Player Matchup

Anubis
Anubis
GamerRick C1109
Anubis
Level 76
God Stats
28W - 29L
1,562 SR
Queue Stats
38W - 50L
1,403 Elo+
Solo
Tyr
Tyr
Shwingbongjing
Tyr
Level 94
God Stats
21W - 38L
1,489 SR
Queue Stats
189W - 194L
1,425 Elo+
Party 2
Medusa
Medusa
SloppySlickWilly
Medusa
Level 57
God Stats
66W - 55L
1,620 SR
Queue Stats
203W - 208L
1,454 Elo+
Party 2
Team Averages
Level 76
1,557 SR
1,427 Elo+

VS

Team Averages
Level 78
1,566 SR
1,345 Elo+
Nike
Nike
AtomStark
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,298 Elo+
Party 1
Atlas
Atlas
LuxuriousLion
Atlas
Level 117
God Stats
1W - 5L
1,582 SR
Queue Stats
23W - 30L
1,432 Elo+
Solo
Anubis
Anubis
dahn00
Anubis
Level 88
God Stats
5W - 4L
1,615 SR
Queue Stats
23W - 43L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
8,926
811
6,929
5,067
2,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 5
8,030
730
2,962
8,097
8,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
4 / 1 / 2
9,212
837
6,762
6,102
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 0 / 0
8,780
798
5,077
11,703
5,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 0 / 0
6,591
599
383
1,103
375
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
dahn00
Anubis
11
0 / 6 / 2
7,980
725
4,324
8,057
3,263
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
3
3
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
3
0
0
3
W
2
1
4
4
L
0
0
0
0
W
0
1
5
2.5
W
4
1
2
5
L
Anubis
dahn00
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,653
Damage
9,784
19,266
Taken
20,863
13,171
Mitigated
9,250
4,861
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,077
294
0
2,983
11,703
5,612
0
4,782
6,921
0
23,698
W
6,929
62
0
2,431
5,067
2,109
0
1,976
3,091
40,165
0
L
383
283
0
0
1,103
375
0
343
760
1,027
0
W
2,962
512
0
1,188
8,097
8,661
236
1,595
6,502
0
11,733
W
6,762
3,290
0
1,242
6,102
2,401
639
1,393
4,709
0
41,762
L
Anubis
dahn00
Anubis
4,324
120
65
455
8,057
3,263
0
1,963
6,094
30,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
23,351
129
Minions Killed
74
0
Camps Cleared
0
638,527
Distance Traveled
404,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,780
798
27
2
0
200,086
0
W
Anubis
8,926
811
63
6
0
213,136
0
L
Atlas
6,591
599
0
0
0
33,982
0
W
Tyr
8,030
730
16
1
0
227,621
0
W
Medusa
9,212
837
50
5
0
197,770
0
L
Anubis
7,980
725
47
4
0
170,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role