Player Matchup

Odin
Odin
Baron Samedi365
Odin
Level 107
God Stats
5W - 4L
1,531 SR
Queue Stats
590W - 576L
1,414 Elo+
Solo
Thoth
Thoth
InstalockSet
Thoth
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 116L
1,368 Elo+
Solo
Charybdis
Charybdis
NameChanged119
Charybdis
Level 77
God Stats
29W - 11L
1,599 SR
Queue Stats
198W - 184L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
daksbeutifulhole
Danzaburou
Level 77
God Stats
12W - 10L
1,547 SR
Queue Stats
171W - 163L
1,460 Elo+
Party 1
Achilles
Achilles
gvloso
Achilles
Level 79
God Stats
6W - 2L
1,752 SR
Queue Stats
164W - 152L
1,467 Elo+
Party 1
Team Averages
Level 81
1,586 SR
1,437 Elo+

VS

Team Averages
Level 42
1,459 SR
1,300 Elo+
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
PC Plumbus
Apollo
Level 55
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Freya
Freya
WildBill6685
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Odin
Odin
YOURSELF1015
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Bellona
Bellona
iSwervve
Bellona
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,206
621
5,838
5,494
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 2
6,643
664
4,205
6,316
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
NameChanged119
Charybdis
12
2 / 0 / 2
6,832
683
1,961
4,557
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
daksbeutifulhole
Danzaburou
10
3 / 0 / 3
6,468
647
3,885
4,900
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
gvloso
Achilles
10
3 / 1 / 2
6,347
635
3,404
8,736
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 1 / 0
4,627
463
440
4,165
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
PC Plumbus
Apollo
8
0 / 3 / 1
4,473
447
1,754
4,814
1,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 4 / 0
4,052
405
2,755
7,741
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,352
435
1,142
4,629
1,668
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Bellona
iSwervve
Bellona
9
1 / 2 / 0
5,355
536
3,627
7,976
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
0
1
W
2
0
1
2.5
W
3
1
2
4
W
Charybdis
NameChanged119
Charybdis
2
0
2
3
L
Apollo
PC Plumbus
Apollo
0
3
1
0.17
L
0
4
0
0
L
0
3
0
0
W
Danzaburou
daksbeutifulhole
Danzaburou
3
0
3
4.5
W
Achilles
gvloso
Achilles
3
1
2
4
L
Bellona
iSwervve
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
9,718
30,003
Taken
29,325
14,398
Mitigated
11,497
9,032
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
440
96
400
1,046
4,165
1,365
0
0
4,165
9,096
0
W
5,838
1,453
34
1,281
5,494
2,825
0
1,044
4,353
0
31,307
W
4,205
598
0
625
6,316
1,893
1,213
830
5,486
43,466
0
W
Charybdis
NameChanged119
Charybdis
1,961
1,163
0
3,088
4,557
1,719
2,911
0
4,557
0
54,364
L
Apollo
PC Plumbus
Apollo
1,754
790
0
0
4,814
1,382
0
2,628
2,186
0
16,554
L
2,755
844
0
1,039
7,741
2,391
0
1,104
6,592
15,287
0
L
1,142
319
0
0
4,629
1,668
0
473
4,156
0
12,704
W
Danzaburou
daksbeutifulhole
Danzaburou
3,885
2,313
0
2,364
4,900
1,803
1,455
730
4,084
0
36,193
W
Achilles
gvloso
Achilles
3,404
1,301
0
1,640
8,736
6,158
256
591
8,145
0
31,702
L
Bellona
iSwervve
Bellona
3,627
1,642
0
2,967
7,976
4,691
0
0
7,443
0
22,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
22,859
329
Minions Killed
120
0
Camps Cleared
0
896,270
Distance Traveled
913,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,627
463
14
1
0
136,513
2
W
Odin
6,206
621
54
5
0
203,724
0
W
Thoth
6,643
664
75
8
0
184,138
0
W
Charybdis
6,832
683
107
11
0
169,938
0
L
Apollo
4,473
447
18
2
0
183,599
0
L
Freya
4,052
405
24
2
0
181,291
0
L
Odin
4,352
435
17
2
0
203,678
0
W
Danzaburou
6,468
647
49
5
0
164,034
0
W
Achilles
6,347
635
44
4
0
174,436
2
L
Bellona
5,355
536
47
5
0
208,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role