Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Blue Demon V
Hercules
Level 103
God Stats
13W - 5L
1,657 SR
Queue Stats
219W - 199L
1,518 Elo+
Party 2
Shiva
Shiva
Onixblame
Shiva
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 53L
1,419 Elo+
Party 2
Xbalanque
Xbalanque
vPaNicSouLv
Xbalanque
Level 66
God Stats
6W - 12L
1,339 SR
Queue Stats
111W - 134L
1,421 Elo+
Party 2
Thor
Thor
xFEAR Yoyo
Thor
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 23L
1,505 Elo+
Party 2
Team Averages
Level 77
1,499 SR
1,473 Elo+

VS

Team Averages
Level 47
1,451 SR
1,492 Elo+
Cthulhu
Cthulhu
OGamer2
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,463 Elo+
Party 1
Nemesis
Nemesis
RougueRanger
Nemesis
Level 4
God Stats
1W - 2L
1,504 SR
Queue Stats
6W - 6L
1,671 Elo+
Party 3
Janus
Janus
WickedOmens
Janus
Level 119
God Stats
0W - 2L
1,261 SR
Queue Stats
76W - 60L
1,586 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
crumb730
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Tsukuyomi
Tsukuyomi
selgia13
Tsukuyomi
Level 42
God Stats
58W - 58L
1,490 SR
Queue Stats
151W - 136L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 3 / 5
10,830
637
14,543
14,546
6,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Blue Demon V
Hercules
14
2 / 2 / 10
9,008
530
9,312
16,663
13,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Onixblame
Shiva
16
2 / 1 / 6
9,506
559
9,882
15,407
11,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
vPaNicSouLv
Xbalanque
15
2 / 1 / 2
8,763
515
8,367
11,437
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 7
9,393
553
10,482
14,374
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OGamer2
Cthulhu
10
0 / 3 / 3
7,079
416
8,104
15,984
12,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RougueRanger
Nemesis
13
1 / 5 / 1
7,945
467
9,072
15,011
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 4
8,678
510
13,879
11,792
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
crumb730
Ah Muzen Cab
11
0 / 7 / 3
6,720
395
4,974
14,969
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
selgia13
Tsukuyomi
17
5 / 5 / 4
9,872
581
14,386
17,138
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
21
Kills
10
10
Deaths
23
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
5
3.83
W
Hercules
Blue Demon V
Hercules
2
2
10
3.5
L
Cthulhu
OGamer2
Cthulhu
0
3
3
0.5
W
Shiva
Onixblame
Shiva
2
1
6
5
L
Nemesis
RougueRanger
Nemesis
1
5
1
0.3
L
4
3
4
2
L
Ah Muzen Cab
crumb730
Ah Muzen Cab
0
7
3
0.21
L
Tsukuyomi
selgia13
Tsukuyomi
5
5
4
1.4
W
Xbalanque
vPaNicSouLv
Xbalanque
2
1
2
3
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,586
Damage
50,415
72,427
Taken
74,894
42,365
Mitigated
33,945
23,521
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,543
264
0
7,475
14,546
6,532
351
6,236
8,030
96,493
0
W
Hercules
Blue Demon V
Hercules
9,312
2,008
0
5,937
16,663
13,963
0
7,138
9,373
0
31,556
L
Cthulhu
OGamer2
Cthulhu
8,104
570
1,611
1,622
15,984
12,055
0
3,522
12,462
25,537
0
W
Shiva
Onixblame
Shiva
9,882
2,550
0
4,670
15,407
11,418
259
691
14,708
92
67,019
L
Nemesis
RougueRanger
Nemesis
9,072
4,201
0
3,380
15,011
5,651
0
585
14,426
0
48,061
L
13,879
544
0
1,000
11,792
3,969
0
5,102
6,690
60,063
0
L
Ah Muzen Cab
crumb730
Ah Muzen Cab
4,974
1,344
0
485
14,969
5,322
87
2,783
12,186
0
37,892
L
Tsukuyomi
selgia13
Tsukuyomi
14,386
2,767
0
5,202
17,138
6,948
622
2,643
14,495
0
88,742
W
Xbalanque
vPaNicSouLv
Xbalanque
8,367
4,789
0
3,958
11,437
4,361
1,107
4,302
7,053
0
71,908
W
10,482
2,190
0
1,481
14,374
6,091
103
2,964
11,280
0
64,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,500
Gold Earned
40,294
492
Minions Killed
399
0
Camps Cleared
0
1,604,742
Distance Traveled
1,654,599
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,830
637
147
9
0
318,609
0
W
Hercules
9,008
530
43
3
0
349,698
2
L
Cthulhu
7,079
416
28
2
0
348,441
0
W
Shiva
9,506
559
84
5
0
307,229
0
L
Nemesis
7,945
467
83
5
0
331,813
1
L
Janus
8,678
510
109
6
0
358,492
0
L
Ah Muzen Cab
6,720
395
57
3
0
269,025
0
L
Tsukuyomi
9,872
581
122
7
0
346,828
1
W
Xbalanque
8,763
515
138
8
0
291,525
0
W
Thor
9,393
553
80
5
0
337,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role