Player Matchup

Ratatoskr
Ratatoskr
Devi8eD
Ratatoskr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 2
Ymir
Ymir
MassWhole22
Ymir
Level 128
God Stats
1W - 2L
1,137 SR
Queue Stats
111W - 122L
1,472 Elo+
Solo
Awilix
Awilix
ObjectPermaNope
Awilix
Level 106
God Stats
2W - 3L
1,163 SR
Queue Stats
99W - 98L
1,475 Elo+
Party 1
Anubis
Anubis
PettyDonutz22
Anubis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 184L
1,520 Elo+
Party 1
Chronos
Chronos
ZachEzekiel
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,334 Elo+
Party 2
Team Averages
Level 101
1,360 SR
1,406 Elo+

VS

Team Averages
Level 154
1,403 SR
1,492 Elo+
Tiamat
Tiamat
AkSav907
Tiamat
Level 68
God Stats
0W - 3L
1,267 SR
Queue Stats
63W - 68L
1,420 Elo+
Solo
Awilix
Awilix
Kidx JoKeR q
Awilix
Level 155
God Stats
0W - 3L
1,291 SR
Queue Stats
241W - 239L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
MJVD1990
Ao Kuang
Level 148
God Stats
6W - 6L
1,631 SR
Queue Stats
557W - 522L
1,504 Elo+
Solo
Cthulhu
Cthulhu
fidelg
Cthulhu
Level 218
God Stats
1W - 3L
1,496 SR
Queue Stats
294W - 226L
1,514 Elo+
Solo
Sobek
Sobek
pinkrazor49
Sobek
Level 183
God Stats
1W - 4L
1,328 SR
Queue Stats
626W - 608L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Devi8eD
Ratatoskr
15
3 / 3 / 15
8,659
787
8,220
10,462
8,225
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 13
9,416
856
3,929
8,526
8,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 3 / 10
8,903
809
5,827
7,916
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 14
9,889
899
14,139
9,116
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
ZachEzekiel
Chronos
16
3 / 1 / 17
9,441
858
11,559
10,383
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkSav907
Tiamat
16
2 / 4 / 5
8,034
730
8,963
8,705
5,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
2 / 3 / 7
7,697
700
6,027
7,832
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
MJVD1990
Ao Kuang
15
4 / 6 / 1
8,886
808
4,912
11,159
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
fidelg
Cthulhu
13
2 / 5 / 5
8,024
729
8,996
14,118
14,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 8
8,580
780
2,959
10,578
10,949
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
22
Kills
11
11
Deaths
22
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AkSav907
Tiamat
2
4
5
1.13
W
Ratatoskr
Devi8eD
Ratatoskr
3
3
15
3.5
L
Awilix
2
3
7
1.83
L
Ao Kuang
MJVD1990
Ao Kuang
4
6
1
0.75
W
6
1
13
12.5
W
5
3
10
3.33
W
5
3
14
4
W
Chronos
ZachEzekiel
Chronos
3
1
17
11.5
L
Cthulhu
fidelg
Cthulhu
2
5
5
0.9
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
31,857
46,403
Taken
52,392
30,933
Mitigated
38,572
17,745
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AkSav907
Tiamat
8,963
684
386
1,125
8,705
5,850
46
6,345
2,330
18,375
0
W
Ratatoskr
Devi8eD
Ratatoskr
8,220
1,472
971
3,236
10,462
8,225
1,201
5,264
5,198
0
12,480
L
Awilix
6,027
1,690
648
337
7,832
3,052
0
4,106
3,630
0
8,434
L
Ao Kuang
MJVD1990
Ao Kuang
4,912
1,303
409
771
11,159
4,569
62
5,766
5,346
13,617
0
W
3,929
233
992
1,548
8,526
8,035
557
5,090
3,436
14,191
0
W
5,827
1,691
1,204
984
7,916
4,497
635
4,391
3,525
0
12,564
W
14,139
281
2,210
3,006
9,116
6,043
1,055
6,273
2,843
32,181
0
W
Chronos
ZachEzekiel
Chronos
11,559
3,197
1,178
2,416
10,383
4,133
1,670
4,812
5,571
20,213
0
L
Cthulhu
fidelg
Cthulhu
8,996
95
393
937
14,118
14,152
0
7,531
6,271
21,965
0
L
2,959
175
1,209
1,723
10,578
10,949
0
5,879
4,606
8,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
41,221
117
Minions Killed
82
0
Camps Cleared
0
1,074,053
Distance Traveled
823,514
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,034
730
19
2
0
192,752
0
W
Ratatoskr
8,659
787
4
0
0
257,835
0
L
Awilix
7,697
700
3
0
0
156,456
0
L
Ao Kuang
8,886
808
24
2
0
162,119
0
W
Ymir
9,416
856
18
2
0
185,959
0
W
Awilix
8,903
809
16
1
0
189,805
0
W
Anubis
9,889
899
49
4
0
198,134
0
W
Chronos
9,441
858
30
3
0
242,320
0
L
Cthulhu
8,024
729
27
2
0
183,039
0
L
Sobek
8,580
780
9
1
0
129,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role