Player Matchup

Janus
Janus
BigPeenMan
Janus
Level 129
God Stats
1W - 2L
1,438 SR
Queue Stats
228W - 142L
1,613 Elo+
Solo
Chernobog
Chernobog
Dude098
Chernobog
Level 148
God Stats
2W - 2L
1,515 SR
Queue Stats
64W - 65L
1,603 Elo+
Party 2
Bacchus
Bacchus
ICE FIGHTER878
Bacchus
Level 158
God Stats
1W - 2L
1,556 SR
Queue Stats
58W - 59L
1,555 Elo+
Party 2
Ix Chel
Ix Chel
SilverILionKing
Ix Chel
Level 176
God Stats
0W - 2L
1,207 SR
Queue Stats
82W - 80L
1,602 Elo+
Party 2
Agni
Agni
local7prodigy
Agni
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 63L
1,604 Elo+
Party 2
Team Averages
Level 155
1,443 SR
1,595 Elo+

VS

Team Averages
Level 148
1,437 SR
1,553 Elo+
Skadi
Skadi
Cheebadoo
Skadi
Level 117
God Stats
2W - 4L
1,231 SR
Queue Stats
108W - 108L
1,537 Elo+
Solo
Athena
Athena
Cijdebre
Athena
Level 218
God Stats
1W - 0L
1,727 SR
Queue Stats
30W - 32L
1,555 Elo+
Party 1
Maui
Maui
Ouzadi4
Maui
Level 157
God Stats
2W - 6L
1,226 SR
Queue Stats
193W - 200L
1,510 Elo+
Solo
Discordia
Discordia
TheRealEspeo
Discordia
Level 129
God Stats
5W - 2L
1,547 SR
Queue Stats
227W - 219L
1,564 Elo+
Solo
Sylvanus
Sylvanus
choji400
Sylvanus
Level 119
God Stats
3W - 1L
1,454 SR
Queue Stats
55W - 53L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 7 / 5
8,429
766
11,215
14,971
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
Dude098
Chernobog
11
0 / 6 / 7
6,972
634
8,695
12,067
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 6
7,901
718
9,022
13,479
17,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 4 / 6
8,751
796
9,502
13,957
6,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 5
8,258
751
11,422
10,885
7,314
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cheebadoo
Skadi
16
3 / 3 / 11
9,488
863
11,833
12,669
8,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Cijdebre
Athena
15
6 / 5 / 14
9,487
862
11,633
17,782
16,327
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
Ouzadi4
Maui
14
0 / 2 / 15
9,204
837
3,972
14,385
15,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TheRealEspeo
Discordia
18
8 / 1 / 11
10,142
922
23,303
10,201
6,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
choji400
Sylvanus
18
6 / 1 / 14
10,740
976
9,338
20,093
29,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
11
Kills
23
23
Deaths
12
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Janus
3
7
5
0.79
W
Skadi
Cheebadoo
Skadi
3
3
11
2.83
W
Athena
Cijdebre
Athena
6
5
14
2.6
L
Chernobog
Dude098
Chernobog
0
6
7
0.58
L
2
2
6
2.5
W
Maui
Ouzadi4
Maui
0
2
15
3.75
L
3
4
6
1.5
W
Discordia
TheRealEspeo
Discordia
8
1
11
13.5
W
Sylvanus
choji400
Sylvanus
6
1
14
13
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,856
Damage
60,079
65,359
Taken
75,130
39,831
Mitigated
75,933
24,101
Healing
36,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,215
681
0
1,013
14,971
5,482
0
10,571
4,400
25,119
0
W
Skadi
Cheebadoo
Skadi
11,833
4,487
893
1,710
12,669
8,011
4,146
7,339
5,065
0
44,247
W
Athena
Cijdebre
Athena
11,633
2,428
929
3,312
17,782
16,327
598
8,386
8,919
18,049
0
L
Chernobog
Dude098
Chernobog
8,695
3,834
489
1,262
12,067
3,847
53
9,322
2,745
0
11,568
L
9,022
586
1,549
4,265
13,479
17,032
0
8,634
4,845
13,955
0
W
Maui
Ouzadi4
Maui
3,972
224
3,176
2,510
14,385
15,560
739
6,995
6,972
5,994
0
L
9,502
1,418
7,644
5,010
13,957
6,156
102
11,113
2,844
20,353
0
W
Discordia
TheRealEspeo
Discordia
23,303
903
631
2,311
10,201
6,086
2,045
6,425
3,621
42,971
0
W
Sylvanus
choji400
Sylvanus
9,338
1,173
11,282
9,645
20,093
29,949
384
10,217
9,392
11,904
0
L
11,422
621
813
2,056
10,885
7,314
39
8,606
2,279
21,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
49,061
109
Minions Killed
119
0
Camps Cleared
0
1,043,979
Distance Traveled
1,104,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,429
766
44
4
0
187,034
0
W
Skadi
9,488
863
55
5
0
196,311
0
W
Athena
9,487
862
8
1
0
242,971
0
L
Chernobog
6,972
634
8
1
0
199,988
0
L
Bacchus
7,901
718
15
1
0
229,174
0
W
Maui
9,204
837
10
1
0
219,731
0
L
Ix Chel
8,751
796
25
2
0
217,088
0
W
Discordia
10,142
922
40
4
0
229,868
0
W
Sylvanus
10,740
976
6
1
0
216,090
0
L
Agni
8,258
751
17
2
0
210,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role