Player Matchup

Discordia
Discordia
Gold II
FreshCadaver
Discordia
Gold II
Level 154
God Stats
104W - 67L
1,634 SR
Queue Stats
638W - 639L
1,554 MMR
Solo
Achilles
Achilles
Platinum V
xMythiczzx
Achilles
Platinum V
Level 158
God Stats
8W - 7L
1,531 SR
Queue Stats
98W - 106L
1,808 MMR
Party 2
Charon
Charon
Gold III
xRIP KBx
Charon
Gold III
Level 148
God Stats
3W - 6L
1,627 SR
Queue Stats
124W - 149L
1,563 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,597 SR
1,642 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,624 SR
1,639 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
dorksoulja
Izanami
Bronze III
Level 44
God Stats
0W - 1L
1,568 SR
Queue Stats
0W - 3L
1,340 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
luhfrank
Jormungandr
Platinum III
Level 110
God Stats
0W - 1L
1,805 SR
Queue Stats
15W - 11L
2,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FreshCadaver
Discordia
12
2 / 2 / 7
9,242
770
11,974
4,340
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xMythiczzx
Achilles
12
4 / 0 / 5
9,192
766
10,524
11,916
13,624
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charon
xRIP KBx
Charon
12
3 / 0 / 6
9,293
774
9,334
9,804
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ThothCabrakanKuzenboThanatosNe Zha

VS

Bans
AnhurPersephonePoseidonMerlinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 1
8,270
689
7,590
12,650
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
dorksoulja
Izanami
9
1 / 3 / 0
7,741
645
3,298
10,263
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
luhfrank
Jormungandr
11
0 / 3 / 2
8,108
676
8,060
13,151
8,283
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
W
Discordia
FreshCadaver
Discordia
2
2
7
2.75
L
Izanami
dorksoulja
Izanami
1
3
0
0.33
L
Jormungandr
luhfrank
Jormungandr
0
3
2
0.33
W
Achilles
xMythiczzx
Achilles
4
0
5
6.5
W
Charon
xRIP KBx
Charon
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,832
Damage
18,948
26,060
Taken
36,064
25,341
Mitigated
17,066
3,390
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,590
557
1,302
5,251
12,650
4,751
0
6,143
5,643
44,028
0
W
Discordia
FreshCadaver
Discordia
11,974
212
0
250
4,340
1,556
211
2,286
1,728
53,346
0
L
Izanami
dorksoulja
Izanami
3,298
2,102
0
199
10,263
4,032
0
7,150
2,903
0
15,224
L
Jormungandr
luhfrank
Jormungandr
8,060
816
0
1,481
13,151
8,283
0
6,373
5,885
24,352
0
W
Achilles
xMythiczzx
Achilles
10,524
2,432
0
2,025
11,916
13,624
447
6,601
4,854
49
25,022
W
Charon
xRIP KBx
Charon
9,334
1,771
0
1,115
9,804
10,161
781
5,911
3,528
23,043
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
24,119
126
Minions Killed
130
0
Camps Cleared
0
663,911
Distance Traveled
632,972
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,270
689
60
5
0
217,026
0
W
Discordia
9,242
770
85
7
0
229,467
3
L
Izanami
7,741
645
33
3
0
201,501
1
L
Jormungandr
8,108
676
37
3
0
214,445
0
W
Achilles
9,192
766
19
2
0
236,134
0
W
Charon
9,293
774
22
2
0
198,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role