 / 2 / 0
4,899
817
781
3,184
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
11
1 / 1 / 1
5,641
940
4,270
4,784
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
TigerBangz
Raijin
11
0 / 2 / 1
5,487
915
2,622
4,868
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
13
Kills
1
2
Deaths
13
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
2
0.25
L
0
4
1
0.13
W
Artemis
4
0
6
7
W
1
0
9
5.5
L
Osiris
JadeNymph
Osiris
0
2
0
0
L
Ullr
1
1
1
1.5
W
Fenrir
1
0
5
3.5
W
Janus
Saneover
Janus
6
1
6
9
L
Raijin
TigerBangz
Raijin
0
2
1
0.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
11,514
19,573
Taken
24,577
9,972
Mitigated
13,146
2,947
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,294
0
0
1,107
5,937
2,786
0
2,276
3,661
14,938
0
L
1,547
0
0
100
5,804
4,634
144
2,450
3,354
0
4,499
W
Artemis
6,212
3,389
0
734
3,425
1,406
59
1,260
2,165
0
16,576
W
3,759
690
0
1,140
4,656
4,042
0
2,145
2,511
11,277
0
L
Osiris
JadeNymph
Osiris
781
171
0
285
3,184
2,074
0
1,347
1,837
0
1,939
L
Ullr
4,270
1,396
0
115
4,784
1,868
0
773
4,011
0
17,516
W
Fenrir
2,745
303
0
323
3,243
1,303
75
598
2,645
0
9,587
W
Janus
Saneover
Janus
5,190
365
0
0
2,625
1,078
138
121
2,504
15,453
0
L
Raijin
TigerBangz
Raijin
2,622
205
0
128
4,868
1,784
301
2,103
2,765
17,058
0
W
1,369
119
0
750
5,624
2,143
116
792
4,832
0
9,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
26,578
109
Minions Killed
105
0
Camps Cleared
0
712,001
Distance Traveled
550,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,558
926
26
4
0
108,422
0
L
Tyr
4,993
832
5
1
0
141,887
0
W
Artemis
6,248
1,041
31
5
0
130,024
0
W
Charon
6,331
1,055
14
2
0
131,459
0
L
Osiris
4,899
817
2
0
0
53,835
0
L
Ullr
5,641
940
34
6
0
123,503
0
W
Fenrir
5,647
941
15
3
0
157,127
0
W
Janus
6,430
1,072
28
5
0
137,959
0
L
Raijin
5,487
915
38
6
0
122,727
0
W
Thor
5,576
929
21
4
0
155,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role