Player Matchup

Neith
Neith
AmauryMosh
Neith
Level 128
God Stats
1W - 1L
1,277 SR
Queue Stats
162W - 176L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
Lexshoot
Cliodhna
Level 147
God Stats
2W - 4L
1,291 SR
Queue Stats
223W - 224L
1,516 Elo+
Party 2
Scylla
Scylla
Orhegon
Scylla
Level 137
God Stats
4W - 1L
1,833 SR
Queue Stats
223W - 216L
1,507 Elo+
Party 2
Izanami
Izanami
VectorReborn
Izanami
Level 143
God Stats
7W - 5L
1,533 SR
Queue Stats
252W - 247L
1,526 Elo+
Party 2
Athena
Athena
ironblood404
Athena
Level 144
God Stats
6W - 2L
1,535 SR
Queue Stats
56W - 73L
1,451 Elo+
Party 2
Team Averages
Level 140
1,494 SR
1,493 Elo+

VS

Team Averages
Level 112
1,607 SR
1,433 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Blue_Schmeat
Ah Puch
Level 124
God Stats
3W - 2L
1,738 SR
Queue Stats
200W - 181L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Deionn4
Cthulhu
Level 157
God Stats
3W - 2L
1,801 SR
Queue Stats
191W - 173L
1,520 Elo+
Solo
Skadi
Skadi
LegendUnknownXx
Skadi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,140 Elo+
Party 1
Cliodhna
Cliodhna
Swift_ShadowHawk
Cliodhna
Level 108
God Stats
1W - 3L
1,499 SR
Queue Stats
164W - 149L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 4 / 1
7,273
606
7,210
10,340
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Lexshoot
Cliodhna
13
4 / 0 / 4
7,743
645
5,681
9,153
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Orhegon
Scylla
14
5 / 1 / 1
8,355
696
7,330
6,629
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
VectorReborn
Izanami
11
0 / 0 / 4
6,949
579
4,077
6,346
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 1 / 5
6,910
576
3,320
10,302
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 0
6,834
570
4,497
5,200
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Blue_Schmeat
Ah Puch
14
2 / 1 / 2
8,000
667
8,932
10,204
5,624
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Deionn4
Cthulhu
7
0 / 1 / 0
5,024
419
1,181
6,245
3,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
5,088
424
3,639
7,586
2,253
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
6,372
531
8,219
12,692
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
6
6
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
0
1.5
W
Neith
2
4
1
0.63
L
Ah Puch
Blue_Schmeat
Ah Puch
2
1
2
3
L
Cthulhu
Deionn4
Cthulhu
0
1
0
0
L
0
3
1
0.17
W
Cliodhna
Lexshoot
Cliodhna
4
0
4
6
W
Scylla
Orhegon
Scylla
5
1
1
5.5
L
1
5
1
0.3
W
Izanami
VectorReborn
Izanami
0
0
4
2
W
Athena
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
26,468
42,770
Taken
41,927
20,175
Mitigated
18,697
14,530
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,497
646
0
1,279
5,200
1,874
0
2,831
2,369
49,779
0
W
Neith
7,210
3,290
0
2,588
10,340
4,209
0
7,258
3,082
0
48,307
L
Ah Puch
Blue_Schmeat
Ah Puch
8,932
320
0
8,176
10,204
5,624
0
282
9,922
61,510
0
L
Cthulhu
Deionn4
Cthulhu
1,181
57
592
812
6,245
3,881
0
1,496
4,749
14,062
0
L
3,639
1,432
0
1,071
7,586
2,253
0
3,518
4,068
0
22,826
W
Cliodhna
Lexshoot
Cliodhna
5,681
1,092
0
4,847
9,153
3,440
0
2,463
6,632
0
52,334
W
Scylla
Orhegon
Scylla
7,330
1,121
0
1,090
6,629
2,287
404
2,578
3,939
67,758
0
L
8,219
1,238
0
5,198
12,692
5,065
0
2,523
10,169
0
49,044
W
Izanami
VectorReborn
Izanami
4,077
2,607
0
3,237
6,346
2,070
506
909
5,437
0
64,573
W
Athena
3,320
653
0
2,768
10,302
8,169
0
2,178
8,048
16,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
31,318
402
Minions Killed
318
0
Camps Cleared
0
1,272,667
Distance Traveled
1,110,687
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,834
570
85
7
0
254,305
0
W
Neith
7,273
606
85
7
0
214,142
0
L
Ah Puch
8,000
667
103
9
0
228,552
0
L
Cthulhu
5,024
419
18
2
0
148,292
4
L
Skadi
5,088
424
32
3
0
200,493
0
W
Cliodhna
7,743
645
81
7
0
329,038
0
W
Scylla
8,355
696
108
9
0
234,048
0
L
Cliodhna
6,372
531
80
7
0
279,045
0
W
Izanami
6,949
579
102
9
0
228,596
4
W
Athena
6,910
576
26
2
0
266,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role