Player Matchup

Horus
Horus
DJanx2700
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 105L
1,358 Elo+
Party 1
Hades
Hades
TheGayOrca
Hades
Level 106
God Stats
3W - 3L
1,955 SR
Queue Stats
181W - 209L
1,419 Elo+
Party 1
Artio
Artio
ThiccSauce Sage
Artio
Level 63
God Stats
10W - 12L
1,523 SR
Queue Stats
67W - 81L
1,412 Elo+
Party 1
Team Averages
Level 79
1,659 SR
1,396 Elo+

VS

Team Averages
Level 87
1,550 SR
1,516 Elo+
Arachne
Arachne
BlackGuyPeas
Arachne
Level 108
God Stats
2W - 1L
1,486 SR
Queue Stats
413W - 413L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FeelGangsta2010
Morgan Le Fay
Level 85
God Stats
16W - 9L
1,666 SR
Queue Stats
529W - 547L
1,423 Elo+
Solo
Ymir
Ymir
PrinchiPech0
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DJanx2700
Horus
15
2 / 6 / 2
12,111
673
7,766
24,871
18,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hades
16
4 / 5 / 3
13,439
747
22,496
20,812
12,929
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 6 / 5
11,928
663
5,398
30,214
37,818
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackGuyPeas
Arachne
16
5 / 2 / 11
13,723
762
20,871
17,590
10,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
FeelGangsta2010
Morgan Le Fay
17
6 / 4 / 10
13,984
777
29,188
10,602
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 1 / 8
13,535
752
15,447
14,192
16,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
17
17
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlackGuyPeas
Arachne
5
2
11
5.25
L
Horus
DJanx2700
Horus
2
6
2
0.5
W
Morgan Le Fay
FeelGangsta2010
Morgan Le Fay
6
4
10
2.75
W
6
1
8
10
L
Hades
4
5
3
1.1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
65,506
75,897
Taken
42,384
69,666
Mitigated
32,008
24,511
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlackGuyPeas
Arachne
20,871
14,020
0
4,228
17,590
10,165
512
11,355
5,834
0
45,236
L
Horus
DJanx2700
Horus
7,766
4,335
1,615
5,987
24,871
18,919
258
14,783
10,088
0
25,769
W
Morgan Le Fay
FeelGangsta2010
Morgan Le Fay
29,188
4,868
0
1,666
10,602
5,218
577
7,504
2,965
74,169
0
W
15,447
3,288
0
0
14,192
16,625
309
9,570
4,127
42,515
0
L
Hades
22,496
438
2,676
8,009
20,812
12,929
0
12,993
7,819
102,280
0
L
5,398
419
1,219
5,005
30,214
37,818
0
17,369
12,845
19,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
41,242
223
Minions Killed
154
0
Camps Cleared
0
897,765
Distance Traveled
877,125
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,723
762
46
3
0
331,437
0
L
Horus
12,111
673
42
2
0
292,906
0
W
Morgan Le Fay
13,984
777
69
4
0
293,547
0
W
Ymir
13,535
752
39
2
0
252,141
0
L
Hades
13,439
747
161
9
0
307,370
0
L
Artio
11,928
663
20
1
0
297,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role