Player Matchup

Merlin
Merlin
Bronze III
Mando_Boyy
Merlin
Bronze III
Level 108
God Stats
0W - 2L
1,490 SR
Queue Stats
2W - 6L
1,373 MMR
Party 1
Thanatos
Thanatos
Bronze III
Rimurû
Thanatos
Bronze III
Level 69
God Stats
1W - 2L
1,600 SR
Queue Stats
5W - 8L
1,499 MMR
Party 1
Hercules
Hercules
Bronze III
S-S-Sasanqua
Hercules
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,530 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,563 SR
1,463 MMR
Chang'e
Chang'e
Gold V
CORVIN25
Chang'e
Gold V
Level 89
God Stats
119W - 82L
1,608 SR
Queue Stats
294W - 329L
1,412 MMR
Solo
Xbalanque
Xbalanque
Gold II
Trump Truck
Xbalanque
Gold II
Level 157
God Stats
19W - 25L
1,504 SR
Queue Stats
574W - 666L
1,486 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
javikiller1
Kuzenbo
Gold IV
Level 117
God Stats
16W - 20L
1,576 SR
Queue Stats
268W - 281L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mando_Boyy
Merlin
13
2 / 2 / 1
9,653
690
8,428
8,109
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Rimurû
Thanatos
11
0 / 4 / 3
8,950
639
6,373
10,923
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
S-S-Sasanqua
Hercules
12
2 / 3 / 2
9,792
699
6,079
15,193
14,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
RaijinCharonAresAthenaArachne

VS

Bans
Baba YagaJanusMorgan Le FayAnubisBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CORVIN25
Chang'e
13
3 / 2 / 5
10,534
752
7,972
9,765
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
Trump Truck
Xbalanque
14
3 / 1 / 6
10,855
775
14,350
9,635
3,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
javikiller1
Kuzenbo
14
3 / 1 / 6
10,622
759
8,012
13,508
17,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
9
9
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CORVIN25
Chang'e
3
2
5
2.75
L
Merlin
Mando_Boyy
Merlin
2
2
1
1.25
L
Thanatos
Rimurû
Thanatos
0
4
3
0.38
L
Hercules
S-S-Sasanqua
Hercules
2
3
2
1
W
Xbalanque
Trump Truck
Xbalanque
3
1
6
6
W
Kuzenbo
javikiller1
Kuzenbo
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,880
Damage
30,334
34,225
Taken
32,908
23,405
Mitigated
25,315
9,379
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CORVIN25
Chang'e
7,972
594
3,069
4,306
9,765
3,708
893
2,897
6,868
46,292
0
L
Merlin
Mando_Boyy
Merlin
8,428
414
0
1,269
8,109
3,532
0
3,724
4,052
46,625
0
L
Thanatos
Rimurû
Thanatos
6,373
512
0
4,615
10,923
4,883
0
5,546
5,073
0
25,854
L
Hercules
S-S-Sasanqua
Hercules
6,079
1,401
0
3,495
15,193
14,990
0
5,612
9,283
0
25,562
W
Xbalanque
Trump Truck
Xbalanque
14,350
4,951
0
2,922
9,635
3,920
2,082
2,442
7,193
0
72,006
W
Kuzenbo
javikiller1
Kuzenbo
8,012
2,429
0
1,824
13,508
17,687
169
3,663
9,845
22,128
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
32,011
136
Minions Killed
168
0
Camps Cleared
0
731,972
Distance Traveled
793,083
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,534
752
56
4
0
264,302
4
L
Merlin
9,653
690
64
5
0
230,318
2
L
Thanatos
8,950
639
32
2
0
258,890
2
L
Hercules
9,792
699
40
3
0
242,764
2
W
Xbalanque
10,855
775
93
7
0
248,896
0
W
Kuzenbo
10,622
759
19
1
0
279,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role