Player Matchup

Nox
Nox
Absolute
Nox
Level 158
God Stats
6W - 10L
1,440 SR
Queue Stats
313W - 322L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JcThatMan
Kumbhakarna
Level 103
God Stats
4W - 0L
1,538 SR
Queue Stats
50W - 45L
1,490 Elo+
Solo
Horus
Horus
SneakyNorris
Horus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,512 Elo+
Solo
Artemis
Artemis
VintageGoddesss
Artemis
Level 101
God Stats
16W - 7L
1,756 SR
Queue Stats
317W - 321L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
whatitdobayb
Cthulhu
Level 44
God Stats
2W - 1L
1,505 SR
Queue Stats
199W - 175L
1,469 Elo+
Solo
Team Averages
Level 110
1,548 SR
1,500 Elo+

VS

Team Averages
Level 107
1,467 SR
1,422 Elo+
Anubis
Anubis
LashingDOM128
Anubis
Level 106
God Stats
2W - 3L
1,479 SR
Queue Stats
160W - 166L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
MrEspartam
Ix Chel
Level 63
God Stats
0W - 3L
1,225 SR
Queue Stats
39W - 61L
1,352 Elo+
Solo
Ah Puch
Ah Puch
S2 lucifer
Ah Puch
Level 195
God Stats
12W - 12L
1,427 SR
Queue Stats
553W - 585L
1,513 Elo+
Solo
Lancelot
Lancelot
finnesin
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Da Ji
Da Ji
thuglife1231
Da Ji
Level 106
God Stats
5W - 4L
1,705 SR
Queue Stats
177W - 184L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 13
11,550
1,050
16,929
7,662
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
JcThatMan
Kumbhakarna
17
2 / 2 / 21
9,122
829
8,379
17,412
9,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 4 / 20
9,712
883
3,595
15,302
14,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 4 / 16
9,882
898
12,556
10,880
4,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
whatitdobayb
Cthulhu
17
7 / 4 / 15
10,158
923
14,142
12,096
11,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,100
736
8,797
10,300
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ix Chel
MrEspartam
Ix Chel
15
1 / 6 / 6
8,137
740
9,788
13,282
6,061
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
S2 lucifer
Ah Puch
14
2 / 5 / 5
8,036
731
13,503
12,240
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
finnesin
Lancelot
13
1 / 7 / 6
7,657
696
5,926
13,343
7,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 9 / 2
10,444
949
10,034
14,888
8,199
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
33
Kills
16
16
Deaths
33
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
15
2
13
10.75
W
Kumbhakarna
JcThatMan
Kumbhakarna
2
2
21
6.25
L
1
6
7
0.75
L
Ix Chel
MrEspartam
Ix Chel
1
6
6
0.67
L
Ah Puch
S2 lucifer
Ah Puch
2
5
5
0.9
W
3
4
20
3.25
W
6
4
16
3.5
L
Lancelot
finnesin
Lancelot
1
7
6
0.57
L
11
9
2
1.33
W
Cthulhu
whatitdobayb
Cthulhu
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,601
Damage
48,048
63,352
Taken
64,053
43,265
Mitigated
33,788
24,377
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,929
398
1,609
1,176
7,662
3,662
1,679
3,610
4,052
24,687
0
W
Kumbhakarna
JcThatMan
Kumbhakarna
8,379
275
1,592
6,729
17,412
9,109
59
8,155
9,257
17,268
0
L
8,797
361
577
1,011
10,300
6,442
0
7,249
3,051
19,143
0
L
Ix Chel
MrEspartam
Ix Chel
9,788
1,753
639
912
13,282
6,061
0
9,458
3,824
22,843
0
L
Ah Puch
S2 lucifer
Ah Puch
13,503
380
916
3,155
12,240
5,124
0
8,766
3,474
24,038
0
W
3,595
1,896
3,215
5,624
15,302
14,152
762
7,794
7,508
0
5,726
W
12,556
4,509
1,200
1,258
10,880
4,834
4,625
6,291
4,589
0
26,609
L
Lancelot
finnesin
Lancelot
5,926
684
548
686
13,343
7,962
0
6,798
6,545
0
11,764
L
10,034
2,861
161
342
14,888
8,199
0
7,179
7,709
0
14,753
W
Cthulhu
whatitdobayb
Cthulhu
14,142
1,352
450
1,524
12,096
11,508
328
6,238
5,858
27,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
42,374
113
Minions Killed
93
0
Camps Cleared
0
1,028,230
Distance Traveled
852,065
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,550
1,050
24
2
0
194,758
0
W
Kumbhakarna
9,122
829
15
1
0
236,230
0
L
Anubis
8,100
736
23
2
0
177,977
0
L
Ix Chel
8,137
740
17
2
0
167,708
0
L
Ah Puch
8,036
731
28
3
0
157,906
1
W
Horus
9,712
883
0
0
0
195,961
0
W
Artemis
9,882
898
46
4
0
187,455
0
L
Lancelot
7,657
696
16
1
0
191,120
0
L
Da Ji
10,444
949
9
1
0
157,354
0
W
Cthulhu
10,158
923
28
3
0
213,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role