Player Matchup

Sylvanus
Sylvanus
HugeSax
Sylvanus
Level 92
God Stats
4W - 5L
1,431 SR
Queue Stats
59W - 108L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
QueamyDomer
Zhong Kui
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 102L
1,465 Elo+
Party 2
Pele
Pele
SirHimmothy
Pele
Level 153
God Stats
0W - 1L
1,593 SR
Queue Stats
31W - 30L
1,516 Elo+
Party 2
Chernobog
Chernobog
uG Chaoticz
Chernobog
Level 69
God Stats
2W - 12L
1,263 SR
Queue Stats
43W - 83L
1,376 Elo+
Party 2
Agni
Agni
yojohnnyboy
Agni
Level 103
God Stats
1W - 3L
1,382 SR
Queue Stats
55W - 94L
1,458 Elo+
Party 2
Team Averages
Level 107
1,434 SR
1,451 Elo+

VS

Team Averages
Level 145
1,530 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ChorizoLocs
Medusa
Level 171
God Stats
15W - 13L
1,615 SR
Queue Stats
265W - 235L
1,592 Elo+
Party 1
Anubis
Anubis
JollyBunny61420
Anubis
Level 106
God Stats
14W - 19L
1,432 SR
Queue Stats
63W - 73L
1,452 Elo+
Solo
Hercules
Hercules
OG Cushion
Hercules
Level 135
God Stats
4W - 5L
1,468 SR
Queue Stats
348W - 327L
1,501 Elo+
Solo
Lancelot
Lancelot
OldDirtyVato
Lancelot
Level 161
God Stats
11W - 9L
1,636 SR
Queue Stats
268W - 247L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HugeSax
Sylvanus
11
1 / 3 / 1
7,154
511
4,721
14,069
11,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
QueamyDomer
Zhong Kui
14
2 / 3 / 3
8,605
615
8,110
10,839
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 1
7,454
532
7,376
12,389
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
uG Chaoticz
Chernobog
11
0 / 3 / 0
6,393
457
2,326
9,117
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 2
6,620
473
6,545
9,126
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 5
8,343
596
6,791
7,872
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
4 / 0 / 2
8,474
605
6,227
6,782
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 6
7,571
541
5,091
10,934
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
OG Cushion
Hercules
12
2 / 1 / 9
7,745
553
6,201
10,805
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
OldDirtyVato
Lancelot
15
11 / 0 / 2
9,230
659
12,029
9,876
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
20
20
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
5
5.5
W
Medusa
4
0
2
5
L
Sylvanus
HugeSax
Sylvanus
1
3
1
0.5
W
0
4
6
0.75
W
Hercules
OG Cushion
Hercules
2
1
9
6.5
W
Lancelot
OldDirtyVato
Lancelot
11
0
2
12
L
Zhong Kui
QueamyDomer
Zhong Kui
2
3
3
1.17
L
3
5
1
0.7
L
Chernobog
uG Chaoticz
Chernobog
0
3
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,078
Damage
36,339
55,540
Taken
46,269
29,041
Mitigated
23,902
13,776
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,791
427
0
1,285
7,872
2,927
325
4,652
3,220
69,213
0
W
Medusa
6,227
1,861
0
2,512
6,782
2,554
738
912
5,870
0
71,987
L
Sylvanus
HugeSax
Sylvanus
4,721
1,509
1,949
4,004
14,069
11,374
0
2,955
10,922
20,766
0
W
5,091
654
130
5,169
10,934
5,496
565
5,409
5,093
56,732
0
W
Hercules
OG Cushion
Hercules
6,201
878
247
4,131
10,805
8,386
0
5,804
4,947
0
17,787
W
Lancelot
OldDirtyVato
Lancelot
12,029
4,401
0
2,847
9,876
4,539
399
2,085
7,763
0
71,982
L
Zhong Kui
QueamyDomer
Zhong Kui
8,110
755
0
4,179
10,839
7,763
681
4,057
6,782
62,138
0
L
7,376
1,611
0
1,170
12,389
3,506
0
1,415
10,942
0
50,081
L
Chernobog
uG Chaoticz
Chernobog
2,326
1,556
0
1,934
9,117
2,739
40
0
9,117
0
48,857
L
6,545
92
0
540
9,126
3,659
0
3,075
5,895
51,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,226
Gold Earned
41,363
370
Minions Killed
471
0
Camps Cleared
0
1,336,395
Distance Traveled
1,447,659
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,343
596
142
10
0
288,658
5
W
Medusa
8,474
605
105
8
0
278,404
0
L
Sylvanus
7,154
511
29
2
0
259,822
0
W
Anubis
7,571
541
92
7
0
215,704
0
W
Hercules
7,745
553
23
2
0
299,502
2
W
Lancelot
9,230
659
109
8
0
365,391
3
L
Zhong Kui
8,605
615
117
8
0
239,879
1
L
Pele
7,454
532
77
6
0
300,015
0
L
Chernobog
6,393
457
65
5
0
273,998
3
L
Agni
6,620
473
82
6
0
262,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role