Player Matchup

Shiva
Shiva
Cccharless
Shiva
Level 146
God Stats
6W - 1L
1,500 SR
Queue Stats
123W - 115L
1,425 Elo+
Party 1
Neith
Neith
QxNB
Neith
Level 66
God Stats
24W - 20L
1,524 SR
Queue Stats
58W - 60L
1,410 Elo+
Party 1
Ra
Ra
mandszinhaa
Ra
Level 120
God Stats
13W - 23L
1,494 SR
Queue Stats
78W - 85L
1,357 Elo+
Solo
Team Averages
Level 111
1,506 SR
1,397 Elo+

VS

Team Averages
Level 124
1,481 SR
1,388 Elo+
Thoth
Thoth
DatBoi_Dave_
Thoth
Level 107
God Stats
23W - 27L
1,525 SR
Queue Stats
103W - 108L
1,369 Elo+
Solo
Nemesis
Nemesis
Makas_DemonSoul
Nemesis
Level 119
God Stats
3W - 6L
1,437 SR
Queue Stats
292W - 299L
1,408 Elo+
Solo
Hercules
Hercules
OGH3ADBANG
Hercules
Level 147
God Stats
14W - 10L
1,480 SR
Queue Stats
551W - 548L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
5 / 1 / 5
10,196
784
8,080
10,482
10,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
QxNB
Neith
13
4 / 2 / 7
10,264
790
10,598
8,431
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 3
9,749
750
7,623
6,800
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,744
673
7,972
6,817
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 3
9,516
732
5,237
13,026
6,441
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
OGH3ADBANG
Hercules
13
3 / 1 / 3
10,002
769
6,142
13,215
15,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
6
7
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
5
1
5
7.5
L
1
5
2
0.4
L
2
5
3
0.7
L
Hercules
OGH3ADBANG
Hercules
3
1
3
4.5
W
Neith
QxNB
Neith
4
2
7
3.75
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
19,351
25,713
Taken
33,058
16,531
Mitigated
24,013
5,644
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,080
1,313
44
1,442
10,482
10,242
365
2,803
7,679
0
23,161
L
7,972
117
241
420
6,817
2,181
0
486
6,331
32,973
0
L
5,237
2,044
0
646
13,026
6,441
0
3,532
9,494
0
31,729
L
Hercules
OGH3ADBANG
Hercules
6,142
1,433
0
4,067
13,215
15,391
0
3,958
9,042
1,845
28,582
W
Neith
QxNB
Neith
10,598
5,436
0
2,899
8,431
3,623
1,062
3,307
5,124
0
32,063
W
7,623
402
574
685
6,800
2,666
0
3,247
3,553
47,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
28,262
139
Minions Killed
132
0
Camps Cleared
0
685,585
Distance Traveled
633,180
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,196
784
21
2
0
237,797
2
L
Thoth
8,744
673
46
4
0
178,954
0
L
Nemesis
9,516
732
51
4
0
212,920
0
L
Hercules
10,002
769
35
3
0
241,306
0
W
Neith
10,264
790
43
3
0
190,201
0
W
Ra
9,749
750
75
6
0
257,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role