Player Matchup

Hachiman
Hachiman
HUG3R3DR0CK3T
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Hevau
Zhong Kui
Level 66
God Stats
3W - 0L
1,741 SR
Queue Stats
55W - 56L
1,404 Elo+
Party 2
Anubis
Anubis
NarcoticZombie
Anubis
Level 108
God Stats
37W - 32L
1,491 SR
Queue Stats
542W - 520L
1,436 Elo+
Solo
Athena
Athena
Tao_of_Jester
Athena
Level 97
God Stats
21W - 15L
1,703 SR
Queue Stats
140W - 134L
1,383 Elo+
Solo
Thanatos
Thanatos
XReapxerxxxx
Thanatos
Level 80
God Stats
42W - 35L
1,507 SR
Queue Stats
174W - 170L
1,463 Elo+
Party 2
Team Averages
Level 71
1,589 SR
1,437 Elo+

VS

Team Averages
Level 82
1,455 SR
1,425 Elo+
Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
InstalockSet
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,375 Elo+
Solo
Thanatos
Thanatos
StingingRays06
Thanatos
Level 48
God Stats
132W - 114L
1,530 SR
Queue Stats
193W - 208L
1,472 Elo+
Party 1
Neith
Neith
TYNGUY SK8
Neith
Level 59
God Stats
2W - 4L
1,217 SR
Queue Stats
152W - 129L
1,387 Elo+
Solo
Sol
Sol
linternaverde11
Sol
Level 123
God Stats
25W - 21L
1,526 SR
Queue Stats
1,103W - 1,138L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HUG3R3DR0CK3T
Hachiman
12
1 / 9 / 7
6,625
414
4,194
12,268
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Hevau
Zhong Kui
12
1 / 3 / 6
7,653
478
9,138
12,917
9,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 4 / 3
8,529
533
9,860
12,792
6,191
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 11
7,554
472
3,475
19,104
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
XReapxerxxxx
Thanatos
18
18 / 1 / 1
11,410
713
20,359
18,216
8,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 8
7,118
445
8,568
7,798
3,825
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
InstalockSet
Gilgamesh
15
4 / 3 / 2
9,200
575
11,377
17,521
12,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
14
9 / 7 / 2
8,933
558
9,334
17,732
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
5 / 4 / 6
7,743
484
10,463
11,612
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 10
8,185
512
12,062
13,417
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
21
Kills
21
22
Deaths
21
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
8
1.67
W
Hachiman
HUG3R3DR0CK3T
Hachiman
1
9
7
0.5
W
Zhong Kui
Hevau
Zhong Kui
1
3
6
1.33
L
Gilgamesh
InstalockSet
Gilgamesh
4
3
2
1.67
W
1
4
3
0.63
L
Thanatos
9
7
2
1.43
L
Neith
5
4
6
2
W
0
5
11
1.1
W
Thanatos
XReapxerxxxx
Thanatos
18
1
1
18.5
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
51,804
75,297
Taken
68,080
42,845
Mitigated
30,318
30,361
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,568
673
131
1,863
7,798
3,825
152
2,323
5,475
39,035
0
W
Hachiman
HUG3R3DR0CK3T
Hachiman
4,194
3,300
0
1,187
12,268
4,224
814
5,396
6,872
0
15,560
W
Zhong Kui
Hevau
Zhong Kui
9,138
1,599
0
4,272
12,917
9,325
64
4,813
8,104
42,971
4,686
L
Gilgamesh
InstalockSet
Gilgamesh
11,377
2,597
0
1,584
17,521
12,234
0
10,154
7,367
726
61,775
W
9,860
164
0
6,002
12,792
6,191
756
41
12,751
63,687
0
L
Thanatos
9,334
1,560
0
8,445
17,732
6,687
182
2,764
14,968
0
53,449
L
Neith
10,463
3,583
0
1,686
11,612
3,633
2,127
2,736
8,876
0
37,583
W
3,475
1,358
0
3,868
19,104
14,514
28
6,880
12,224
19,814
0
W
Thanatos
XReapxerxxxx
Thanatos
20,359
9,261
0
15,032
18,216
8,591
0
3,601
14,615
0
103,207
L
12,062
4,058
0
5,140
13,417
3,939
4,724
4,309
9,108
55,718
7,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
41,179
339
Minions Killed
351
0
Camps Cleared
0
1,468,437
Distance Traveled
1,372,775
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,118
445
41
3
0
259,621
0
W
Hachiman
6,625
414
18
1
0
237,447
0
W
Zhong Kui
7,653
478
68
4
0
293,928
0
L
Gilgamesh
9,200
575
98
6
0
287,103
0
W
Anubis
8,529
533
101
6
0
263,888
2
L
Thanatos
8,933
558
66
4
0
312,303
4
L
Neith
7,743
484
44
3
0
266,772
1
W
Athena
7,554
472
23
1
0
310,527
3
W
Thanatos
11,410
713
129
8
0
362,647
0
L
Sol
8,185
512
102
6
0
246,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role