Player Matchup

Medusa
Medusa
BOSSHawk22975
Medusa
Level 109
God Stats
2W - 2L
1,576 SR
Queue Stats
242W - 235L
1,452 Elo+
Party 1
Sobek
Sobek
Nova309
Sobek
Level 127
God Stats
2W - 2L
1,607 SR
Queue Stats
200W - 189L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
Rahgnarok
Cernunnos
Level 118
God Stats
2W - 1L
1,838 SR
Queue Stats
245W - 225L
1,460 Elo+
Party 1
King Arthur
King Arthur
ShadyMcLoehr
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,133 Elo+
Party 3
Chiron
Chiron
theLoehrax
Chiron
Level 86
God Stats
1W - 2L
1,255 SR
Queue Stats
8W - 12L
1,479 Elo+
Party 3
Team Averages
Level 106
1,555 SR
1,396 Elo+

VS

Team Averages
Level 136
1,627 SR
1,450 Elo+
Awilix
Awilix
 
Awilix
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AstralXVenus
Achilles
Level 142
God Stats
2W - 1L
1,760 SR
Queue Stats
458W - 463L
1,429 Elo+
Solo
Kukulkan
Kukulkan
ExxoKenshi
Kukulkan
Level 145
God Stats
3W - 0L
1,795 SR
Queue Stats
38W - 43L
1,474 Elo+
Party 2
Cerberus
Cerberus
Gold_Black12
Cerberus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 62L
1,369 Elo+
Party 2
Charon
Charon
Praytoryan
Charon
Level 145
God Stats
5W - 3L
1,581 SR
Queue Stats
660W - 659L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 5
10,996
733
16,364
14,062
8,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Nova309
Sobek
16
2 / 7 / 9
9,558
637
11,934
19,626
34,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Rahgnarok
Cernunnos
17
2 / 8 / 11
10,010
667
18,487
16,297
7,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ShadyMcLoehr
King Arthur
19
6 / 3 / 11
10,841
723
12,335
16,163
23,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
theLoehrax
Chiron
17
1 / 4 / 8
9,136
609
9,588
10,687
5,662
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
8 / 6 / 11
11,729
782
10,516
16,252
10,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
AstralXVenus
Achilles
19
3 / 3 / 17
11,170
745
8,137
16,723
24,146
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ExxoKenshi
Kukulkan
20
13 / 2 / 9
13,042
869
22,242
10,869
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Gold_Black12
Cerberus
18
2 / 4 / 20
10,994
733
11,224
25,535
28,704
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
Praytoryan
Charon
19
2 / 2 / 21
12,397
826
17,911
15,771
23,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
17
Kills
28
28
Deaths
17
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
6
11
2.25
W
Achilles
AstralXVenus
Achilles
3
3
17
3.83
L
6
6
5
1.42
W
Kukulkan
ExxoKenshi
Kukulkan
13
2
9
8.75
W
Cerberus
Gold_Black12
Cerberus
2
4
20
3
L
Sobek
Nova309
Sobek
2
7
9
0.93
W
Charon
Praytoryan
Charon
2
2
21
6.25
L
Cernunnos
Rahgnarok
Cernunnos
2
8
11
0.94
L
King Arthur
ShadyMcLoehr
King Arthur
6
3
11
3.83
L
Chiron
theLoehrax
Chiron
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,708
Damage
70,030
76,835
Taken
85,150
80,326
Mitigated
94,374
15,666
Healing
33,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,516
4,049
2,814
1,771
16,252
10,253
2,210
2,283
13,775
0
20,469
W
Achilles
AstralXVenus
Achilles
8,137
2,200
1,621
3,225
16,723
24,146
1,621
2,996
13,481
625
20,641
L
16,364
8,553
1,328
1,048
14,062
8,289
0
10,357
3,705
0
36,046
W
Kukulkan
ExxoKenshi
Kukulkan
22,242
2,618
1,444
2,877
10,869
7,304
1,927
723
10,098
53,830
0
W
Cerberus
Gold_Black12
Cerberus
11,224
296
3,034
8,973
25,535
28,704
637
2,852
22,142
26,972
0
L
Sobek
Nova309
Sobek
11,934
872
1,010
2,056
19,626
34,616
0
12,175
7,451
17,280
0
W
Charon
Praytoryan
Charon
17,911
1,178
3,158
4,108
15,771
23,967
763
1,806
13,720
29,210
2,418
L
Cernunnos
Rahgnarok
Cernunnos
18,487
7,329
865
1,563
16,297
7,973
580
9,781
6,516
0
38,272
L
King Arthur
ShadyMcLoehr
King Arthur
12,335
914
979
1,606
16,163
23,786
0
9,640
6,523
0
16,715
L
Chiron
theLoehrax
Chiron
9,588
2,426
3,244
1,967
10,687
5,662
275
7,323
3,358
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,541
Gold Earned
59,332
142
Minions Killed
197
0
Camps Cleared
0
1,213,741
Distance Traveled
1,503,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,729
782
18
1
0
281,599
0
W
Achilles
11,170
745
19
1
0
334,064
0
L
Medusa
10,996
733
55
4
0
217,273
0
W
Kukulkan
13,042
869
82
5
0
259,846
0
W
Cerberus
10,994
733
57
4
0
299,871
0
L
Sobek
9,558
637
10
1
0
234,214
0
W
Charon
12,397
826
21
1
0
327,957
0
L
Cernunnos
10,010
667
39
3
0
199,177
0
L
King Arthur
10,841
723
14
1
0
283,199
0
L
Chiron
9,136
609
24
2
0
279,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role