Player Matchup

Ares
Ares
Brebweiner69
Ares
Level 29
God Stats
1W - 4L
1,376 SR
Queue Stats
104W - 102L
1,502 Elo+
Party 1
Tiamat
Tiamat
DrClutch437
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 163L
1,522 Elo+
Solo
Ullr
Ullr
Flux55
Ullr
Level 159
God Stats
18W - 8L
1,577 SR
Queue Stats
260W - 228L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Jbev15
Sun Wukong
Level 17
God Stats
2W - 6L
1,415 SR
Queue Stats
17W - 22L
1,400 Elo+
Party 1
Izanami
Izanami
Steakob
Izanami
Level 102
God Stats
2W - 5L
1,407 SR
Queue Stats
385W - 356L
1,539 Elo+
Party 1
Team Averages
Level 87
1,455 SR
1,500 Elo+

VS

Team Averages
Level 96
1,554 SR
1,540 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
C4llo
Ullr
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
116W - 57L
1,613 Elo+
Party 2
Ganesha
Ganesha
Desshcain
Ganesha
Level 61
God Stats
2W - 3L
1,538 SR
Queue Stats
5W - 7L
1,606 Elo+
Solo
Shiva
Shiva
amazingspunerman
Shiva
Level 37
God Stats
11W - 7L
1,515 SR
Queue Stats
26W - 28L
1,436 Elo+
Party 2
Mercury
Mercury
logixiwnl
Mercury
Level 89
God Stats
7W - 4L
1,720 SR
Queue Stats
52W - 33L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,469
559
3,026
5,875
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
5
0 / 2 / 0
3,955
494
1,411
2,982
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Flux55
Ullr
11
4 / 1 / 1
5,613
702
4,920
5,991
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Jbev15
Sun Wukong
8
0 / 3 / 0
4,643
580
2,217
7,987
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Steakob
Izanami
7
1 / 4 / 1
4,635
579
2,906
6,473
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
3 / 1 / 0
5,631
704
2,306
2,520
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
C4llo
Ullr
9
5 / 1 / 1
5,505
688
7,635
7,365
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Desshcain
Ganesha
9
1 / 1 / 4
5,415
677
1,650
5,689
2,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
5,799
725
4,122
6,761
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
logixiwnl
Mercury
11
1 / 2 / 3
5,706
713
2,268
6,433
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
0
3
L
0
2
2
0.5
W
Ullr
C4llo
Ullr
5
1
1
5.5
W
Ganesha
Desshcain
Ganesha
1
1
4
3
L
Tiamat
0
2
0
0
L
Ullr
Flux55
Ullr
4
1
1
4.5
L
Sun Wukong
Jbev15
Sun Wukong
0
3
0
0
L
Izanami
Steakob
Izanami
1
4
1
0.38
W
2
0
1
2.5
W
Mercury
logixiwnl
Mercury
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
17,981
29,308
Taken
28,768
12,757
Mitigated
11,046
6,874
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,306
502
0
500
2,520
789
405
746
1,702
30,938
0
L
3,026
379
111
1,524
5,875
3,277
0
644
5,231
9,915
0
W
Ullr
C4llo
Ullr
7,635
3,641
0
745
7,365
2,630
30
1,119
6,246
0
36,798
W
Ganesha
Desshcain
Ganesha
1,650
599
1,393
1,787
5,689
2,864
0
1,907
3,782
11,817
0
L
Tiamat
1,411
204
0
876
2,982
1,445
0
1,122
1,860
11,470
0
L
Ullr
Flux55
Ullr
4,920
1,776
0
1,732
5,991
2,329
0
1,217
4,774
0
31,428
L
Sun Wukong
Jbev15
Sun Wukong
2,217
43
0
1,738
7,987
3,761
0
0
7,987
0
26,437
L
Izanami
Steakob
Izanami
2,906
2,177
0
893
6,473
1,945
273
973
5,500
0
29,548
W
4,122
687
0
1,982
6,761
2,542
0
0
6,761
0
34,028
W
Mercury
logixiwnl
Mercury
2,268
1,211
0
900
6,433
2,221
0
547
5,840
0
40,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,315
Gold Earned
28,056
208
Minions Killed
261
0
Camps Cleared
0
737,233
Distance Traveled
843,342
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,631
704
74
9
0
145,555
0
L
Ares
4,469
559
13
2
0
154,896
0
W
Ullr
5,505
688
77
10
0
161,719
0
W
Ganesha
5,415
677
0
0
0
178,627
3
L
Tiamat
3,955
494
33
4
0
79,233
0
L
Ullr
5,613
702
62
8
0
180,185
0
L
Sun Wukong
4,643
580
51
6
0
164,739
0
L
Izanami
4,635
579
49
6
0
158,180
0
W
Shiva
5,799
725
52
7
0
157,495
0
W
Mercury
5,706
713
58
7
0
199,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role