Player Matchup

Set
Set
Islandersman
Set
Level 87
God Stats
4W - 4L
1,693 SR
Queue Stats
391W - 356L
1,435 Elo+
Party 1
Hera
Hera
KodiakHunter01
Hera
Level 86
God Stats
7W - 12L
1,368 SR
Queue Stats
377W - 345L
1,455 Elo+
Party 1
Ymir
Ymir
SeedBobDot
Ymir
Level 12
God Stats
7W - 8L
1,438 SR
Queue Stats
18W - 25L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
TrillSuqs
Sun Wukong
Level 40
God Stats
4W - 2L
1,615 SR
Queue Stats
67W - 73L
1,428 Elo+
Solo
Anhur
Anhur
bupks
Anhur
Level 49
God Stats
5W - 5L
1,444 SR
Queue Stats
129W - 136L
1,445 Elo+
Solo
Team Averages
Level 55
1,512 SR
1,423 Elo+

VS

Team Averages
Level 56
1,428 SR
1,369 Elo+
Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BeetusMiMeetus
Izanami
Level 26
God Stats
1W - 0L
1,303 SR
Queue Stats
6W - 10L
1,295 Elo+
Party 2
Raijin
Raijin
Dopiuhm
Raijin
Level 82
God Stats
2W - 3L
1,373 SR
Queue Stats
138W - 149L
1,390 Elo+
Solo
Lancelot
Lancelot
KrackWoods
Lancelot
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 123L
1,379 Elo+
Party 2
Bacchus
Bacchus
roam_james
Bacchus
Level 47
God Stats
3W - 1L
1,463 SR
Queue Stats
12W - 27L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 5
8,275
591
9,804
10,628
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 0 / 6
9,346
668
9,078
5,678
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 9
7,172
512
3,817
11,427
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
TrillSuqs
Sun Wukong
8
0 / 4 / 0
5,924
423
3,973
12,869
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
bupks
Anhur
12
4 / 2 / 5
7,387
528
5,132
8,485
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 8 / 0
7,305
522
4,069
11,222
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 2
7,612
544
5,789
7,253
2,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Dopiuhm
Raijin
14
5 / 2 / 2
8,892
635
13,633
11,600
7,995
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
KrackWoods
Lancelot
11
1 / 4 / 1
6,694
478
3,577
11,713
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
roam_james
Bacchus
11
2 / 3 / 3
7,653
547
4,953
11,426
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
12
13
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
8
0
0.25
W
2
4
2
0.75
W
Raijin
Dopiuhm
Raijin
5
2
2
3
L
8
3
5
3.5
L
7
0
6
10
W
Lancelot
KrackWoods
Lancelot
1
4
1
0.38
L
1
4
9
1.38
L
Sun Wukong
TrillSuqs
Sun Wukong
0
4
0
0
L
Anhur
bupks
Anhur
4
2
5
3.25
W
Bacchus
roam_james
Bacchus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,804
Damage
32,021
49,087
Taken
53,214
29,462
Mitigated
30,578
7,648
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,069
278
0
843
11,222
4,355
0
5,740
5,482
42,601
0
W
5,789
3,000
0
50
7,253
2,466
3,025
1,475
5,778
0
52,952
W
Raijin
Dopiuhm
Raijin
13,633
1,865
0
7,409
11,600
7,995
406
1,756
9,844
73,209
0
L
9,804
4,344
0
911
10,628
5,686
1,047
2,076
8,552
0
57,395
L
9,078
2,315
0
1,713
5,678
2,685
1,259
2,555
3,123
79,284
0
W
Lancelot
KrackWoods
Lancelot
3,577
518
0
3,346
11,713
4,510
0
1,585
10,128
0
41,384
L
3,817
818
256
1,251
11,427
10,577
169
4,949
6,478
14,535
0
L
Sun Wukong
TrillSuqs
Sun Wukong
3,973
428
0
1,068
12,869
7,086
0
9,705
3,164
0
32,454
L
Anhur
bupks
Anhur
5,132
3,191
0
2,449
8,485
3,428
177
3,370
5,115
0
44,003
W
Bacchus
roam_james
Bacchus
4,953
838
292
2,234
11,426
11,252
0
2,339
9,087
18,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,104
Gold Earned
38,156
359
Minions Killed
322
0
Camps Cleared
0
1,237,854
Distance Traveled
1,287,287
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,305
522
66
5
0
235,751
0
W
Izanami
7,612
544
82
6
0
219,504
0
W
Raijin
8,892
635
93
7
0
237,716
2
L
Set
8,275
591
80
6
0
287,982
0
L
Hera
9,346
668
143
10
0
254,230
0
W
Lancelot
6,694
478
62
4
0
300,655
0
L
Ymir
7,172
512
19
1
0
259,734
0
L
Sun Wukong
5,924
423
40
3
0
196,473
0
L
Anhur
7,387
528
77
6
0
239,435
1
W
Bacchus
7,653
547
19
1
0
293,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role