Player Matchup

Zeus
Zeus
Harl3yQuinn_313
Zeus
Level 118
God Stats
2W - 3L
1,394 SR
Queue Stats
177W - 158L
1,540 Elo+
Solo
King Arthur
King Arthur
NIKE BABY
King Arthur
Level 118
God Stats
34W - 27L
1,562 SR
Queue Stats
196W - 205L
1,482 Elo+
Solo
Cerberus
Cerberus
PupLykanTTV
Cerberus
Level 128
God Stats
8W - 5L
1,543 SR
Queue Stats
146W - 164L
1,331 Elo+
Party 2
Awilix
Awilix
elmerochory
Awilix
Level 99
God Stats
0W - 3L
1,247 SR
Queue Stats
554W - 572L
1,442 Elo+
Solo
Apollo
Apollo
ttvMxWolfgang503
Apollo
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 163L
1,498 Elo+
Party 2
Team Averages
Level 115
1,449 SR
1,458 Elo+

VS

Team Averages
Level 126
1,505 SR
1,501 Elo+
Sol
Sol
BEASTassCMo3
Sol
Level 154
God Stats
27W - 28L
1,461 SR
Queue Stats
157W - 159L
1,452 Elo+
Party 1
Cliodhna
Cliodhna
GREENPUMA
Cliodhna
Level 159
God Stats
23W - 14L
1,690 SR
Queue Stats
31W - 22L
1,563 Elo+
Solo
Bacchus
Bacchus
Roadshark91
Bacchus
Level 83
God Stats
1W - 0L
1,612 SR
Queue Stats
90W - 81L
1,495 Elo+
Party 1
Fenrir
Fenrir
jayteedluffy
Fenrir
Level 107
God Stats
1W - 2L
1,205 SR
Queue Stats
67W - 62L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
streetshark91
Nu Wa
Level 125
God Stats
6W - 6L
1,559 SR
Queue Stats
108W - 104L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,289
536
2,586
6,317
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
NIKE BABY
King Arthur
8
0 / 5 / 0
4,414
552
1,952
7,990
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
PupLykanTTV
Cerberus
8
0 / 1 / 4
4,760
595
3,028
8,728
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
6
0 / 2 / 0
4,006
501
1,133
5,810
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 2 / 0
4,547
568
3,316
4,730
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,791
599
5,923
5,431
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
GREENPUMA
Cliodhna
11
6 / 0 / 0
7,059
882
6,033
6,034
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Roadshark91
Bacchus
8
2 / 2 / 1
4,873
609
4,492
6,154
3,442
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
1 / 1 / 5
5,434
679
3,189
6,790
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 2
6,245
781
3,973
1,558
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
14
14
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Cliodhna
GREENPUMA
Cliodhna
6
0
0
6
L
0
4
0
0
L
King Arthur
NIKE BABY
King Arthur
0
5
0
0
L
Cerberus
PupLykanTTV
Cerberus
0
1
4
2
W
Bacchus
Roadshark91
Bacchus
2
2
1
1.25
L
Awilix
0
2
0
0
W
Fenrir
1
1
5
3.5
W
5
0
2
6
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,015
Damage
23,610
33,575
Taken
25,967
12,817
Mitigated
9,777
7,117
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,923
3,718
0
2,171
5,431
1,241
968
1,928
3,503
29,389
1,504
W
Cliodhna
GREENPUMA
Cliodhna
6,033
1,193
0
1,426
6,034
2,028
491
0
6,034
0
44,798
L
2,586
660
0
1,000
6,317
1,639
0
2,095
4,222
32,507
0
L
King Arthur
NIKE BABY
King Arthur
1,952
274
0
985
7,990
2,812
0
274
7,716
0
24,312
L
Cerberus
PupLykanTTV
Cerberus
3,028
365
164
3,094
8,728
4,895
0
6,761
1,967
15,133
0
W
Bacchus
Roadshark91
Bacchus
4,492
784
0
2,108
6,154
3,442
0
1,100
5,054
18,869
0
L
Awilix
1,133
396
0
937
5,810
1,713
0
1,281
4,529
0
17,076
W
Fenrir
3,189
827
55
3,797
6,790
2,595
552
1,665
5,125
0
28,123
W
3,973
1,247
0
297
1,558
471
199
921
637
40,175
0
L
3,316
2,059
0
937
4,730
1,758
0
3,977
753
0
23,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,016
Gold Earned
28,402
210
Minions Killed
260
0
Camps Cleared
0
781,627
Distance Traveled
822,434
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,791
599
48
6
0
143,444
0
W
Cliodhna
7,059
882
81
10
0
167,876
0
L
Zeus
4,289
536
58
7
0
143,467
0
L
King Arthur
4,414
552
49
6
0
163,617
0
L
Cerberus
4,760
595
25
3
0
175,537
0
W
Bacchus
4,873
609
19
2
0
166,089
0
L
Awilix
4,006
501
38
5
0
136,248
0
W
Fenrir
5,434
679
44
6
0
186,851
3
W
Nu Wa
6,245
781
68
9
0
158,174
0
L
Apollo
4,547
568
40
5
0
162,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role