Player Matchup

Tiamat
Tiamat
OnlyOneShot691
Tiamat
Level 80
God Stats
7W - 2L
1,495 SR
Queue Stats
170W - 161L
1,419 Elo+
Solo
Athena
Athena
ROK POOK
Athena
Level 126
God Stats
1W - 3L
1,286 SR
Queue Stats
143W - 142L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
SC Baugh
Gilgamesh
Level 146
God Stats
14W - 2L
1,784 SR
Queue Stats
401W - 169L
1,585 Elo+
Party 1
Zeus
Zeus
SC TatrBacnTots
Zeus
Level 145
God Stats
2W - 2L
1,281 SR
Queue Stats
451W - 198L
1,585 Elo+
Party 1
Hera
Hera
pokeyhorse
Hera
Level 109
God Stats
5W - 2L
1,586 SR
Queue Stats
161W - 179L
1,442 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,512 Elo+

VS

Team Averages
Level 121
1,555 SR
1,460 Elo+
Athena
Athena
ChurchRd52
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 105L
1,455 Elo+
Solo
Tiamat
Tiamat
PWNTASTROPHY
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,377 Elo+
Solo
He Bo
He Bo
Rulcah
He Bo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,494 Elo+
Party 2
Maui
Maui
catgfs
Maui
Level 126
God Stats
1W - 1L
1,726 SR
Queue Stats
53W - 69L
1,475 Elo+
Party 2
Pele
Pele
phoenixwrath666
Pele
Level 138
God Stats
6W - 10L
1,548 SR
Queue Stats
765W - 709L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
8,500
850
9,317
6,900
4,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ROK POOK
Athena
13
1 / 2 / 7
8,435
844
2,809
14,172
8,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SC Baugh
Gilgamesh
17
6 / 1 / 9
9,720
972
9,319
12,628
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 3 / 8
9,504
950
11,018
6,936
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 9
8,593
859
8,805
5,331
2,253
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChurchRd52
Athena
11
0 / 3 / 2
6,433
643
2,172
9,729
10,744
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
15
0 / 3 / 4
7,885
789
7,130
9,278
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Rulcah
He Bo
15
4 / 6 / 4
8,475
848
8,459
9,397
4,711
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
catgfs
Maui
15
4 / 3 / 4
8,689
869
4,452
9,985
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 5 / 2
7,444
744
6,695
9,381
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
20
Kills
9
10
Deaths
20
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
ChurchRd52
Athena
0
3
2
0.33
W
3
2
8
3.5
L
Tiamat
0
3
4
0.67
W
Athena
ROK POOK
Athena
1
2
7
2.25
L
He Bo
Rulcah
He Bo
4
6
4
1
W
Gilgamesh
SC Baugh
Gilgamesh
6
1
9
10.5
W
7
3
8
3.67
L
Maui
catgfs
Maui
4
3
4
2
L
1
5
2
0.4
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,268
Damage
28,908
45,967
Taken
47,770
28,404
Mitigated
37,535
16,307
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ChurchRd52
Athena
2,172
439
122
1,306
9,729
10,744
342
7,094
2,558
3,192
0
W
9,317
320
488
1,828
6,900
4,216
1,500
4,510
2,390
18,903
0
L
Tiamat
7,130
780
117
2,495
9,278
6,043
500
6,261
2,921
28,907
0
W
Athena
ROK POOK
Athena
2,809
720
1,987
4,649
14,172
8,068
365
5,488
8,684
5,458
0
L
He Bo
Rulcah
He Bo
8,459
800
1,258
825
9,397
4,711
665
6,427
2,788
11,994
0
W
Gilgamesh
SC Baugh
Gilgamesh
9,319
1,911
1,468
2,724
12,628
11,261
96
6,463
6,165
0
17,622
W
11,018
928
1,663
735
6,936
2,606
923
3,647
3,289
30,006
0
L
Maui
catgfs
Maui
4,452
680
2,389
2,244
9,985
11,523
133
7,144
2,518
7,054
0
L
6,695
615
0
174
9,381
4,514
1,142
5,023
4,268
0
19,952
W
8,805
1,770
529
236
5,331
2,253
722
2,105
3,226
16,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
38,926
119
Minions Killed
85
0
Camps Cleared
0
1,017,487
Distance Traveled
938,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,433
643
4
0
0
171,271
0
W
Tiamat
8,500
850
33
3
0
217,701
0
L
Tiamat
7,885
789
43
4
0
170,115
0
W
Athena
8,435
844
4
0
0
191,207
0
L
He Bo
8,475
848
8
1
0
199,777
0
W
Gilgamesh
9,720
972
16
2
0
226,218
0
W
Zeus
9,504
950
47
5
0
199,039
0
L
Maui
8,689
869
4
0
0
199,837
0
L
Pele
7,444
744
26
3
0
197,373
0
W
Hera
8,593
859
19
2
0
183,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role