Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Jeynx
Xbalanque
Level 56
God Stats
4W - 3L
1,626 SR
Queue Stats
111W - 120L
1,483 Elo+
Party 1
Ravana
Ravana
Mrbean30954
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,651 Elo+
Party 3
Anubis
Anubis
minimanimo
Anubis
Level 18
God Stats
5W - 3L
1,501 SR
Queue Stats
71W - 79L
1,381 Elo+
Party 3
Cu Chulainn
Cu Chulainn
orangeboba13
Cu Chulainn
Level 31
God Stats
1W - 1L
1,264 SR
Queue Stats
40W - 41L
1,381 Elo+
Party 3
Team Averages
Level 36
1,478 SR
1,479 Elo+

VS

Team Averages
Level 39
1,473 SR
1,483 Elo+
Cerberus
Cerberus
CONSTANTINE031
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,656 Elo+
Party 2
Zhong Kui
Zhong Kui
HippoPottyMouth_
Zhong Kui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 89L
1,422 Elo+
Solo
Thanatos
Thanatos
UZUMAKI JOEL
Thanatos
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 6L
1,656 Elo+
Party 2
Hera
Hera
nolomk
Hera
Level 104
God Stats
0W - 2L
1,639 SR
Queue Stats
147W - 160L
1,344 Elo+
Party 2
Artemis
Artemis
s Stonin Ronin
Artemis
Level 37
God Stats
9W - 11L
1,439 SR
Queue Stats
31W - 34L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 0 / 3
6,482
540
5,417
8,328
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Jeynx
Xbalanque
11
1 / 2 / 5
6,621
552
6,116
8,560
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
11
4 / 0 / 2
7,121
593
4,063
4,733
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
minimanimo
Anubis
12
5 / 0 / 2
7,531
628
6,798
6,540
3,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
orangeboba13
Cu Chulainn
11
1 / 1 / 2
6,498
542
4,097
9,996
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 3 / 1
5,201
433
1,659
9,690
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
11
1 / 3 / 0
6,199
517
6,739
6,948
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
UZUMAKI JOEL
Thanatos
7
0 / 4 / 0
4,583
382
344
7,430
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
nolomk
Hera
10
0 / 4 / 0
5,660
472
5,123
7,338
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,896
491
5,648
9,422
3,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
1
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
3
4.5
L
Cerberus
0
3
1
0.17
L
Zhong Kui
1
3
0
0.33
W
Xbalanque
Jeynx
Xbalanque
1
2
5
1.75
W
Ravana
4
0
2
5
L
Thanatos
UZUMAKI JOEL
Thanatos
0
4
0
0
W
Anubis
minimanimo
Anubis
5
0
2
6
L
Hera
nolomk
Hera
0
4
0
0
W
Cu Chulainn
orangeboba13
Cu Chulainn
1
1
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
19,513
38,157
Taken
40,828
18,909
Mitigated
20,393
13,461
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,417
1,699
0
2,218
8,328
5,939
55
2,139
6,189
27,351
0
L
Cerberus
1,659
75
0
1,854
9,690
6,574
0
4,714
4,976
9,957
0
L
Zhong Kui
6,739
1,989
0
1,763
6,948
6,155
0
0
6,948
34,914
6,093
W
Xbalanque
Jeynx
Xbalanque
6,116
1,969
0
1,753
8,560
3,113
0
323
8,237
0
41,432
W
Ravana
4,063
1,142
0
2,466
4,733
1,876
284
1,485
3,248
0
46,591
L
Thanatos
UZUMAKI JOEL
Thanatos
344
262
0
1,771
7,430
2,229
0
1,738
5,692
0
19,126
W
Anubis
minimanimo
Anubis
6,798
561
0
4,522
6,540
3,081
523
3,861
2,679
51,444
0
L
Hera
nolomk
Hera
5,123
1,468
0
416
7,338
2,191
0
4,517
2,821
36,755
0
W
Cu Chulainn
orangeboba13
Cu Chulainn
4,097
830
0
2,502
9,996
4,900
143
5,185
4,811
0
36,681
L
5,648
2,816
0
5,058
9,422
3,244
0
1,246
8,176
0
42,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
27,539
314
Minions Killed
238
0
Camps Cleared
0
1,130,859
Distance Traveled
1,116,480
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,482
540
25
2
0
223,653
2
L
Cerberus
5,201
433
14
1
0
249,742
0
L
Zhong Kui
6,199
517
69
6
0
211,513
0
W
Xbalanque
6,621
552
71
6
0
230,367
1
W
Ravana
7,121
593
77
6
0
239,429
0
L
Thanatos
4,583
382
24
2
0
243,059
0
W
Anubis
7,531
628
81
7
0
205,692
0
L
Hera
5,660
472
64
5
0
196,263
2
W
Cu Chulainn
6,498
542
60
5
0
231,718
0
L
Artemis
5,896
491
67
6
0
215,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role