Player Matchup

The Morrigan
The Morrigan
Angel2by4
The Morrigan
Level 126
God Stats
1W - 3L
1,681 SR
Queue Stats
193W - 228L
1,475 Elo+
Party 1
Chernobog
Chernobog
Caskets-
Chernobog
Level 20
God Stats
2W - 4L
1,545 SR
Queue Stats
113W - 136L
1,407 Elo+
Party 1
Horus
Horus
HaoHaki
Horus
Level 89
God Stats
4W - 6L
1,537 SR
Queue Stats
61W - 90L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
KinKizaru
Cthulhu
Level 126
God Stats
2W - 10L
1,351 SR
Queue Stats
189W - 228L
1,473 Elo+
Party 1
Merlin
Merlin
Night_OfTheRound
Merlin
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
219W - 237L
1,485 Elo+
Party 1
Team Averages
Level 101
1,523 SR
1,458 Elo+

VS

Team Averages
Level 88
1,666 SR
1,577 Elo+
Ullr
Ullr
ArtoriasDub
Ullr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 59L
1,595 Elo+
Party 2
Guan Yu
Guan Yu
Blazedkilla
Guan Yu
Level 163
God Stats
3W - 0L
1,870 SR
Queue Stats
103W - 109L
1,593 Elo+
Party 2
Anubis
Anubis
OptimusbeE93
Anubis
Level 49
God Stats
8W - 8L
1,477 SR
Queue Stats
291W - 263L
1,452 Elo+
Solo
Fenrir
Fenrir
TacoTuesdaysS
Fenrir
Level 28
God Stats
2W - 0L
1,938 SR
Queue Stats
39W - 16L
1,655 Elo+
Party 2
Cthulhu
Cthulhu
TreeHuggerNinja
Cthulhu
Level 159
God Stats
6W - 4L
1,546 SR
Queue Stats
55W - 50L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Angel2by4
The Morrigan
15
0 / 5 / 3
8,640
720
10,452
8,385
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Caskets-
Chernobog
15
1 / 3 / 2
9,022
752
6,566
9,532
3,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
HaoHaki
Horus
13
0 / 5 / 1
8,323
694
4,174
15,349
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
KinKizaru
Cthulhu
15
3 / 6 / 1
8,604
717
9,764
14,765
15,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 1 / 2
8,897
741
13,065
8,127
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
10,662
889
9,672
9,410
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Blazedkilla
Guan Yu
14
0 / 1 / 12
8,824
735
6,328
14,209
18,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
18
6 / 2 / 11
10,778
898
15,770
13,890
9,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 11
9,712
809
6,690
13,541
10,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 0 / 7
11,099
925
11,699
14,122
19,914
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
20
20
Deaths
4
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Angel2by4
The Morrigan
0
5
3
0.3
W
4
0
10
9
W
Guan Yu
Blazedkilla
Guan Yu
0
1
12
6
L
Chernobog
Caskets-
Chernobog
1
3
2
0.67
L
Horus
HaoHaki
Horus
0
5
1
0.1
L
Cthulhu
KinKizaru
Cthulhu
3
6
1
0.58
L
0
1
2
1
W
Anubis
6
2
11
5.75
W
3
1
11
8.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,021
Damage
50,159
56,158
Taken
65,172
40,163
Mitigated
63,146
8,305
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Angel2by4
The Morrigan
10,452
842
146
660
8,385
3,098
0
4,610
3,775
28,536
289
W
9,672
4,036
0
1,733
9,410
4,726
3,107
4,751
4,440
0
53,896
W
Guan Yu
Blazedkilla
Guan Yu
6,328
977
498
2,065
14,209
18,781
0
7,099
6,886
0
15,693
L
Chernobog
Caskets-
Chernobog
6,566
3,840
0
1,565
9,532
3,904
0
4,642
4,890
0
24,779
L
Horus
HaoHaki
Horus
4,174
1,664
1,406
2,961
15,349
14,199
0
6,113
9,236
0
4,453
L
Cthulhu
KinKizaru
Cthulhu
9,764
379
0
1,317
14,765
15,379
0
6,854
7,911
18,332
0
L
13,065
337
0
250
8,127
3,583
0
3,973
4,154
45,623
0
W
Anubis
15,770
674
0
7,407
13,890
9,042
1,407
8,578
5,080
55,294
0
W
6,690
2,111
0
1,414
13,541
10,683
354
5,233
8,002
0
14,451
W
11,699
280
1,163
4,100
14,122
19,914
160
6,184
7,772
38,160
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
51,075
195
Minions Killed
282
0
Camps Cleared
0
1,143,667
Distance Traveled
1,244,453
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,640
720
45
4
0
233,932
0
W
Ullr
10,662
889
118
10
0
230,996
4
W
Guan Yu
8,824
735
20
2
0
260,299
0
L
Chernobog
9,022
752
50
4
0
212,024
0
L
Horus
8,323
694
0
0
0
221,478
6
L
Cthulhu
8,604
717
12
1
0
228,537
4
L
Merlin
8,897
741
88
7
0
247,696
2
W
Anubis
10,778
898
89
7
0
229,832
1
W
Fenrir
9,712
809
9
1
0
252,376
0
W
Cthulhu
11,099
925
46
4
0
270,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role